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July-August 2006 FFXI Patch Compilation of Info
Posted by: Cuer - Mon Jul 24th, 2006 08:05 pm EDT
The July 24, 2006 Final Fantasy XI patch brought a slew of additions to the game. Apart from a new magical resistance for NMs, a large number of merit point additions were added, and the three new jobs introduced with the
Treasures of Aht Urhgan
expansion were fleshed out further. This compilation of info will eventually contain details on the various changes from the
July 24
patch, the
July 26
further update, the
August 1
addition, and the
August 21
patch that added
Chocobo Raising
. Bookmark
this link
to have a direct link back to this compilation of info.
Original Post: Monday, July 24, 2006 at 8:05PM EDT
Last Updated: Monday, August 21, 2006 at 5:55PM EDT
Latest Update:
The handful of minor changes added with the
August 21 Patch Changes
are now listed.
Recipes and item drops have been added and updated.
Further updates will be made to this Compilation of Info as more data is compiled.
Compilation of Info Index
Related Links
August 21 Patch Changes
New Items
Weapons
Armor
Inventory Items
Furniture
Crafting Materials
Puppetmaster Items
Chocobo Raising Items
Food Items
Quest & Other Items
Key Items
Updated Items
Updated Daggers
Other Updated Items
Merit Point Additions
Bard
Beastmaster
Black Mage
Dark Knight
Dragoon
Monk
Ninja
Paladin
Ranger
Red Mage
Samurai
Summoner
Thief
Warrior
White Mage
New Spells
Quests
Jeuno Quests
Bastok Quests
Aht Urhgan Quests
New Titles
Imperial Standing Notorious Monsters (ISNM)
New Notorious Monsters
Forum Patch Discussions
Please post in the appropriate posts below, with any new information from the patch.
July 2006 Compilation of Info Overview
New Crafting Recipes
New Quests
Monsters of ToAU
Merit Points Abilities
ISNM Info
Chocobo Raising Discussion
August 21 Patch Changes
The
August 21 patch
added
Chocobo Raising
to the game, along with a handful of small fixes. Be sure to post in the
Chocobo Raising Discussion
with details, as those are known.
Very few changes were made in the data files from this patch; none of the quest, mission, keyitem and other such data was changed. The few minor item changes:
The
Yellow
,
Black
, and
Blue
VCS Plaques were made Inscribable (although they're still Exclusive).
The
Storm Fife
is
Exclusive
again.
The item icons for the
Cerberus Bow
and
Ceberus Bow +1
were slightly changed.
New Items
The new items added in the FFXI data files are listed here, along with information regarding how to obtain them, as it becomes known.
Weapons
The new weapons added in the patch are all listed here. These include the Artifact weapons for the three new jobs (Blue Mage, Corsair, and Puppetmaster), as well as many other items from Assault, new BCNMs, or that can be crafted.
Item
Icon
Lvl
Dam
Delay
Stats
Jobs
Obtained
Weapon Type
Horrent Mace
70
40
340
Latent Effect: Accuracy +10
Latent Effect: Attack +10
DRK/WAR
Dropped from Mobs:
Big Bomb
(Halvung)
Club: Mace
Immortal's Scimitar
40
26
236
Rare/Ex
MP +10
Strength +1
Intelligence +1
BLU
Reward from Quest:
Beginnings
Scimitar
Leech Scimitar
60
38
236
MP +12
Additional Effect: MP Drain
BLU/BST/DRK/RNG/SAM
THF/WAR
Obtained from the following BCNMs:
Making a Mockery
-
Jade Sepulcher
(Level 60, 30 minutes, 6 members)
Scimitar
Mensur Epee
73
39
224
BRD/COR/DRG/PLD/RDM
WAR
Obtained from the following BCNMs:
Happy Caster
-
Navukgo Execution Chamber
(No Level Restriction, 30 minutes, 6 members)
Sword: Epee
Company Fleuret
65
36
224
BRD/COR/DRG/PLD/RDM
WAR
Obtained from the following BCNMs:
Shadows of the Mind
-
Jade Sepulcher
(No Level Restriction, 30 minutes, 6 members)
Sword: Epee
Sanguine Sword
74
41
240
HP +20
MP +20
Vitality +4
PLD
Dropped from Mobs:
Almighty Apkallu
(Ferry Between Al Zahbi & Nashmau)
Sword: Longsword
Phantom Fleuret
65
36
224
Ranged Accuracy +5
Ranged Attack +5
Parrying Skill +5
BRD/COR/DRG/PLD/RDM
WAR
Dropped from Mobs:
Proteus
(Ferry Between Al Zahbi & Nashmau)
Sword: Epee
Singh Kilij
60
37
236
Rare/Ex
MP +20
Besieged: HP+20
BLU
Scimitar
Darksteel Kilij
65
35
259
MP +15
BLU
Crafted:
Smithing (82) Woodworking (?) Goldsmithing (?)
Scimitar
Darksteel Kilij +1
65
36
251
MP +20
BLU
Crafted:
Smithing (82) Woodworking (?) Goldsmithing (?)
Scimitar
Requiem Flute
72
0
0
Requiem +4
BRD
Instrument: Wind
Turbo Animator
40
0
0
Rare/Ex
PUP
Reward from Quest:
The Wayward Automaton
Miscellaneous
Sirius Axe
75
43
288
BST
Dropped from Mobs:
Dragonscaled Bugaal Ja
(Mamook)
Tabar
Zoraal Ja's Axe
74
46
276
Enhances Reward Effect
BST/DRK/RNG/WAR
Dropped from Mobs:
Zoraal Ja's Pkuucha
(Wajaom Woodlands)
Tabar
Assassin's Jambiya
70
30
201
Rare/Ex
Assault: DMG:33 Critical hit rate+5%
BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Dagger: Dagger
Magnet Knife
70
32
201
Evasion -10
Additional Effect: Weight
THF
Obtained from the following BCNMs:
Shadows of the Mind
-
Jade Sepulcher
(No Level Restriction, 30 minutes, 6 members)
Dagger: Knife
Palladium Dagger
70
30
201
Ranged Attack +5
Parrying Skill +5
Counter +1
Additional Effect: Wind Damage
BLM/BRD/BST/DRK/DRG
NIN/PLD/RDM/RNG/SAM
SMN/THF/WAR
Dagger: Dagger
Blackjack
69
90
501
MP +20
Intelligence +4
Dark Magic Skill +5
BLM/BST/DRK/WAR
Scythe
Tournament Lance
75
91
492
Store TP +3
DRG
Obtained from the following BCNMs:
Shadows of the Mind
-
Jade Sepulcher
(No Level Restriction, 30 minutes, 6 members)
Polearm: Lance
Death Chakram
61
28
294
Rare/Ex
Enchantment: MP +5%
BLU
Obtained from the following ENMs:
Pulling The Strings
-
Mine Shaft #2716
(Level 60, 15 minutes, 1 members)
Thrown - Returns
Corsair Bullet
61
57
240
COR
Ammo: Bullet
Throwing Tomahawk
75
0
0
WAR
Sold from
:
Wata Khamazom
(Nashmau (H-9))
Crafted:
Smithing (42)
Miscellaneous
Angon
75
0
0
DRG
Sold from
:
Hagakoff
(Aht Urhgan Whitegate (K-10))
Crafted:
Woodworking (69) Smithing (?)
Miscellaneous
Gloom Claymore
70
76
444
Magic Accuracy +2
Magic Attack Bonus +2
DRK
Dropped from Mobs:
Emergent Elm
(Bhaflau Thickets)
Great Sword: Claymore
Crude Sword
70
76
444
Enhances 'Bash' Effects
DRK/PLD/WAR
Obtained from the following BCNMs:
Happy Caster
-
Navukgo Execution Chamber
(No Level Restriction, 30 minutes, 6 members)
Great Sword: Greatsword
Templar Hammer
69
27
310
Latent Effect: Magic Attack Bonus +2
PLD/WAR/WHM
Dropped from Mobs:
Zikko
(Caedarva Mire)
Club: Hammer
Otori
74
39
242
Agility +2
Parrying Skill +4
NIN
Kugui
74
39
242
Strength +2
Parrying Skill +1
NIN
Namikirimaru
73
60
420
Additional Effect: TP Drain
NIN/SAM
Dropped from Mobs:
Zizzy Zillah
(Mamook)
Uchigatana
Wardancer
70
89
504
Latent Effect: Delay 474
DRK/WAR
Obtained from the following BCNMs:
Happy Caster
-
Navukgo Execution Chamber
(No Level Restriction, 30 minutes, 6 members)
Great Axe
Astral Staff
71
40
366
MP Regeneration While Healing +9
Avatar: Defense Bonus
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Dropped from Mobs:
Energetic Eruca
(Mount Zhayolm)
Staff
Trump Gun
40
28
480
Rare/Ex
Agility +2
Ranged Accuracy +2
COR
Reward from Quest:
Equipped for All Occasions
Marksmanship: Gun
Shark Gun
60
39
582
Rare/Ex
Ranged Accuracy +5
Besieged: Ranged Attack+5
COR/NIN/RNG/THF
Marksmanship: Gun
Darksteel Hexagun
36
25
480
Ranged Accuracy +4
COR
Crafted:
Smithing (68) Woodworking (?) Goldsmithing (?)
Marksmanship: Gun
Darksteel Hexagun +1
36
26
466
Ranged Accuracy +6
COR
Crafted:
Smithing (68) Woodworking (?) Goldsmithing (?)
Marksmanship: Gun
Peacemaker
72
13
270
Agility +5
Enmity -2
COR
Dropped from Mobs:
Bluestreak Gyugyuroon
(Aydeewa Subterrane)
Marksmanship: Gun
Fire Bomblet
70
74
192
Resist vs. Fire -6
Accuracy +6
Attack +6
Additional Effect: Fire Damage
DRK/NIN/THF/WAR
Dropped from Mobs:
Big Bomb
(Halvung)
Thrown
Snakeeye
75
31
294
Adds 'Regen' Effect
Latent Effect: Strength +5
Latent Effect: Additional Effect: Poison
RNG/THF/WAR
Crafted:
Bonecraft (87)
Thrown - Returns
Snakeeye +1
75
32
286
Adds 'Regen' Effect
Latent Effect: Strength +6
Latent Effect: Additional Effect: Poison
RNG/THF/WAR
Crafted:
Bonecraft (87)
Thrown - Returns
Seadog Gun
50
25
600
COR/NIN/RNG/THF
Crafted:
Bonecraft (68) Smithing (?)
Marksmanship: Gun
Seadog Gun +1
50
26
582
Ranged Attack +10
COR/NIN/RNG/THF
Crafted:
Bonecraft (68) Smithing (?)
Marksmanship: Gun
Scogan's Knuckles
72
15
96
Accuracy +1
Latent Effect: Accuracy +10
PUP
Dropped from Mobs:
Jaded Jody
(Wajaom Woodlands)
Hand-to-Hand: Knuckle
Puppet Claws
60
12
66
Rare/Ex
Attack +2
Besieged: Accuracy +6
BST/DRK/MNK/NIN/PUP
WAR
Hand-to-Hand: Claw
Darksteel Sainti
65
12
51
Accuracy +2
Evasion +1
BST/MNK/NIN/PUP/WAR
Crafted:
Goldsmithing (86) Woodworking (?) Clothcraft (?)
Hand-to-Hand: Knuckle
Darksteel Sainti +1
65
13
49
Accuracy +3
Evasion +2
BST/MNK/NIN/PUP/WAR
Crafted:
Goldsmithing (86) Woodworking (?) Clothcraft (?)
Hand-to-Hand: Knuckle
Templar Mace
71
29
267
Rare
Mind +5
Cure Potency +10%
Enhances Undead Killer Effect
PLD/WHM
Dropped from Mobs:
Lamia No.19
(Arrapago Reef)
Club: Mace
Nomad Moogle Rod
1
1
288
Rare/Ex
Enchantment: Give Gift to Party Member (Cannot Target Self)
All
Rod
Item
Icon
Lvl
Dam
Delay
Stats
Jobs
Obtained
Weapon Type
Armor
All the new armor from the patch is listed below. This includes the Artifact armor sets for the three new jobs, as well as many other items. Most of this should be available in the game immediately; some items are likely obtained through the new
Sunbreeze Festival
event. The
Chocobo Whistle
is probably not available yet, but will become available when the Chocobo Raising goes in.
Item
Icon
Lvl
Def
Stats
Jobs
Slot
Obtained
Magus Jubbah
58
44
Rare/Ex
HP +12
MP +12
Strength +3
Dexterity +3
Blue Magic Skill +15
BLU
Body
Corsair's Frac
58
42
Rare/Ex
HP +15
Dexterity +2
Agility +2
Ranged Accuracy +8
COR
Body
Puppetry Tobe
58
36
Rare/Ex
HP +12
Accuracy +5
Automaton: Max HP Boost
Automaton: Max MP Boost
PUP
Body
Otoko Yukata
1
1
Rare/Ex Male Only
Dispense: Muteppo
All
Body
Onago Yukata
1
1
Rare/Ex Female Only
Dispense: Muteppo
All
Body
Otokogimi Yukata
1
2
Rare/Ex Male Only
Dispense: Datechochin
All
Body
Onnagimi Yukata
1
2
Rare/Ex Female Only
Dispense: Datechochin
All
Body
Arakan Samue
67
50
Agility +4
Attack +5
Evasion +10
Subtle Blow +3
MNK
Body
Obtained from the following BCNMs:
Happy Caster
-
Navukgo Execution Chamber
(No Level Restriction, 30 minutes, 6 members)
Hydra Mail
72
49
Dexterity +3
Agility +3
Accuracy +9
Evasion +9
Physical Damage Taken -3%
Magic Damage Taken -3%
DRG/SAM
Body
Crafted:
Bonecraft (?)
Hydra Mail +1
72
50
Dexterity +4
Agility +4
Accuracy +10
Evasion +10
Physical Damage Taken -4%
Magic Damage Taken -4%
DRG/SAM
Body
Crafted:
Bonecraft (?)
Magus Bazubands
56
16
Rare/Ex
MP +15
Parrying Skill +10
Increases Chance to Learn Blue Magic
BLU
Hands
Corsair's Gants
54
11
Rare/Ex
HP +10
Dexterity +2
Mind +2
Parrying Skill +5
COR
Hands
Puppetry Dastanas
56
12
Rare/Ex
HP +13
Agility +3
Enhances 'Maneuver' Effects
Reduces 'Overload' Rate
PUP
Hands
Deadeye Gloves
60
12
Ranged Accuracy +6
Slow +5%
Paralysis: Ranged Accuracy +10
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Hands
Obtained from the following BCNMs:
Making a Mockery
-
Jade Sepulcher
(Level 60, 30 minutes, 6 members)
Fencing Bracers
65
16
HP +18
Attack +6
Evasion +4
BRD/BLU/BST/COR/DRG
PLD/PUP/RDM/SMN/THF
WAR/WHM
Hands
Dropped from Mobs:
Zizzy Zillah
(Mamook)
Nightmare Gloves
75
13
Latent Effect: Avatar Perpetuation Cost -1
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Hands
Dropped from Mobs:
Peallaidh
(Caedarva Mire)
Hanzo Tekko
73
18
Resist vs. Fire +6
Accuracy +6
Evasion +6
MNK/NIN/SAM
Hands
Dropped from Mobs:
Energetic Eruca
(Mount Zhayolm)
Genie Gages
73
16
Elemental Magic Skill +8
MP Regeneration While Healing +1
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Hands
Dropped from Mobs:
Garharlor the Unruly
(Mount Zhayolm)
Hydra Finger Gauntlets
72
20
Vitality +3
Accuracy +5
Attack +3
Evasion +5
Magic Damage Taken -2%
DRG/SAM
Hands
Crafted:
Bonecraft (?)
Hydra Finger Gauntlets +1
72
21
Vitality +4
Accuracy +6
Attack +4
Evasion +6
Magic Damage Taken -3%
DRG/SAM
Hands
Crafted:
Bonecraft (?)
Magus Keffiyeh
60
23
Rare/Ex
MP +20
Intelligence +3
Mind +3
Enhances Monster Correlation Effects
BLU
Head
Reward from Quest:
Transformations
Corsair's Tricorne
60
22
Rare/Ex
HP +8
Strength +2
Ranged Accuracy +8
Enhances 'Quick Draw' Effect
COR
Head
Reward from Quest:
Against All Odds
Puppetry Taj
60
15
Rare/Ex
HP +10
Dexterity +3
Mind +3
Automaton: HP Recovered While Healing +3
Automaton: MP Recovered While Healing +3
PUP
Head
Reward from Quest:
Puppetmaster Blues
Birdman Cape
69
7
MP +30
Charisma +9
Enhances Resist Paralyze Effect
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Back
Sacrifice Torque
71
0
Latent Effect: Enhances Avatar Attack
SMN
Neck
Obtained from the following BCNMs:
Shadows of the Mind
-
Jade Sepulcher
(No Level Restriction, 30 minutes, 6 members)
Ace's Locket
74
0
Latent Effect: Counter +5
DRK/DRG/SAM
Neck
Berserker's Torque
75
0
Latent Effect: Raises TP
DRK/DRG/PLD/SAM/WAR
Neck
Dropped from Mobs:
Hydra
(Wajaom Woodlands)
Qiqirn Collar
74
3
Accuracy -4
Attack -4
Ranged Accuracy +4
Ranged Attack +8
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Neck
Dropped from Mobs:
Bluestreak Gyugyuroon
(Aydeewa Subterrane)
Shark Necklace
71
0
Latent Effect: Adds 'Regen' Effect
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Neck
Dropped from Mobs:
Proteus
(Ferry Between Al Zahbi & Nashmau)
Chocobo Whistle
20
0
Rare/Ex
Enchantment: Call Chocobo
All
Neck
Trooper's Ring
50
1
Rare/Ex
Enmity -4
Enchantment: Recover HP
Besieged: VIT+10
All
Finger
Magus Shalwar
54
33
Rare/Ex
HP +20
Vitality +3
Agility +3
Spell Interruption Rate -10%
BLU
Legs
Corsair's Culotte
52
28
Rare/Ex
HP +20
Intelligence +3
Enmity -3
COR
Legs
Reward from Quest:
Navigating the Unfriendly Seas
Puppetry Churidars
52
25
Rare/Ex
HP +11
Charisma +3
Automaton: Enhances 'Cure' Potency
Automaton: Spell Interruption Rate Down
PUP
Legs
Reward from Quest:
Operation Teatime
Strike Subligar
60
22
Evasion +3
Kick Attacks +3
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Legs
Obtained from the following BCNMs:
Tough Nut to Crack
-
Navukgo Execution Chamber
(Level 60, 30 minutes, 6 members)
Jet Seraweels
72
34
MP +15
Intelligence +7
Mind +7
Enmity -4
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Legs
Dropped from Mobs:
Jaded Jody
(Wajaom Woodlands)
Exorcist Hose
70
33
Strength +3
Accuracy +3
Enhances Undead Killer Effect
BST/DRK/WAR
Legs
Dropped from Mobs:
Lamia No.19
(Arrapago Reef)
Hydra Cuisses
72
36
Dexterity +2
Vitality +2
Accuracy +3
Evasion +3
Physical Damage Taken -3%
DRG/SAM
Legs
Crafted:
Bonecraft (?)
Hydra Cuisses +1
72
37
Dexterity +3
Vitality +3
Accuracy +4
Evasion +4
Physical Damage Taken -4%
DRG/SAM
Legs
Crafted:
Bonecraft (?)
Magus Charuqs
52
13
Rare/Ex
HP +13
MP +13
Evasion Skill +10
Enmity -3
BLU
Feet
Reward from Quest:
Omens
Corsair's Bottes
56
11
Rare/Ex
HP +10
Strength +2
Agility +2
Ranged Accuracy +2
COR
Feet
Puppetry Babouches
54
11
Rare/Ex
Strength +3
Resist vs. Lightning +10
Enhances 'Repair' Effect
PUP
Feet
Sneaking Boots
50
9
Rare/Ex
Enhances 'Stealth' Effect
Enchantment: Sneak
Besieged: Evasion +8
All
Feet
Templar Sabatons
61
11
Divine Magic Skill +5
Magic Attack Bonus +2
PLD/WHM
Feet
Skanda Boots
70
13
Resist vs. Wind +8
Resist vs. Earth +8
Enhances Jump Effect
Enhances Resist Gravity Effect
DRK/DRG/PLD/SAM/WAR
Feet
Arborist Nails
72
13
MP +18
Enmity -5
MP Regeneration While Healing +1
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Feet
Dropped from Mobs:
Emergent Elm
(Bhaflau Thickets)
Spagyric Nails
74
14
Charisma +4
Resist vs. Lightning +8
Enhances Resist Silence Effect
Enhances Resist Virus Effect
BLM/BRD/BLU/BST/MNK
NIN/PUP/RDM/RNG/SMN
THF/WHM
Feet
Dropped from Mobs:
Southern Piranu
(Ferry Between Mhaura & Al Zahbi)
Northern Piranu
(Ferry Between Mhaura & Al Zahbi)
Hydra Greaves
72
22
Vitality +2
Agility +2
Accuracy +2
Attack +2
Evasion +2
Physical Damage Taken -2%
DRG/SAM
Feet
Crafted:
Bonecraft (?)
Hydra Greaves +1
72
23
Vitality +3
Agility +3
Accuracy +3
Attack +3
Evasion +3
Physical Damage Taken -3%
DRG/SAM
Feet
Crafted:
Bonecraft (?)
Dominion Ring
60
2
Strength -2
Dexterity -2
Intelligence +2
Mind +2
Latent Effect: MP +30
BRD/BST/COR/DRG/MNK
NIN/PUP/RNG/SAM/THF
WAR
Finger
Gobniu's Ring
60
5
Breath Damage Taken -2%
Magic Defense Bonus +1
All
Finger
Obtained from the following BCNMs:
Tough Nut to Crack
-
Navukgo Execution Chamber
(Level 60, 30 minutes, 6 members)
Bitter Corset
60
0
Accuracy -20
Evasion -20
Slow +5%
Magic Accuracy -1
Magic Attack Bonus +2
BLM/BRD/RDM/SMN/WHM
Waist
Obtained from the following BCNMs:
Compliments to the Chef
-
Talacca Cove
(No Level Restriction, 30 minutes, 6 members)
Trance Belt
72
5
HP +14
Enmity +4
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Waist
Dropped from Mobs:
Garharlor the Unruly
(Mount Zhayolm)
Immortal's Sash
72
3
MP +25
Intelligence +3
Enmity -1
BLM/BRD/BLU/RDM/SMN
WHM
Waist
Dropped from Mobs:
Zikko
(Caedarva Mire)
Immortal's Earring
60
0
Rare
Latent Effect: Blue Magic Skill +5
All
Ear
Pirate's Earring
60
0
Rare
Latent Effect: Ranged Attack +5
All
Ear
Busker's Earring
60
0
Rare
Latent Effect: Guard Skill +5
All
Ear
Rapture Earring
70
0
Rare
MP +10
MP Regeneration While Healing +1
All
Ear
Fowling Earring
70
0
Rare
Strength +1
Accuracy +3
Enhances Bird Killer Effect
DRK/DRG/PLD/SAM/WAR
Ear
Dropped from Mobs:
Zoraal Ja's Pkuucha
(Wajaom Woodlands)
Glory Crown
75
0
Rare/Ex
DEF:?? ????
All
Head
Kawahori Kabuto
75
27
Blind: Critical Hit Rate +5%
Weapon Skill Accuracy +5
Enchantment: Blind
MNK/NIN/SAM
Head
Obtained from the following BCNMs:
Compliments to the Chef
-
Talacca Cove
(No Level Restriction, 30 minutes, 6 members)
Brigand's Mask
73
22
Accuracy +2
Attack +2
Haste +1%
BST/MNK/NIN/THF/WAR
Head
Hydra Mask
72
30
Dexterity +1
Agility +2
Accuracy +5
Evasion +5
Magic Damage Taken -2%
DRG/SAM
Head
Hydra Mask +1
72
31
Dexterity +2
Agility +3
Accuracy +6
Evasion +6
Magic Damage Taken -3%
DRG/SAM
Head
Sentinel Shield
50
10
Rare/Ex
Strength +3
Haste +1%
Besieged: Haste +2%
BST/PLD/RDM/SAM/WAR
Shield
Immortal's Cape
60
2
Rare
Latent Effect: Enhances Resist Sleep Effect
All
Back
Obtained from the following BCNMs:
Making a Mockery
-
Jade Sepulcher
(Level 60, 30 minutes, 6 members)
Pirate's Cape
60
2
Rare
Latent Effect: Enhances Resist Paralyze Effect
All
Back
Busker's Cape
60
2
Rare
Latent Effect: Enmity -2
All
Back
Item
Icon
Lvl
Def
Stats
Jobs
Slot
Obtained
Inventory Items
Furniture
A handful of new furniture items were added with the patch. Most of them appear to be either fishtanks associated with the upcoming
Sunbreeze Festival
, or furniture that relates to the Chocobo Raising that will be added in August.
Item
Icon
Storage
Element & Strength
Moghancement
Obtained
Walahra Burner
3
Dark
4
Desynthesis
Crafted:
Goldsmithing (90) Woodworking (?)
Imperial Tapestry
2
Fire
3
Region
Crafted:
Leathercraft (94) Goldsmithing (?)
Fighting Fish Tank
1
Water
2
Water
Crafted:
Woodworking (20) Smithing (?) Alchemy (?)
River Aquarium
1
Water
5
Gardening
Crafted:
Woodworking (79) Alchemy (?)
Bay Aquarium
1
Water
5
Water
Crafted:
Woodworking (89) Alchemy (?)
Reef Aquarium
1
Water
5
Water
Crafted:
Woodworking (89) Alchemy (?)
Yellow VCS Plaque
1
Earth
Unknown
Unknown
Black VCS Plaque
1
Dark
Unknown
Unknown
Blue VCS Plaque
1
Ice
Unknown
Unknown
Item
Icon
Storage
Element & Strength
Moghancement
Obtained
Crafting Materials
The items listed here are likely used as crafting ingredients in various recipes; this section will be expanded as recipes for all the new crafted items become known.
Item
Icon
Stacks
Description
Obtained & Used
Hydra Fang
No
An extremely long and poisonous hydra fang.
Dropped from Mobs:
Hydra
(Wajaom Woodlands)
Used in Recipe:
Snakeeye
- Bonecraft (87)
Hydra Scale
12
An extremely thick and flexible hydra scale.
Dropped from Mobs:
Hydra
(Wajaom Woodlands)
Used in Recipes:
Hydra Cuisses
- Bonecraft (?)
Hydra Finger Gauntlets
- Bonecraft (?)
Hydra Greaves
- Bonecraft (?)
Hydra Mail
- Bonecraft (?)
La Theine Millet
No
Millet from the La Theine Plateau, often mixed into chocobo feed.
Sold from
:
Neigepance
(Bastok Mines (J-9))
Ferdoulemiont
(San d'Oria South (I-11))
Quesse
(Windurst Woods (K-12))
Used in Recipes:
Carrot Paste
- Cooking (31)
Celerity Salad
- Cooking (75)
Herb Paste
- Cooking (11)
Vegetable Paste
- Cooking (21)
Worm Paste
- Cooking (2)
Wamoura Hair
12
A clump of hair taken from the body of a full-grown wamoura. An ingredient used in making wamoura silk.
Dropped from Mobs:
Wamoura
(Mount Zhayolm)
Used in Recipe:
Wamoura Silk
- Clothcraft (?)
Wamoura Scale
12
A scale taken from the wing of a full-grown wamoura. Its surface sparkles with reflected light.
Dropped from Mobs:
Wamoura
(Mount Zhayolm)
Used in Recipes:
Rainbow Powder
- Alchemy (71)
Rainbow Powder
- Alchemy (71)
Imperial Silk Cloth
12
This square of silk cloth was created using Near Eastern weaving techniques.
Crafted:
Clothcraft (59)
Used in Recipe:
Imperial Tapestry
- Leathercraft (94) Goldsmithing (?)
Item
Icon
Stacks
Description
Obtained & Used
Puppetmaster Items
New
Automaton Attachments
were added; some are more powerful versions of the original ones, while others provide entirely new abilities for puppets.
Item
Icon
Stacks
Description
Obtained
Tension Spring II
12
A fire-based automaton attachment.
Dropped from Mobs:
Hilltroll Puppetmaster
(Mount Zhayolm)
Loudspeaker II
12
An ice-based automaton attachment.
Accelerator II
12
A wind-based automaton attachment.
Dropped from Mobs:
Hilltroll Puppetmaster
(Mount Zhayolm)
Armor Plate II
12
An earth-based automaton attachment.
Dropped from Mobs:
Hilltroll Puppetmaster
(Mount Zhayolm)
Stabilizer II
12
A thunder-based automaton attachment.
Mana Jammer II
12
A water-based automaton attachment.
Auto-Repair Kit II
12
A light-based automaton attachment.
Obtained from the following BCNMs:
Call to Arms
-
Talacca Cove
(Level 60, 30 minutes, 6 members)
Mana Tank II
12
A darkness-based automaton attachment.
Attuner
12
A fire-based automaton attachment.
Tactical Processor
12
An ice-based automaton attachment.
Drum Magazine
12
A wind-based automaton attachment.
Equalizer
12
An earth-based automaton attachment.
Target Marker
12
A thunder-based automaton attachment.
Obtained from the following ENMs:
Pulling The Strings
-
Mine Shaft #2716
(Level 60, 15 minutes, 1 members)
Mana Channeler
12
A water-based automaton attachment.
Eraser
12
A light-based automaton attachment.
Smoke Screen
12
A darkness-based automaton attachment.
Item
Icon
Stacks
Description
Obtained
Chocobo Raising Items
All the items listed here are likely used in the upcoming Chocobo Raising addition to FFXI. There are many types of chocobo feeding items, the chocobo eggs, and other related items.
Note that there are five different items called Chocobo Egg, that have similar descriptions except for 1-2 words describing how warm the egg is. Presumably these eggs will provide different types of chocobos, once the Chocobo Raising goes into the game. Some of these eggs are dropped in the new ISNMs; if you have info on those drops, please post in the
ISNM Info
discussion topic with specifics about which eggs drop in what fights.
Item
Icon
Flags
Description
Obtained
Notes
Chocobo Egg (Faintly)
Ex
This large chocobo egg is covered by a thick shell. It is faintly warm to the touch.
Sold from
:
Dabih Jajalioh
(Ru'Lude Gardens (F-9))
There are five nearly identical
Chocobo Egg
items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Slightly)
Ex
This large chocobo egg is covered by a thick shell. It is slightly warm to the touch.
Sold from
:
Dabih Jajalioh
(Ru'Lude Gardens (F-9))
There are five nearly identical
Chocobo Egg
items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Bit)
Ex
This large chocobo egg is covered by a thick shell. It is a bit warm to the touch.
Sold from
:
Dabih Jajalioh
(Ru'Lude Gardens (F-9))
There are five nearly identical
Chocobo Egg
items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Little)
Ex
This large chocobo egg is covered by a thick shell. It is a little warm to the touch.
Obtained from the following BCNMs:
Making a Mockery
-
Jade Sepulcher
(Level 60, 30 minutes, 6 members)
There are five nearly identical
Chocobo Egg
items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Somewhat)
Ex
This large chocobo egg is covered by a thick shell. It is somewhat warm to the touch.
Obtained from the following BCNMs:
Shadows of the Mind
-
Jade Sepulcher
(No Level Restriction, 30 minutes, 6 members)
Happy Caster
-
Navukgo Execution Chamber
(No Level Restriction, 30 minutes, 6 members)
There are five nearly identical
Chocobo Egg
items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Tokopekko Wildgrass
A type of wildgrass, used as feed to keep chocobos healthy.
Used in Recipe:
Herb Paste
- Cooking (11)
Garidav Wildgrass
A type of wildgrass, used as feed to keep chocobos healthy.
Cupid Worm
A variety of earthworm, used as chocobo feed.
Used in Recipes:
Celerity Salad
- Cooking (75)
Worm Paste
- Cooking (2)
Parasite Worm
A variety of earthworm, used as chocobo feed.
Gregarious Worm
A variety of earthworm, used as chocobo feed.
Chocolixir
This elixir was created especially for chocobos.
Crafted:
Alchemy (81)
Celerity Salad
This deluxe salad was created especially for chocobos.
Crafted:
Cooking (75)
Herb Paste
Wildgrass crushed into paste form. Feed for chocobo chicks.
Crafted:
Cooking (11)
Worm Paste
Worms crushed into paste form. Feed for chocobo chicks.
Crafted:
Cooking (2)
Vegetable Paste
Vegetables crushed into paste form. Feed for chocobo chicks.
Crafted:
Cooking (21)
Carrot Paste
Carrots crushed into paste form. Feed for chocobo chicks.
Crafted:
Cooking (31)
VCS Registration Card
Ex
This card proves that you have registered your chocobo with the Vana'diel Chocobo Society.
Chococard (M)
A medical certificate issued by the Vana'diel Chocobo Society for a male chocobo.
Chococard (F)
A medical certificate issued by the Vana'diel Chocobo Society for a female chocobo.
VCS Honeymoon Ticket
Rare/Ex
This ticket from the Vana'diel Chocobo Society is good for half a day in the open pasture for a lucky chocobo couple.
Hi-Chocolixir
A high-grade elixir mixed especially for chocobo use.
Crafted:
Alchemy (81)
Tornado Salad
A super deluxe salad created especially for chocobos.
Item
Icon
Flags
Description
Obtained
Notes
Food Items
A small number of food items were added. These all look to be used in Chocobo Raising, but also can be used by player characters, and likely all given negligable or negative effects.
Item
Icon
Stacks
Duration
Stats
Description
Obtained
Sharug Greens
12
Unknown
These slightly sweet leafy vegetables are favored by chocobos.
Azouph Greens
12
Unknown
These slightly sour-tasting leafy vegetables are favored by chocobos.
Vomp Carrot
12
Unknown
These bitter carrots are favored by chocobos.
Used in Recipes:
Carrot Paste
- Cooking (31)
Celerity Salad
- Cooking (75)
Zegham Carrot
12
Unknown
These sharp-tasting carrots are favored by chocobos.
Item
Icon
Stacks
Duration
Stats
Description
Obtained
Quest & Other Items
All inventory items that don't fit in the other categories are listed here. Many of these items are used in quests, missions, or other single-use events.
Item
Icon
Flags
Description
Obtained
Notes
Soulflayer Robe
A long silk robe once worn by a soulflayer. Cannot be equipped by people.
Dropped from Mobs:
Soulflayer
(Arrapago Reef)
Used in Desynthesis Recipe:
Clothcraft (?)
Wildgrass Seeds
Seeds for some kind of wildgrass.
Sold from
:
Khaf Jhifanm
(Aht Urhgan Whitegate (H-11))
Martial Ball Invite
Rare/Ex
An invitation to a secret meeting. The seals of San d'Oria, Bastok, and Windurst are stamped on the back.
Jody's Acid
Rare/Ex
A vial of digestive fluids taken from a rare malboro.
Dropped from Mobs:
Ameretat
(Bhaflau Thickets)
Ameretat
(Wajaom Woodlands)
Great Ameretat
(Wajaom Woodlands)
Great Ameretat
(Aydeewa Subterrane)
Jaded Jody
(Wajaom Woodlands)
Myucoco Doll
Rare
Nyumomo's cousin from the outrageously popular "Nyumomo the Twirling Tarutaru" comics. Twin sister of Ryacoco. Easygoing, but has a competitive spirit when it comes to racing.
Ryacoco Doll
Rare
Nyumomo's cousin from the outrageously popular "Nyumomo the Twirling Tarutaru" comics. Twin sister of Myucoco. Short-tempered, but loves to fish.
Blue Mage's Testimony
Rare/Ex
This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the blue mage."
Used in Quest:
The Beast Within
Corsair's Testimony
Rare/Ex
This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the corsair."
Dropped from Mobs:
Merrow Icedancer
(Arrapago Reef)
Used in Quest:
Breaking the Bonds of Fate
Puppetmaster's Testimony
Rare/Ex
This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the puppetmaster."
Dropped from Mobs:
Troll Engraver
(Halvung)
Troll Surveillant
(Bhaflau Thickets)
Used in Quest:
Achieving True Power
Soulflayer Tentacle
A tentacle cut from the body of a soulflayer. It still twitches occasionally.
Dropped from Mobs:
Soulflayer
(Arrapago Reef)
Soulflayer Staff
A magical staff once carried by a soulflayer. A malevolent curse has been cast upon it so that only the staff's owner can take hold of it.
Dropped from Mobs:
Soulflayer
(Arrapago Reef)
Used in Desynthesis Recipe:
Woodworking (?)
Hydrogauge
Ex
This device calculates and displays the geology of the ocean floor. Long ago, it graced the navigation room of a ship owned by the Kingdom of Ephramad.
Training Grounds Key
Rare/Ex
A key to the training grounds where the elite Mamool Ja forces drill for battle.
Muteppo
A firework from a land far to the east.
Datechochin
A firework from a land far to the east.
Rainbow Powder
This fine powder diffuses light, rendering anyone covered in it invisible to the naked eye.
Crafted:
Alchemy (71)
Alchemy (71)
Scroll of Absorb-TP
Rare
Teaches the black magic Absorb-TP.
Sold from
:
Mazween
(Aht Urhgan Whitegate (G-7))
Scroll of Raptor Mazurka
Rare
Teaches the song Raptor Mazurka.
Sold from
:
Khaf Jhifanm
(Aht Urhgan Whitegate (H-11))
Corsair Bullet Pouch
This leather pouch is used to carry large quantities of corsair bullets.
Obtained from the following ENMs:
Pulling The Strings
-
Mine Shaft #2716
(Level 60, 15 minutes, 1 members)
Bronze Bullet Pouch
This leather pouch is used to carry large quantities of bronze bullets.
Bullet Pouch
This leather pouch is used to carry large quantities of bullets.
Item
Icon
Flags
Description
Obtained
Notes
Key Items
All the key items added in the patch are listed here. Most are used in new quests, and for the new BCNM fights. There were also the standard "claim slip" key items added, that are obtained when full sets of Artifact armor is stored for the three new jobs.
Key Item
Description
Obtained & Used
LC Wildcat Badge
A silver Lance Corporal mercenary badge from "Salaheem's Sentinels." A scintillant moat carp is emblazoned in its center.
C Wildcat Badge
A silver Corporal mercenary badge from "Salaheem's Sentinels." Two scintillant moat carps are emblazoned in its center.
Merchant's Package
"Furnishings. Handle with care." is written on the top of this box. It rattles when shaken.
Ephramadian Gold Coin
An exquisite gold coin you retrieved from the grave of a fallen knight. It bears the crest of a crowned dolphin.
Confidential Imperial Order
A top-secret order written in runes and graced with the mark of Zahak. This order will break the seal at the staging point, but the contents will vanish if it falls into the hands of the enemy.
Secret Imperial Order
A top-secret order written in runes and graced with the mark of Zahak. This order will break the seal at the staging point, but the contents will vanish if it falls into the hands of the enemy.
White Handkerchief
This handkerchief was given to you by a chocobo trainer. It smells faintly of soap.
Handkerchief
This handkerchief has the Vana'diel Chocobo Society logo imprinted on it.
Dirty Handkerchief
A used handkerchief that smells faintly of sweat and chocobos.
Astral Compass
A compass that detects powerful astral emanations and displays the location on a map. An improved version of the crystal compass created by the Imperial Alchemists' Guild.
Vial of Spectral Scent
A scent made by Pyopyoroon that is meant to attract ghosts. The contents of the vial have been mixed with the digestive fluids of a rare malboro.
Empty Test Tube #1
An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #2
An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #3
An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #4
An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #5
An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Test Tube #1
A test tube containing ocher-colored water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #2
A test tube containing purple-colored water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #3
A test tube containing bluish green water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #4
A test tube containing yellowish green water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #5
A test tube containing milky-white water from a Mythralline Spring in Bhaflau Thickets.
Quartz Transmitter
A tiny device that transmits a signal to a corresponding crystal compass. No bigger than a coin, the transmitter emits a powerful astral pulse and runs on mythralline liquid. [Continued]
Brand of the Springserpent
A blue magic brand you received from the Immortal stationed at the Ilrusi Atoll staging point.
Used in Quest:
Beginnings
Brand of the Galeserpent
A blue magic brand you received from the Immortal stationed at the Dvucca Isle staging point.
Used in Quest:
Beginnings
Brand of the Flameserpent
A blue magic brand you received from the Immortal stationed at the Halvung staging point.
Used in Quest:
Beginnings
Brand of the Skyserpent
A blue magic brand you received from the Immortal stationed at the Mamool Ja staging point.
Used in Quest:
Beginnings
Brand of the Stoneserpent
A blue magic brand you received from the Immortal stationed at the Azouph Isle staging point.
Used in Quest:
Beginnings
Magus Order Slip
This order slip must be presented to claim your completed piece of magus armor.
Sealed Immortal Envelope
There is an address written on the envelope:
Imperial Livery
2nd Floor, Balrahn Way
It is sealed with the Mark of Zahak.
Story of an Impatient Chocobo
A story Hantileon tells the chocobos under his care.
Story of a Curious Chocobo
A story Brutus tells the chocobos under his care.
Story of a Worrysome Chocobo
A story Zopago tells the chocobos under his care.
Story of a Youthful Chocobo
A story Pulonono tells the chocobos under her care.
Story of a Happy Chocobo
A story Bashraf tells the chocobos under his care.
Valkeng's Memory Chip
A small chip handed to you by Shamarhaan. Numerous tiny lambent cells glimmer on its surface.
Toggle Switch
A bronze switch that looks to have been made by moblins. It makes a clanking sound when used.
Leleroon's Letter (Green)
A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Big treee nation."
Leleroon's Letter (Blue)
A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Mountain men, strooong and rocks nation."
Leleroon's Letter (Red)
A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Fooorest and castle nation."
Life Float
A long, thin inflatable made of manta leather. New Seagull Phratrie members must wear this, but will be left behind if they fall overboard during a battle. Such knowledge tests their will to become corsairs.
Wheel Lock Trigger
A variety of firing mechanism for a type of gun once popular with the corsairs. This style is no longer widely used due to the fact that it uses complex Ephramadian gears that make mass production difficult.
Key Item
Description
Obtained & Used
Updated Items
A number of items were updated in the patch. These are all listed below.
Updated Daggers
As mentioned in the
July 24 patch notes
, the Dagger weapons level 68+ have been updated. Most had their Damage increased, while a few also had their Delay reduced. The most powerful Dagger weapon,
Mandau
, now has the highest base DPS of any weapon in the game.
Updated Dagger Weapons
Name
Old Damage
Old Delay
New Damage
New Delay
Misericorde
23
183
27
183
Gully
25
205
29
205
Thief's Knife
24
194
28
194
Venom Kukri
21
206
24
206
Stun Kukri
23
212
26
212
Venom Kukri +1
22
200
25
200
Stun Kukri +1
24
206
27
206
Dagger of Trials
23
200
27
200
Master Caster's Knife
20
176
24
176
Daylight Dagger
24
183
28
183
Misericorde +1
24
178
28
178
Gully +1
26
200
30
200
Buccaneer's Knife
13
200
17
200
Bartholomew's Knife
23
200
27
200
Ponderous Gully
25
205
29
205
Behemoth Knife
25
211
31
211
Behemoth Knife +1
26
201
32
201
Kard
22
190
25
190
Valiant Knife
21
195
24
195
Stylet
25
195
31
195
Thanatos Baselard
24
191
28
191
Taillefer's Dagger
23
187
27
187
Mighty Knife
24
200
28
200
Harpe
29
210
35
210
Perseus's Harpe
31
210
37
210
Heart Snatcher
Base: 11
Latent: 24
205
Base: 15
Latent: 30
205
Hoplites Harpe
27
210
32
210
Martial Knife
23
186
27
186
Blau Dolch
Base: 22
Latent: 28
178
Base: 26
Latent: 33
178
Sirocco Kukri
21
150
26
150
X's Knife
23
201
34
201
Titan's Baselarde
Base: 23
Latent: 28
186
Base: 28
Latent: 33
186
Jambiya
26
220
33
201
Jambiya +1
27
212
34
194
Khanjar
23
192
27
192
Batardeau
32
200
39
200
Mandau
32
176
39
176
Name
Old Damage
Old Delay
New Damage
New Delay
Other Updated Items
Other item changes:
Updated Icon:
Haubergeon
,
Haubergeon +1
,
Byrnie
,
Byrnie +1
,
Reverend Mail
,
Cerberus Bow +1
.
Updated Name/Description:
A handful of items had their long descriptions updated to fit within the standard format, or small fixes to the standard description. Also, the former
Bard Cannions
is now
Bard's Cannions
; the
Bard Cannions +1
was not updated, however.
Stat Changes:
A fix in the description:
Akinji Bazubands
was updated from being listed as Ranged Attack +3, to Ranged Accuracy +3.
Job Changes:
The
Storm Zamburak
is now Thief usable. The
Storm Belt
was usable by all jobs; it is no longer usable by MNK, WHM, BLM, SMN, or PUP. The
Storm Sash
was usable by all jobs; it is no longer usable by WAR, THF, DRK, BST, SAM, NIN, DRG, COR.
Updated Flags:
The
Storm Fife
is no longer
Exclusive
, and can be sold on the Auction House. The
Arcane Flowerpot
is no longer
Rare
.
Updated AH:
The
Gausebit Grass
and
Gysahl Greens
were moved to the
Weapons / Ammo & Misc. / Pet Items
AH category, and are now both stackable to 12. All of the Puppetmaster
Automaton Attachments
are now found in the new
Others / Automaton
AH category. The
Moogle Pie
is now
Exclusive
, no longer able to be sold on the AH.
Blue Mage Usable Throwing:
A number of
Thrown (Returns) Weapons
are now Blue Mage usable:
Moonring Blade +1
,
Junior Musketeer's Chakram
,
Chakram
,
Moonring Blade
,
Rising Sun
,
Chakram +1
,
Rising Sun +1
,
Junior Musketeer's Chakram +1
,
Junior Musketeer's Chakram +2
,
Platoon Disc
,
Rogetsurin
.
Items Not Ready Yet:
A few items were started in the data files, but not yet completed. These will likely be added in future updates:
Simsim
seeds;
Hydra Meat
;
Simit
and
Simit +1
bread made with Simsim;
Kadinbudu Kofte
and
Kadinbudu Kofte +1
bread made with Hydra Meat.
Merit Point Additions
As detailed in the
patch notes
, the merit point system was expanded dramatically with this patch. The basic info is listed here, for all the new abilities, spells and job traits available via merits, for the 15 pre-ToAU jobs.
Note that all of these job traits/job abilities/spells are only available at level 75, when the character has allocated merit points in that job, to unlock them. These group 2 merit abilities cost 3 merit points to unlock, and then can be extended 2 more times (at a cost of 4 and then 5 merit points). Since these new group 2 merits can be raised a total of 6 times in total, that means that 2 of the new abilities can be capped in a specific job.
Bard Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Nightingale
Ability
Target: Self
Halves the casting and recast times of songs.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
20 min.
Extra
Nightingale
Info: This Job Ability effect lasts for 1 minute, during which all songs are "finished" being sung at around the 50% point; the Bard can then sing something else as soon as it hits that point.
Troubadour
Ability
Target: Self
Increases the casting time for songs by 1.5 and doubles the effect duration.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
20 min.
Extra
Troubadour
Info: This Job Ability effect lasts for 1 minute, during which all songs sung have their effect last for twice as long; it does not increase the power of the song. This Job Ability can be stacked with Nightingale.
Foe Sirvente
Song
Target: Self, Party Member
Reduces target party member's enmity loss.
Extra Merits: Increase effect by 5 percent.
--
4s
24s
Adventurer's Dirge
Song
Target: Self, Party Member
Reduces target party member's enmity.
Extra Merits: Reduce enmity by 3.
--
4s
24s
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Black Mage Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Flare II
Spell
Elemental Magic
Deals fire damage to an enemy and lowers its resistance against water.
Extra Merits: Increase Flare II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Freeze II
Spell
Elemental Magic
Deals ice damage to an enemy and lowers its resistance against fire.
Extra Merits: Increase Freeze II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Tornado II
Spell
Elemental Magic
Deals wind damage to an enemy and lowers its resistance against ice.
Extra Merits: Increase Tornado II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Quake II
Spell
Elemental Magic
Deals earth damage to an enemy and lowers its resistance against wind.
Extra Merits: Increase Quake II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Burst II
Spell
Elemental Magic
Deals lightning damage to an enemy and lowers its resistance against earth.
Extra Merits: Increase Burst II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Flood II
Spell
Elemental Magic
Deals water damage to an enemy and lowers its resistance against lightning.
Extra Merits: Increase Flood II magic burst damage by 3, and magic accuracy by 5.
287
10s
90s
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Beastmaster Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Feral Howl
Ability
Target: Enemy
Terrorizes the target.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Killer Instinct
Ability
Target: Self
Grants your pet's Killer effect to party members within area of effect.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Beast Affinity
Job Trait
Increases the level of pets summoned with Call Beast. (Max. level: 75)
Extra Merits: Increase pet level by 2.
--
--
--
Beast Healer
Job Trait
Enhances the Regen effect of Reward.
Extra Merits: Increases Regen amount by 1.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Dark Knight Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Dark Seal
Ability
Target: Self
Enhances the accuracy of your next dark magic spell.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Diabolic Eye
Ability
Target: Self
Reduces max. HP, increases accuracy.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Extra
Diabolic Eye
Info: The effect lasts for 3 minutes.
Muted Soul
Job Trait
Reduces enmity while using Souleater.
Extra Merits: Reduce enmity by 10.
--
--
--
Desperate Blows
Job Trait
Reduces delay for two-handed weapons when using Last Resort.
Extra Merits: Reduce delay by 5 percent.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Dragoon Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Deep Breathing
Ability
Target: Self
Enhances effect of next wyvern breath.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Angon
Ability
Target: Enemy
Expends an angon to lower an enemy's defense.
Extra Merits: Increase defense down duration by 15 seconds.
--
--
3 min.
Extra
Angon
Info: This Job Ability uses a
Angon
item; they must be equipped, and one is used up each time the JA is used. It generates a Defense Down effect (reportedly -20% Defense) that lasts for a base duration of 30 seconds; with full merits, it lasts for 1 minute. The JA does not give TP, and is a ranged attack with a fairly small range away from the target (around Jump area).
Empathy
Job Trait
Copies beneficial status effects to wyvern when using Spirit Link.
Extra Merits: Increase number of copied effects by 1.
--
--
--
Extra
Empathy
Info: This seems to copy the last beneficial status effect (or more than 1, with more merits) that was put on the Dragoon, to the wyvern. Most spell and Job Ability effects can be copied; the effect put on the wyvern has the same duration as the one on it's master.
Strafe
Job Trait
Increases accuracy of wyvern breath.
Extra Merits: Increase accuracy by 5.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Monk Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Mantra
Ability
Target: Self
Increases the max. HP of party members within area of effect.
Extra Merits: Increase effect by 4 percent.
--
--
10 min.
Formless Strikes
Ability
Target: Self
While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.
Extra Merits: Increase effect by 5 percent.
--
--
10 min.
Extra
Formless Strikes
Info: This JA seems to reduce base damage by about 25%, but then turns the rest of the damage into elemental damage. It makes the hits do far more to mob families that have high physical damage defense, such as Elementals, Slimes, etc.
Invigorate
Job Trait
Adds a Regen effect when using Chakra.
Extra Merits: Increase duration of effect by 24 seconds.
--
--
--
Extra
Invigorate
Info: A standard Regen effect is provided by this Job Trait that gives 10HP/tic, whenever Chakra is used. That gives 80HP for the base amount, or 240HP over 1:12 minutes with full merits.
Penance
Job Trait
Adds an effect to Chi Blast that inhibits an enemy's TP accumulation.
Extra Merits: Increase duration of effect by 20 seconds.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Ninja Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Katon: San
Ninjutsu
Uses the ninja tool, "uchitake." Deals fire damage to an enemy and lowers its resistance against water.
Extra Merits: Increase Katon: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Hyoton: San
Ninjutsu
Uses the ninja tool, "tsurara." Deals ice damage to an enemy and lowers its resistance against fire.
Extra Merits: Increase Hyoton: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Huton: San
Ninjutsu
Uses the ninja tool, "kawahori-ogi." Deals wind damage to an enemy and lowers its resistance against ice.
Extra Merits: Increase Huton: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Doton: San
Ninjutsu
Uses the ninja tool, "makibishi." Deals earth damage to an enemy and lowers its resistance against wind.
Extra Merits: Increase Doton: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Raiton: San
Ninjutsu
Uses the ninja tool, "hiraishin." Deals lightning damage to an enemy and lowers its resistance against earth.
Extra Merits: Increase Raiton: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Suiton: San
Ninjutsu
Uses the ninja tool, "mizu-deppo." Deals water damage to an enemy and lowers its resistance against lightning.
Extra Merits: Increase Suiton: San magic attack by 5 and magic accuracy by 5.
--
2.75s
60s
Sange
Ability
Target: Self
Consumes remaining shadow images to perform a ranged attack.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Ninja Tool Expertise
Job Trait
Occasionally allows the use of ninjutsu without consuming ninja tools.
Extra Merits: Increase rate of activation by 5 percent.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Paladin Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Fealty
Ability
Target: Self
Grants a powerful resistance to enfeebling magic.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
20 min.
Chivalry
Ability
Target: Self
Converts TP to MP.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
20 min.
Extra
Chivalry
Info: This Job Ability converts 1TP to around 1.3 to 1.5 MP (it seems to vary slightly, with a cap seen of 490MP gained from 300% TP). It also has been reported to increase hate considerably when used.
Iron Will
Job Trait
Adds a spell interruption down effect to Rampart.
Extra Merits: Increase effect by 19 percent.
--
--
--
Guardian
Job Trait
Reduces enmity loss while using Sentinel.
Extra Merits: Increase effect by 19 percent.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Red Mage Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Dia III
Magic
Enfeebling Magic
Lowers an enemy's defense and gradually deals light elemental damage.
Extra Merits: Increase duration of effect by 30 seconds.
45
2s
7s
Slow II
Magic
Enfeebling Magic
Reduces an enemy's attack speed.
Extra Merits: Increase Slow II effect by 1 and magic accuracy by 2.
45
3s
20s
Paralyze II
Magic
Enfeebling Magic
Paralyzes an enemy.
Extra Merits: Increase Paralyze II effect by 1 and magic accuracy by 2.
36
3s
20s
Phalanx II
Magic
Enhancing Magic
Grants a party member a certain amount of damage resistance.
Extra Merits: Increase Phalanx II duration by 30 seconds and damage reduction by 3.
42
3s
10s
Bio III
Magic
Dark Magic
Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
Extra Merits: Increase duration of effect by 30 seconds.
54
1.5s
15s
Blind II
Magic
Enfeebling Magic
Blinds an enemy, lowers its accuracy.
Extra Merits: Increase Blind II effect by 1 and magic accuracy by 2.
31
3s
20s
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Ranger Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Stealth Shot
Ability
Target: Self
Your next attack will generate less enmity.
Extra Merits: Reduce enmity by 10.
--
--
5 min.
Flashy Shot
Ability
Target: Self
Your next attack will generate more enmity and ignore level difference penalties.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
20 min.
Snapshot
Job Trait
Reduces delay for ranged attacks.
Extra Merits: Reduce delay by 2 percent.
--
--
--
Recycle
Job Trait
Occasionally allows ranged attacks without consuming ammunition.
Extra Merits: Increase rate of activation by 5 percent.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Samurai Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Shikikoyo
Ability
Target: Party Member
Share TP above 100 with a party member.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Blade Bash
Ability
Target: Enemy
Delivers an attack that can stun the target and occasionally cause plague.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Ikishoten
Job Trait
Increases amount of TP gained with a Zanshin attack.
Extra Merits: Increase TP gained by 3.
--
--
--
Overwhelm
Job Trait
Grants an attack bonus to weapon skills performed face-to-face with an enemy.
Extra Merits: Increase attack bonus by 6.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Summoner Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Meteor Strike
Blood Pact
Deals fire elemental damage.
Extra Merits: Increase Meteor Strike TP bonus by 20
182
--
--
Heavenly Strike
Blood Pact
Deals ice damage to an enemy.
Extra Merits: Increase Heavenly Strike TP bonus by 20
182
--
--
Wind Blade
Blood Pact
Deals wind elemental damage.
Extra Merits: Increase Wind Blade TP bonus by 20
182
--
--
Geocrush
Blood Pact
Deals earth elemental damage and stuns target.
Extra Merits: Increase Geocrush TP bonus by 20
182
--
--
Thunderstorm
Blood Pact
Deals lightning elemental damage.
Extra Merits: Increase Thunderstorm TP bonus by 20
182
--
--
Grand Fall
Blood Pact
Deals water elemental damage.
Extra Merits: Increase Grand Fall TP bonus by 20
182
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Thief Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Assassin's Charge
Ability
Target: Self
Will triple your next attack.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Extra
Assassin's Charge
Info: This JA does stack with weaponskills, increasing their damage and TP return.
Feint
Ability
Target: Self
Your next attack will greatly reduce an enemy's evasion.
Extra Merits: Shorten recast time by 2 minutes.
--
--
10 min.
Aura Steal
Job Trait
Adds a Dispel effect to Steal. Occasionally absorbs dispelled effect.
Extra Merits: Increase absorb rate by 20 percent.
--
--
--
Ambush
Job Trait
Grants an accuracy bonus to melee and ranged attacks from behind an enemy.
Extra Merits: Increase accuracy bonus by 3.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Warrior Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Warrior's Charge
Ability
Target: Self
Will double your next attack.
Extra Merits: Shorten recast time by 2 minutes 30 seconds.
--
--
15 min.
Extra
Warrior's Charge
Info: This Job Ability does work with weaponskills; it can be used immediately before the WS to generate a double attack in the WS.
Tomahawk
Ability
Target: Enemy
Expends a throwing tomahawk to inflict a special defense down effect on an enemy.
Extra Merits: Increase duration of effect by 15 seconds.
--
--
3 min.
Extra
Tomahawk
Info: This Job Ability uses a
Throwing Tomahawk
item; they must be equipped, and one is used up each time the JA is used. The effect lasts for 30 seconds by default, and can be raised to 1 minute duration with full merits. The "special defense down" effect by this JA seems to reduce (or possibly negate) the resistance that some mobs have to certain types of physical damage; with the effect on, an Elemental type of mob will not be as resistant to all physical damage, Skeletons will not be as resistant to Piercing weapons, etc.
Savagery
Job Trait
Adds TP bonus effect to Warcry.
Extra Merits: Increase weapon skill TP bonus by 10.
--
--
--
Extra
Savagery
Info: This Job Trait's description is somewhat confusing; it makes a weaponskill done when Warcry is active as powerful as if the character had 10 more TP. So if a WS is done with 150% TP, it will be as powerful as if it had 160% TP. If capped with merits, this is a +30 TP bonus. Note that this bonus extends to everyone affected by the party buff Warcry.
Aggressive Aim
Job Trait
Adds ranged accuracy bonus to Aggressor.
--
--
--
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
White Mage Merit Abilities
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Martyr
Ability
Target: Party Member
Sacrifices HP to heal a party member double the amount.
Extra Merits: Shortens recast by 2 minutes 30 seconds.
--
--
20 min.
Devotion
Ability
Target: Party Member
Sacrifices HP to grant a party member the same amount in MP.
Extra Merits: Shortens recast by 2 minutes 30 seconds.
--
--
20 min.
Extra
Devotion
Info: The amount transferred (from the WHM's HP to the target's MP) is around 25% of the White Mage's current HP.
Protectra V
Magic
Enhancing Magic
Enhances defense for party members within area of effect.
Extra Merits: Increase bonus defense by 2.
84
6s
19s
Extra
Protectra V
Info: The base defense provided by Protectra V is 60, 5 more than Protect/Protectra IV; with full merits, it gives 9 more defense than Protect/Protectra IV.
Shellra V
Magic
Enhancing Magic
Enhances magic defense for party members within area of effect.
Extra Merits: Increase bonus magic defense by 1.
93
6s
19s
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
New Spells
Apart from the spells/abilities/traits available now with merit points, a new song and spell were added as well. One is a new Dark Knight spell to absorb TP; the other is a new Bard song that provides a movement boost, but the effect does not stack with the older Chocobo Mazurka song.
Bard Song
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Obtained
Raptor Mazurka
Song
Level 37 Bard
Increases movement speed for party members within area of effect.
--
4s
24s
Sold from
:
Khaf Jhifanm
(Aht Urhgan Whitegate (H-11))
Dark Knight Spell
Name
Type /
Skill
Description
MP
Cast
Time
Recast
Time
Obtained
Absorb-TP
Spell
Dark Magic
Level 45 Dark Knight
Steals an enemy's TP.
33
4s
60s
Sold from
:
Mazween
(Aht Urhgan Whitegate (G-7))
Quests
The majority of the new quests added in this patch are related to the three new jobs: they provide the Artifact items for those jobs, as well as the individual level 70 level limit quests. The new quests are all listed below; details will be added in the walkthroughs as they are known. These quests can all be discussed in the
July 2006 Patch Quests
discussion.
Jeuno Quests
Quest Name:
Chocobo on the Loose!
Quest Description:
Client: Brutus (Chocobo Stables, Upper Jeuno)
Summary: A chocobo has run away from the stables in Upper Jeuno, and Brutus wants you to help bring it back.
Quest Walkthrough:
Chocobo on the Loose!
Bastok Quests
Quest Name:
Achieving True Power - Puppetmaster Level Cap Quest (Level 70)
Quest Description:
Client: Shamarhaan (Firewater Circle, Bastok Markets)
Summary: If you desire even greater strength, find a "puppetmaster's testimony" and bring it to Shamarhaan.
Quest Walkthrough:
Achieving True Power
Aht Urhgan Quests
Quest Name:
Beginnings - Blue Mage AF1
Quest Description:
Client: Raubahn (???, Aht Urhgan Whitegate)
Summary: An unavoidable decision... If you would seek even greater power, meet with the Immortals stationed at the Azouph Isle, Dvucca Isle, Mamool Ja, Halvung, and Ilrusi staging points.
Quest Walkthrough:
Beginnings
Quest Name:
Omens - Blue Mage AF2
Quest Description:
Client: Raubahn (???, ???)
Summary: The only choice you have left is to forge ahead in the quest for power, or face your own destruction... If ambition still fuels your soul, head to the Navukgo Execution Chamber and obliterate the monstrous flan!
Quest Walkthrough:
Omens
Quest Name:
Transformations - Blue Mage AF3
Quest Description:
Client: Raubahn (???, Imperial Ward)
Summary: A juvenile soulflayer has been discovered in the Alzadaal Undersea Ruins. Make your way to the ruins and eliminate this threat.
Quest Walkthrough:
Transformations
Quest Name:
Equipped for All Occasions - Corsair AF1
Quest Description:
In game description: Client: Qultada (Arrapago Reef)
Summary: In order to become an official Seagull Phratrie crew member, you need a proper weapon. According to the crew, you may be able to find one in an old cave...
Quest Walkthrough:
Equipped for All Occasions
Quest Name:
Navigating the Unfriendly Seas - Corsair AF2
Quest Description:
Client: Zweeha (Arrapago Reef)
Summary: The seas around Arrapago Reef cannot be navigated without a hydrogauge, and it is your job to find one. Ships from the Kingdom of Ephramad all had one, but that was long ago...
Quest Walkthrough:
Navigating the Unfriendly Seas
Quest Name:
Against All Odds - Corsair AF3
Quest Description:
Client: Zweeha (Shararat Teahouse, Aht Urhgan Whitegate)
Summary: Qultada has been captured by the Empire. Head to Arrapago with the Seagull Phratrie crew and save your captain!
Quest Walkthrough:
Against All Odds
Quest Name:
The Wayward Automaton - Puppetmaster AF1
Quest Description:
Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki's automaton has been stolen! Go to Nashmau and see if you can find some information on its whereabouts.
Quest Walkthrough:
The Wayward Automaton
Quest Name:
Operation Teatime - Puppetmaster AF2
Quest Description:
Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki wants you to cooperate with his plan to take back his automaton.
Quest Walkthrough:
Operation Teatime
Quest Name:
Puppetmaster Blues
Quest Description:
Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki has lost all faith in himself. Meet with his teacher and try to find a way to get Elisabeth to come around.
Quest Walkthrough:
Puppetmaster Blues
Quest Name:
The Beast Within - Blue Mage Level Cap Quest (Level 70)
Quest Description:
Client: Raubahn(???, ???)
Summary: No questions. No refusals. Obtain a "blue mage's testimony" and present yourself at the Imperial Whitegate.
Quest Walkthrough:
The Beast Within
Quest Name:
Breaking the Bonds of Fate - Corsair Level Cap Quest (Level 70)
Quest Description:
Client: Qultada (Arrapago Reef)
Summary: Qultada is waiting on Arrapago Reef for you to bring him a corsair's testimony. The reasons for his request are shrouded in mystery...
Quest Walkthrough:
Breaking the Bonds of Fate
Quest Name:
Promotion: Lance Corporal - Aht Urghan Rank Promotion Quest #3
Quest Description:
Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate)
Summary: Falzum, your fellow mercenary, has been given the task of creating a batch of mythralline liquid. As his superior, it is your job to teach him how a mercenary carries out his duty.
Quest Walkthrough:
Promotion: Lance Corporal
Quest Name:
Promotion: Corporal - Aht Urghan Rank Promotion Quest #4
Quest Description:
Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate)
Summary: To track the movements of the Dark Rider, you have been given a quartz transmitter to place in his warhorse's hoofprints.
Quest Walkthrough:
Promotion: Lance Corporal
New Titles
The following titles were added with this patch:
Hydra Headhunter
Shining Scale Rifler
Troll Subjugator
Gorgonstone Sunderer
Branded by the Five Serpents
Immortal Lion
Paragon of Blue Mage Excellence
Paragon of Corsair Excellence
Paragon of Puppetmaster Excellence
Lance Corporal
Corporal
Master of Ambition
Master of Chance
Master of Manipulation
Ovjang's Errand Runner
Imperial Standing Notorious Monsters (ISNM)
A new type of battlefield fight was added with this patch, that provides for fights similar to BCNMs. These are activated by spending Imperial Standing credits (IS); so far they cost either 2000 or 3000 IS. The NPC
Shajaf
in Aht Urghan Whitegate gives the necessary keyitems, in exchange for Imperial Standing credits.
Every character who enters the ISNM must have the appropriate keyitem. These fights are found in the new battlefield areas, part of the ToAU zones. There are three battlefield zones used, with two fights in each battlefield, one with a level 60 cap and one uncapped. The ISNM fights are listed below.
Please post in the
ISNM Info
discussion topic with any further details about these new battlefield fights.
ISNM Name
Zone
Required Item
Restriction
Making a Mockery
Jade Sepulcher
Confidential Imperial Order
Level 60, 30 minutes, 6 members
Shadows of the Mind
Jade Sepulcher
Secret Imperial Order
No Level Restriction, 30 minutes, 6 members
Tough Nut to Crack
Navukgo Execution Chamber
Confidential Imperial Order
Level 60, 30 minutes, 6 members
Happy Caster
Navukgo Execution Chamber
Secret Imperial Order
No Level Restriction, 30 minutes, 6 members
Call to Arms
Talacca Cove
Confidential Imperial Order
Level 60, 30 minutes, 6 members
Compliments to the Chef
Talacca Cove
Secret Imperial Order
No Level Restriction, 30 minutes, 6 members
ISNM Name
Zone
Required Item
Restriction
New Notorious Monsters
Over 20 new standard NMs were added with the July patch, that drop various new pieces of equipment. They can all be found in the
Treasures of Aht Urghan
areas. The new NMs are listed below, some of which drop new items, and others that are connected to Besieged. If you have further information about these NMs, or any other monsters in ToAU zones, please post it in the
Monsters of ToAU
discussion topic.
Notorious Monsters
Zone
Name
Level
Family
Drops
Bhaflau Thickets
Emergent Elm
Unknown
Treant
Arborist Nails
,
Gloom Claymore
Wajaom Woodlands
Zoraal Ja's Pkuucha
Unknown
Colibri
Fowling Earring
,
Zoraal Ja's Axe
Wajaom Woodlands
Jaded Jody
Unknown
Morbol
Jet Seraweels
,
Jody's Acid
,
Scogan's Knuckles
Wajaom Woodlands
Hydra
Unknown
Hydra
Berserker's Torque
,
Hydra Fang
,
Hydra Scale
,
Orobon Lure
Aydeewa Subterrane
Crystal Eater
Unknown
Funguar
Aydeewa Subterrane
Bluestreak Gyugyuroon
82-82
Qiqirn
Peacemaker
,
Qiqirn Collar
Mamook
Devout Radol Ja
83-83
Mamool Ja
Mamook
Zizzy Zillah
Unknown
Cockatrice
Fencing Bracers
,
Namikirimaru
Mamook
Dragonscaled Bugaal Ja
Unknown
Mamool Ja
Sirius Axe
Mamook
Hundredfaced Hapool Ja
Unknown
Mamool Ja
Mamook
Darting Kachaal Ja
Unknown
Mamool Ja
Mamook
Gulool Ja Ja
Unknown
Mamool Ja
Mamook
Carpophagous Puk
Unknown
Puk
Mount Zhayolm
Energetic Eruca
80-80
Crawler
Astral Staff
,
Hanzo Tekko
Mount Zhayolm
Ancient Bombs
Unknown
Cluster
Mount Zhayolm
Garharlor the Unruly
Unknown
Troll
Genie Gages
,
Trance Belt
Mount Zhayolm
Garfurlar the Rabid
Unknown
Troll
Mount Zhayolm
Garhorlur the Brutal
Unknown
Troll
Halvung
Big Bomb
Unknown
Bomb
Fire Bomblet
,
Horrent Mace
Halvung
Mythril Mouth Monamaq
Unknown
Moblin
Halvung
Kirlirger the Abhorrent
Unknown
Troll
Halvung
Farlarder the Shrewd
Unknown
Troll
Halvung
Dorgerwor the Astute
Unknown
Troll
Halvung
Gurfurlur the Menacing
Unknown
Troll
Caedarva Mire
Peallaidh
Unknown
Karakul
Nightmare Gloves
Caedarva Mire
Zikko
Unknown
Imp
Immortal's Sash
,
Templar Hammer
Caedarva Mire
Ravin Raven
Unknown
Bird
Arrapago Reef
Lamie No.7
Unknown
Lamia
Arrapago Reef
Lamie No.8
Unknown
Lamia
Arrapago Reef
Lamie No.9
Unknown
Lamia
Arrapago Reef
Lamia No.19
Unknown
Lamia
Exorcist Hose
,
Templar Mace
Arrapago Reef
Merrow No.5
Unknown
Merrow
Arrapago Reef
Bloody Bones
Unknown
Skeleton
Arrapago Reef
Medusa
Unknown
Lamia
Ferry Between Mhaura & Al Zahbi
Northern Piranu
Unknown
Orobon
Spagyric Nails
Ferry Between Mhaura & Al Zahbi
Southern Piranu
Unknown
Orobon
Spagyric Nails
Ferry Between Al Zahbi & Nashmau
Proteus
Unknown
Sea Monk
Phantom Fleuret
,
Shark Necklace
Ferry Between Al Zahbi & Nashmau
Almighty Apkallu
Unknown
Apkallu
Sanguine Sword
Zone
Name
Level
Family
Drops
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