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July-August 2006 FFXI Patch Compilation of Info
Posted by: Cuer - Mon Jul 24th, 2006 08:05 pm EDT
The July 24, 2006 Final Fantasy XI patch brought a slew of additions to the game. Apart from a new magical resistance for NMs, a large number of merit point additions were added, and the three new jobs introduced with the Treasures of Aht Urhgan expansion were fleshed out further. This compilation of info will eventually contain details on the various changes from the July 24 patch, the July 26 further update, the August 1 addition, and the August 21 patch that added Chocobo Raising. Bookmark this link to have a direct link back to this compilation of info.

Original Post: Monday, July 24, 2006 at 8:05PM EDT
Last Updated: Monday, August 21, 2006 at 5:55PM EDT

Latest Update:
  • The handful of minor changes added with the August 21 Patch Changes are now listed.
  • Recipes and item drops have been added and updated.
  • Further updates will be made to this Compilation of Info as more data is compiled.

Compilation of Info Index Related Links


Forum Patch Discussions
Please post in the appropriate posts below, with any new information from the patch.





August 21 Patch Changes

The August 21 patch added Chocobo Raising to the game, along with a handful of small fixes. Be sure to post in the Chocobo Raising Discussion with details, as those are known.

Very few changes were made in the data files from this patch; none of the quest, mission, keyitem and other such data was changed. The few minor item changes:



New Items

The new items added in the FFXI data files are listed here, along with information regarding how to obtain them, as it becomes known.



Weapons
The new weapons added in the patch are all listed here. These include the Artifact weapons for the three new jobs (Blue Mage, Corsair, and Puppetmaster), as well as many other items from Assault, new BCNMs, or that can be crafted.
Item Icon Lvl Dam Delay Stats Jobs Obtained Weapon Type
Horrent Mace Item Icon 70 40 340
  • Latent Effect: Accuracy +10
  • Latent Effect: Attack +10
DRK/WAR Dropped from Mobs: Club: Mace
Immortal's Scimitar Item Icon 40 26 236 Rare/Ex
  • MP +10
  • Strength +1
  • Intelligence +1
BLU Reward from Quest: Scimitar
Leech Scimitar Item Icon 60 38 236
  • MP +12
  • Additional Effect: MP Drain
BLU/BST/DRK/RNG/SAM
THF/WAR
Obtained from the following BCNMs: Scimitar
Mensur Epee Item Icon 73 39 224 BRD/COR/DRG/PLD/RDM
WAR
Obtained from the following BCNMs: Sword: Epee
Company Fleuret Item Icon 65 36 224 BRD/COR/DRG/PLD/RDM
WAR
Obtained from the following BCNMs: Sword: Epee
Sanguine Sword Item Icon 74 41 240
  • HP +20
  • MP +20
  • Vitality +4
PLD Dropped from Mobs: Sword: Longsword
Phantom Fleuret Item Icon 65 36 224
  • Ranged Accuracy +5
  • Ranged Attack +5
  • Parrying Skill +5
BRD/COR/DRG/PLD/RDM
WAR
Dropped from Mobs:
  • Proteus (Ferry Between Al Zahbi & Nashmau)
Sword: Epee
Singh Kilij Item Icon 60 37 236 Rare/Ex
  • MP +20
Besieged: HP+20
BLU Scimitar
Darksteel Kilij Item Icon 65 35 259
  • MP +15
BLU Crafted:
  • Smithing (82) Woodworking (?) Goldsmithing (?)
Scimitar
Darksteel Kilij +1 Item Icon 65 36 251
  • MP +20
BLU Crafted:
  • Smithing (82) Woodworking (?) Goldsmithing (?)
Scimitar
Requiem Flute Item Icon 72 0 0
  • Requiem +4
BRD Instrument: Wind
Turbo Animator Item Icon 40 0 0 Rare/Ex PUP Reward from Quest: Miscellaneous
Sirius Axe Item Icon 75 43 288 BST Dropped from Mobs: Tabar
Zoraal Ja's Axe Item Icon 74 46 276
  • Enhances Reward Effect
BST/DRK/RNG/WAR Dropped from Mobs: Tabar
Assassin's Jambiya Item Icon 70 30 201 Rare/Ex Assault: DMG:33 Critical hit rate+5% BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Dagger: Dagger
Magnet Knife Item Icon 70 32 201
  • Evasion -10
  • Additional Effect: Weight
THF Obtained from the following BCNMs: Dagger: Knife
Palladium Dagger Item Icon 70 30 201
  • Ranged Attack +5
  • Parrying Skill +5
  • Counter +1
  • Additional Effect: Wind Damage
BLM/BRD/BST/DRK/DRG
NIN/PLD/RDM/RNG/SAM
SMN/THF/WAR
Dagger: Dagger
Blackjack Item Icon 69 90 501
  • MP +20
  • Intelligence +4
  • Dark Magic Skill +5
BLM/BST/DRK/WAR Scythe
Tournament Lance Item Icon 75 91 492
  • Store TP +3
DRG Obtained from the following BCNMs: Polearm: Lance
Death Chakram Item Icon 61 28 294 Rare/Ex
  • Enchantment: MP +5%
BLU Obtained from the following ENMs: Thrown - Returns
Corsair Bullet Item Icon 61 57 240 COR Ammo: Bullet
Throwing Tomahawk Item Icon 75 0 0 WAR Sold from: Crafted:
  • Smithing (42)
Miscellaneous
Angon Item Icon 75 0 0 DRG Sold from: Crafted:
  • Woodworking (69) Smithing (?)
Miscellaneous
Gloom Claymore Item Icon 70 76 444
  • Magic Accuracy +2
  • Magic Attack Bonus +2
DRK Dropped from Mobs: Great Sword: Claymore
Crude Sword Item Icon 70 76 444
  • Enhances 'Bash' Effects
DRK/PLD/WAR Obtained from the following BCNMs: Great Sword: Greatsword
Templar Hammer Item Icon 69 27 310
  • Latent Effect: Magic Attack Bonus +2
PLD/WAR/WHM Dropped from Mobs: Club: Hammer
Otori Item Icon 74 39 242
  • Agility +2
  • Parrying Skill +4
NIN
Kugui Item Icon 74 39 242
  • Strength +2
  • Parrying Skill +1
NIN
Namikirimaru Item Icon 73 60 420
  • Additional Effect: TP Drain
NIN/SAM Dropped from Mobs: Uchigatana
Wardancer Item Icon 70 89 504
  • Latent Effect: Delay 474
DRK/WAR Obtained from the following BCNMs: Great Axe
Astral Staff Item Icon 71 40 366
  • MP Regeneration While Healing +9
  • Avatar: Defense Bonus
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Dropped from Mobs: Staff
Trump Gun Item Icon 40 28 480 Rare/Ex
  • Agility +2
  • Ranged Accuracy +2
COR Reward from Quest: Marksmanship: Gun
Shark Gun Item Icon 60 39 582 Rare/Ex
  • Ranged Accuracy +5
Besieged: Ranged Attack+5
COR/NIN/RNG/THF Marksmanship: Gun
Darksteel Hexagun Item Icon 36 25 480
  • Ranged Accuracy +4
COR Crafted:
  • Smithing (68) Woodworking (?) Goldsmithing (?)
Marksmanship: Gun
Darksteel Hexagun +1 Item Icon 36 26 466
  • Ranged Accuracy +6
COR Crafted:
  • Smithing (68) Woodworking (?) Goldsmithing (?)
Marksmanship: Gun
Peacemaker Item Icon 72 13 270
  • Agility +5
  • Enmity -2
COR Dropped from Mobs: Marksmanship: Gun
Fire Bomblet Item Icon 70 74 192
  • Resist vs. Fire -6
  • Accuracy +6
  • Attack +6
  • Additional Effect: Fire Damage
DRK/NIN/THF/WAR Dropped from Mobs: Thrown
Snakeeye Item Icon 75 31 294
  • Adds 'Regen' Effect
  • Latent Effect: Strength +5
  • Latent Effect: Additional Effect: Poison
RNG/THF/WAR Crafted:
  • Bonecraft (87)
Thrown - Returns
Snakeeye +1 Item Icon 75 32 286
  • Adds 'Regen' Effect
  • Latent Effect: Strength +6
  • Latent Effect: Additional Effect: Poison
RNG/THF/WAR Crafted:
  • Bonecraft (87)
Thrown - Returns
Seadog Gun Item Icon 50 25 600 COR/NIN/RNG/THF Crafted:
  • Bonecraft (68) Smithing (?)
Marksmanship: Gun
Seadog Gun +1 Item Icon 50 26 582
  • Ranged Attack +10
COR/NIN/RNG/THF Crafted:
  • Bonecraft (68) Smithing (?)
Marksmanship: Gun
Scogan's Knuckles Item Icon 72 15 96
  • Accuracy +1
  • Latent Effect: Accuracy +10
PUP Dropped from Mobs: Hand-to-Hand: Knuckle
Puppet Claws Item Icon 60 12 66 Rare/Ex
  • Attack +2
Besieged: Accuracy +6
BST/DRK/MNK/NIN/PUP
WAR
Hand-to-Hand: Claw
Darksteel Sainti Item Icon 65 12 51
  • Accuracy +2
  • Evasion +1
BST/MNK/NIN/PUP/WAR Crafted:
  • Goldsmithing (86) Woodworking (?) Clothcraft (?)
Hand-to-Hand: Knuckle
Darksteel Sainti +1 Item Icon 65 13 49
  • Accuracy +3
  • Evasion +2
BST/MNK/NIN/PUP/WAR Crafted:
  • Goldsmithing (86) Woodworking (?) Clothcraft (?)
Hand-to-Hand: Knuckle
Templar Mace Item Icon 71 29 267 Rare
  • Mind +5
  • Cure Potency +10%
  • Enhances Undead Killer Effect
PLD/WHM Dropped from Mobs: Club: Mace
Nomad Moogle Rod Item Icon 1 1 288 Rare/Ex
  • Enchantment: Give Gift to Party Member (Cannot Target Self)
All Rod
Item Icon Lvl Dam Delay Stats Jobs Obtained Weapon Type



Armor
All the new armor from the patch is listed below. This includes the Artifact armor sets for the three new jobs, as well as many other items. Most of this should be available in the game immediately; some items are likely obtained through the new Sunbreeze Festival event. The Chocobo Whistle is probably not available yet, but will become available when the Chocobo Raising goes in.
Item Icon Lvl Def Stats Jobs Slot Obtained
Magus Jubbah Item Icon 58 44 Rare/Ex
  • HP +12
  • MP +12
  • Strength +3
  • Dexterity +3
  • Blue Magic Skill +15
BLU Body
Corsair's Frac Item Icon 58 42 Rare/Ex
  • HP +15
  • Dexterity +2
  • Agility +2
  • Ranged Accuracy +8
COR Body
Puppetry Tobe Item Icon 58 36 Rare/Ex
  • HP +12
  • Accuracy +5
  • Automaton: Max HP Boost
  • Automaton: Max MP Boost
PUP Body
Otoko Yukata Item Icon 1 1 Rare/Ex Male Only
  • Dispense: Muteppo
All Body
Onago Yukata Item Icon 1 1 Rare/Ex Female Only
  • Dispense: Muteppo
All Body
Otokogimi Yukata Item Icon 1 2 Rare/Ex Male Only
  • Dispense: Datechochin
All Body
Onnagimi Yukata Item Icon 1 2 Rare/Ex Female Only
  • Dispense: Datechochin
All Body
Arakan Samue Item Icon 67 50
  • Agility +4
  • Attack +5
  • Evasion +10
  • Subtle Blow +3
MNK Body Obtained from the following BCNMs:
Hydra Mail Item Icon 72 49
  • Dexterity +3
  • Agility +3
  • Accuracy +9
  • Evasion +9
  • Physical Damage Taken -3%
  • Magic Damage Taken -3%
DRG/SAM Body Crafted:
  • Bonecraft (?)
Hydra Mail +1 Item Icon 72 50
  • Dexterity +4
  • Agility +4
  • Accuracy +10
  • Evasion +10
  • Physical Damage Taken -4%
  • Magic Damage Taken -4%
DRG/SAM Body Crafted:
  • Bonecraft (?)
Magus Bazubands Item Icon 56 16 Rare/Ex
  • MP +15
  • Parrying Skill +10
  • Increases Chance to Learn Blue Magic
BLU Hands
Corsair's Gants Item Icon 54 11 Rare/Ex
  • HP +10
  • Dexterity +2
  • Mind +2
  • Parrying Skill +5
COR Hands
Puppetry Dastanas Item Icon 56 12 Rare/Ex
  • HP +13
  • Agility +3
  • Enhances 'Maneuver' Effects
  • Reduces 'Overload' Rate
PUP Hands
Deadeye Gloves Item Icon 60 12
  • Ranged Accuracy +6
  • Slow +5%
  • Paralysis: Ranged Accuracy +10
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Hands Obtained from the following BCNMs:
Fencing Bracers Item Icon 65 16
  • HP +18
  • Attack +6
  • Evasion +4
BRD/BLU/BST/COR/DRG
PLD/PUP/RDM/SMN/THF
WAR/WHM
Hands Dropped from Mobs:
Nightmare Gloves Item Icon 75 13
  • Latent Effect: Avatar Perpetuation Cost -1
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Hands Dropped from Mobs:
Hanzo Tekko Item Icon 73 18
  • Resist vs. Fire +6
  • Accuracy +6
  • Evasion +6
MNK/NIN/SAM Hands Dropped from Mobs:
Genie Gages Item Icon 73 16
  • Elemental Magic Skill +8
  • MP Regeneration While Healing +1
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Hands Dropped from Mobs:
Hydra Finger Gauntlets Item Icon 72 20
  • Vitality +3
  • Accuracy +5
  • Attack +3
  • Evasion +5
  • Magic Damage Taken -2%
DRG/SAM Hands Crafted:
  • Bonecraft (?)
Hydra Finger Gauntlets +1 Item Icon 72 21
  • Vitality +4
  • Accuracy +6
  • Attack +4
  • Evasion +6
  • Magic Damage Taken -3%
DRG/SAM Hands Crafted:
  • Bonecraft (?)
Magus Keffiyeh Item Icon 60 23 Rare/Ex
  • MP +20
  • Intelligence +3
  • Mind +3
  • Enhances Monster Correlation Effects
BLU Head Reward from Quest:
Corsair's Tricorne Item Icon 60 22 Rare/Ex
  • HP +8
  • Strength +2
  • Ranged Accuracy +8
  • Enhances 'Quick Draw' Effect
COR Head Reward from Quest:
Puppetry Taj Item Icon 60 15 Rare/Ex
  • HP +10
  • Dexterity +3
  • Mind +3
  • Automaton: HP Recovered While Healing +3
  • Automaton: MP Recovered While Healing +3
PUP Head Reward from Quest:
Birdman Cape Item Icon 69 7
  • MP +30
  • Charisma +9
  • Enhances Resist Paralyze Effect
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Back
Sacrifice Torque Item Icon 71 0
  • Latent Effect: Enhances Avatar Attack
SMN Neck Obtained from the following BCNMs:
Ace's Locket Item Icon 74 0
  • Latent Effect: Counter +5
DRK/DRG/SAM Neck
Berserker's Torque Item Icon 75 0
  • Latent Effect: Raises TP
DRK/DRG/PLD/SAM/WAR Neck Dropped from Mobs:
Qiqirn Collar Item Icon 74 3
  • Accuracy -4
  • Attack -4
  • Ranged Accuracy +4
  • Ranged Attack +8
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Neck Dropped from Mobs:
Shark Necklace Item Icon 71 0
  • Latent Effect: Adds 'Regen' Effect
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Neck Dropped from Mobs:
  • Proteus (Ferry Between Al Zahbi & Nashmau)
Chocobo Whistle Item Icon 20 0 Rare/Ex
  • Enchantment: Call Chocobo
All Neck
Trooper's Ring Item Icon 50 1 Rare/Ex
  • Enmity -4
  • Enchantment: Recover HP
Besieged: VIT+10
All Finger
Magus Shalwar Item Icon 54 33 Rare/Ex
  • HP +20
  • Vitality +3
  • Agility +3
  • Spell Interruption Rate -10%
BLU Legs
Corsair's Culotte Item Icon 52 28 Rare/Ex
  • HP +20
  • Intelligence +3
  • Enmity -3
COR Legs Reward from Quest:
Puppetry Churidars Item Icon 52 25 Rare/Ex
  • HP +11
  • Charisma +3
  • Automaton: Enhances 'Cure' Potency
  • Automaton: Spell Interruption Rate Down
PUP Legs Reward from Quest:
Strike Subligar Item Icon 60 22
  • Evasion +3
  • Kick Attacks +3
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Legs Obtained from the following BCNMs:
Jet Seraweels Item Icon 72 34
  • MP +15
  • Intelligence +7
  • Mind +7
  • Enmity -4
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Legs Dropped from Mobs:
Exorcist Hose Item Icon 70 33
  • Strength +3
  • Accuracy +3
  • Enhances Undead Killer Effect
BST/DRK/WAR Legs Dropped from Mobs:
Hydra Cuisses Item Icon 72 36
  • Dexterity +2
  • Vitality +2
  • Accuracy +3
  • Evasion +3
  • Physical Damage Taken -3%
DRG/SAM Legs Crafted:
  • Bonecraft (?)
Hydra Cuisses +1 Item Icon 72 37
  • Dexterity +3
  • Vitality +3
  • Accuracy +4
  • Evasion +4
  • Physical Damage Taken -4%
DRG/SAM Legs Crafted:
  • Bonecraft (?)
Magus Charuqs Item Icon 52 13 Rare/Ex
  • HP +13
  • MP +13
  • Evasion Skill +10
  • Enmity -3
BLU Feet Reward from Quest:
Corsair's Bottes Item Icon 56 11 Rare/Ex
  • HP +10
  • Strength +2
  • Agility +2
  • Ranged Accuracy +2
COR Feet
Puppetry Babouches Item Icon 54 11 Rare/Ex
  • Strength +3
  • Resist vs. Lightning +10
  • Enhances 'Repair' Effect
PUP Feet
Sneaking Boots Item Icon 50 9 Rare/Ex
  • Enhances 'Stealth' Effect
  • Enchantment: Sneak
Besieged: Evasion +8
All Feet
Templar Sabatons Item Icon 61 11
  • Divine Magic Skill +5
  • Magic Attack Bonus +2
PLD/WHM Feet
Skanda Boots Item Icon 70 13
  • Resist vs. Wind +8
  • Resist vs. Earth +8
  • Enhances Jump Effect
  • Enhances Resist Gravity Effect
DRK/DRG/PLD/SAM/WAR Feet
Arborist Nails Item Icon 72 13
  • MP +18
  • Enmity -5
  • MP Regeneration While Healing +1
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Feet Dropped from Mobs:
Spagyric Nails Item Icon 74 14
  • Charisma +4
  • Resist vs. Lightning +8
  • Enhances Resist Silence Effect
  • Enhances Resist Virus Effect
BLM/BRD/BLU/BST/MNK
NIN/PUP/RDM/RNG/SMN
THF/WHM
Feet Dropped from Mobs:
Hydra Greaves Item Icon 72 22
  • Vitality +2
  • Agility +2
  • Accuracy +2
  • Attack +2
  • Evasion +2
  • Physical Damage Taken -2%
DRG/SAM Feet Crafted:
  • Bonecraft (?)
Hydra Greaves +1 Item Icon 72 23
  • Vitality +3
  • Agility +3
  • Accuracy +3
  • Attack +3
  • Evasion +3
  • Physical Damage Taken -3%
DRG/SAM Feet Crafted:
  • Bonecraft (?)
Dominion Ring Item Icon 60 2
  • Strength -2
  • Dexterity -2
  • Intelligence +2
  • Mind +2
  • Latent Effect: MP +30
BRD/BST/COR/DRG/MNK
NIN/PUP/RNG/SAM/THF
WAR
Finger
Gobniu's Ring Item Icon 60 5
  • Breath Damage Taken -2%
  • Magic Defense Bonus +1
All Finger Obtained from the following BCNMs:
Bitter Corset Item Icon 60 0
  • Accuracy -20
  • Evasion -20
  • Slow +5%
  • Magic Accuracy -1
  • Magic Attack Bonus +2
BLM/BRD/RDM/SMN/WHM Waist Obtained from the following BCNMs:
Trance Belt Item Icon 72 5
  • HP +14
  • Enmity +4
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Waist Dropped from Mobs:
Immortal's Sash Item Icon 72 3
  • MP +25
  • Intelligence +3
  • Enmity -1
BLM/BRD/BLU/RDM/SMN
WHM
Waist Dropped from Mobs:
Immortal's Earring Item Icon 60 0 Rare
  • Latent Effect: Blue Magic Skill +5
All Ear
Pirate's Earring Item Icon 60 0 Rare
  • Latent Effect: Ranged Attack +5
All Ear
Busker's Earring Item Icon 60 0 Rare
  • Latent Effect: Guard Skill +5
All Ear
Rapture Earring Item Icon 70 0 Rare
  • MP +10
  • MP Regeneration While Healing +1
All Ear
Fowling Earring Item Icon 70 0 Rare
  • Strength +1
  • Accuracy +3
  • Enhances Bird Killer Effect
DRK/DRG/PLD/SAM/WAR Ear Dropped from Mobs:
Glory Crown Item Icon 75 0 Rare/Ex DEF:?? ???? All Head
Kawahori Kabuto Item Icon 75 27
  • Blind: Critical Hit Rate +5%
  • Weapon Skill Accuracy +5
  • Enchantment: Blind
MNK/NIN/SAM Head Obtained from the following BCNMs:
Brigand's Mask Item Icon 73 22
  • Accuracy +2
  • Attack +2
  • Haste +1%
BST/MNK/NIN/THF/WAR Head
Hydra Mask Item Icon 72 30
  • Dexterity +1
  • Agility +2
  • Accuracy +5
  • Evasion +5
  • Magic Damage Taken -2%
DRG/SAM Head
Hydra Mask +1 Item Icon 72 31
  • Dexterity +2
  • Agility +3
  • Accuracy +6
  • Evasion +6
  • Magic Damage Taken -3%
DRG/SAM Head
Sentinel Shield Item Icon 50 10 Rare/Ex
  • Strength +3
  • Haste +1%
Besieged: Haste +2%
BST/PLD/RDM/SAM/WAR Shield
Immortal's Cape Item Icon 60 2 Rare
  • Latent Effect: Enhances Resist Sleep Effect
All Back Obtained from the following BCNMs:
Pirate's Cape Item Icon 60 2 Rare
  • Latent Effect: Enhances Resist Paralyze Effect
All Back
Busker's Cape Item Icon 60 2 Rare
  • Latent Effect: Enmity -2
All Back
Item Icon Lvl Def Stats Jobs Slot Obtained



Inventory Items

Furniture
A handful of new furniture items were added with the patch. Most of them appear to be either fishtanks associated with the upcoming Sunbreeze Festival, or furniture that relates to the Chocobo Raising that will be added in August.
Item Icon Storage Element & Strength Moghancement Obtained
Walahra Burner Item Icon 3 Dark 4 Desynthesis Crafted:
  • Goldsmithing (90) Woodworking (?)
Imperial Tapestry Item Icon 2 Fire 3 Region Crafted:
  • Leathercraft (94) Goldsmithing (?)
Fighting Fish Tank Item Icon 1 Water 2 Water Crafted:
  • Woodworking (20) Smithing (?) Alchemy (?)
River Aquarium Item Icon 1 Water 5 Gardening Crafted:
  • Woodworking (79) Alchemy (?)
Bay Aquarium Item Icon 1 Water 5 Water Crafted:
  • Woodworking (89) Alchemy (?)
Reef Aquarium Item Icon 1 Water 5 Water Crafted:
  • Woodworking (89) Alchemy (?)
Yellow VCS Plaque Item Icon 1 Earth Unknown Unknown
Black VCS Plaque Item Icon 1 Dark Unknown Unknown
Blue VCS Plaque Item Icon 1 Ice Unknown Unknown
Item Icon Storage Element & Strength Moghancement Obtained



Crafting Materials
The items listed here are likely used as crafting ingredients in various recipes; this section will be expanded as recipes for all the new crafted items become known.
Item Icon Stacks Description Obtained & Used
Hydra Fang Item Icon No An extremely long and poisonous hydra fang. Dropped from Mobs:Used in Recipe:
Hydra Scale Item Icon 12 An extremely thick and flexible hydra scale. Dropped from Mobs:Used in Recipes:
La Theine Millet Item Icon No Millet from the La Theine Plateau, often mixed into chocobo feed. Sold from: Used in Recipes:
Wamoura Hair Item Icon 12 A clump of hair taken from the body of a full-grown wamoura. An ingredient used in making wamoura silk. Dropped from Mobs:Used in Recipe:
Wamoura Scale Item Icon 12 A scale taken from the wing of a full-grown wamoura. Its surface sparkles with reflected light. Dropped from Mobs:Used in Recipes:
Imperial Silk Cloth Item Icon 12 This square of silk cloth was created using Near Eastern weaving techniques. Crafted:
  • Clothcraft (59)
Used in Recipe:
Item Icon Stacks Description Obtained & Used



Puppetmaster Items
New Automaton Attachments were added; some are more powerful versions of the original ones, while others provide entirely new abilities for puppets.
Item Icon Stacks Description Obtained
Tension Spring II Item Icon 12 A fire-based automaton attachment. Dropped from Mobs:
Loudspeaker II Item Icon 12 An ice-based automaton attachment.
Accelerator II Item Icon 12 A wind-based automaton attachment. Dropped from Mobs:
Armor Plate II Item Icon 12 An earth-based automaton attachment. Dropped from Mobs:
Stabilizer II Item Icon 12 A thunder-based automaton attachment.
Mana Jammer II Item Icon 12 A water-based automaton attachment.
Auto-Repair Kit II Item Icon 12 A light-based automaton attachment. Obtained from the following BCNMs:
Mana Tank II Item Icon 12 A darkness-based automaton attachment.
Attuner Item Icon 12 A fire-based automaton attachment.
Tactical Processor Item Icon 12 An ice-based automaton attachment.
Drum Magazine Item Icon 12 A wind-based automaton attachment.
Equalizer Item Icon 12 An earth-based automaton attachment.
Target Marker Item Icon 12 A thunder-based automaton attachment. Obtained from the following ENMs:
Mana Channeler Item Icon 12 A water-based automaton attachment.
Eraser Item Icon 12 A light-based automaton attachment.
Smoke Screen Item Icon 12 A darkness-based automaton attachment.
Item Icon Stacks Description Obtained



Chocobo Raising Items
All the items listed here are likely used in the upcoming Chocobo Raising addition to FFXI. There are many types of chocobo feeding items, the chocobo eggs, and other related items.

Note that there are five different items called Chocobo Egg, that have similar descriptions except for 1-2 words describing how warm the egg is. Presumably these eggs will provide different types of chocobos, once the Chocobo Raising goes into the game. Some of these eggs are dropped in the new ISNMs; if you have info on those drops, please post in the ISNM Info discussion topic with specifics about which eggs drop in what fights.
Item Icon Flags Description Obtained Notes
Chocobo Egg (Faintly) Item Icon Ex This large chocobo egg is covered by a thick shell. It is faintly warm to the touch. Sold from: There are five nearly identical Chocobo Egg items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Slightly) Item Icon Ex This large chocobo egg is covered by a thick shell. It is slightly warm to the touch. Sold from: There are five nearly identical Chocobo Egg items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Bit) Item Icon Ex This large chocobo egg is covered by a thick shell. It is a bit warm to the touch. Sold from: There are five nearly identical Chocobo Egg items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Little) Item Icon Ex This large chocobo egg is covered by a thick shell. It is a little warm to the touch. Obtained from the following BCNMs: There are five nearly identical Chocobo Egg items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Chocobo Egg (Somewhat) Item Icon Ex This large chocobo egg is covered by a thick shell. It is somewhat warm to the touch. Obtained from the following BCNMs: There are five nearly identical Chocobo Egg items; the only difference is the wording of the description. To reduce confusion, we list the unique descriptive word in the item's name.
Tokopekko Wildgrass Item Icon A type of wildgrass, used as feed to keep chocobos healthy. Used in Recipe:
Garidav Wildgrass Item Icon A type of wildgrass, used as feed to keep chocobos healthy.
Cupid Worm Item Icon A variety of earthworm, used as chocobo feed. Used in Recipes:
Parasite Worm Item Icon A variety of earthworm, used as chocobo feed.
Gregarious Worm Item Icon A variety of earthworm, used as chocobo feed.
Chocolixir Item Icon This elixir was created especially for chocobos. Crafted:
  • Alchemy (81)
Celerity Salad Item Icon This deluxe salad was created especially for chocobos. Crafted:
  • Cooking (75)
Herb Paste Item Icon Wildgrass crushed into paste form. Feed for chocobo chicks. Crafted:
  • Cooking (11)
Worm Paste Item Icon Worms crushed into paste form. Feed for chocobo chicks. Crafted:
  • Cooking (2)
Vegetable Paste Item Icon Vegetables crushed into paste form. Feed for chocobo chicks. Crafted:
  • Cooking (21)
Carrot Paste Item Icon Carrots crushed into paste form. Feed for chocobo chicks. Crafted:
  • Cooking (31)
VCS Registration Card Item Icon Ex This card proves that you have registered your chocobo with the Vana'diel Chocobo Society.
Chococard (M) Item Icon A medical certificate issued by the Vana'diel Chocobo Society for a male chocobo.
Chococard (F) Item Icon A medical certificate issued by the Vana'diel Chocobo Society for a female chocobo.
VCS Honeymoon Ticket Item Icon Rare/Ex This ticket from the Vana'diel Chocobo Society is good for half a day in the open pasture for a lucky chocobo couple.
Hi-Chocolixir Item Icon A high-grade elixir mixed especially for chocobo use. Crafted:
  • Alchemy (81)
Tornado Salad Item Icon A super deluxe salad created especially for chocobos.
Item Icon Flags Description Obtained Notes



Food Items
A small number of food items were added. These all look to be used in Chocobo Raising, but also can be used by player characters, and likely all given negligable or negative effects.
Item Icon Stacks Duration Stats Description Obtained
Sharug Greens Item Icon 12 Unknown These slightly sweet leafy vegetables are favored by chocobos.
Azouph Greens Item Icon 12 Unknown These slightly sour-tasting leafy vegetables are favored by chocobos.
Vomp Carrot Item Icon 12 Unknown These bitter carrots are favored by chocobos. Used in Recipes:
Zegham Carrot Item Icon 12 Unknown These sharp-tasting carrots are favored by chocobos.
Item Icon Stacks Duration Stats Description Obtained



Quest & Other Items
All inventory items that don't fit in the other categories are listed here. Many of these items are used in quests, missions, or other single-use events.
Item Icon Flags Description Obtained Notes
Soulflayer Robe Item Icon A long silk robe once worn by a soulflayer. Cannot be equipped by people. Dropped from Mobs:Used in Desynthesis Recipe:
  • Clothcraft (?)
Wildgrass Seeds Item Icon Seeds for some kind of wildgrass. Sold from:
Martial Ball Invite Item Icon Rare/Ex An invitation to a secret meeting. The seals of San d'Oria, Bastok, and Windurst are stamped on the back.
Jody's Acid Item Icon Rare/Ex A vial of digestive fluids taken from a rare malboro. Dropped from Mobs:
Myucoco Doll Item Icon Rare Nyumomo's cousin from the outrageously popular "Nyumomo the Twirling Tarutaru" comics. Twin sister of Ryacoco. Easygoing, but has a competitive spirit when it comes to racing.
Ryacoco Doll Item Icon Rare Nyumomo's cousin from the outrageously popular "Nyumomo the Twirling Tarutaru" comics. Twin sister of Myucoco. Short-tempered, but loves to fish.
Blue Mage's Testimony Item Icon Rare/Ex This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the blue mage." Used in Quest:
Corsair's Testimony Item Icon Rare/Ex This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the corsair." Dropped from Mobs:Used in Quest:
Puppetmaster's Testimony Item Icon Rare/Ex This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the puppetmaster." Dropped from Mobs:Used in Quest:
Soulflayer Tentacle Item Icon A tentacle cut from the body of a soulflayer. It still twitches occasionally. Dropped from Mobs:
Soulflayer Staff Item Icon A magical staff once carried by a soulflayer. A malevolent curse has been cast upon it so that only the staff's owner can take hold of it. Dropped from Mobs:Used in Desynthesis Recipe:
  • Woodworking (?)
Hydrogauge Item Icon Ex This device calculates and displays the geology of the ocean floor. Long ago, it graced the navigation room of a ship owned by the Kingdom of Ephramad.
Training Grounds Key Item Icon Rare/Ex A key to the training grounds where the elite Mamool Ja forces drill for battle.
Muteppo Item Icon A firework from a land far to the east.
Datechochin Item Icon A firework from a land far to the east.
Rainbow Powder Item Icon This fine powder diffuses light, rendering anyone covered in it invisible to the naked eye. Crafted:
  • Alchemy (71)
  • Alchemy (71)
Scroll of Absorb-TP Item Icon Rare Teaches the black magic Absorb-TP. Sold from:
  • Mazween (Aht Urhgan Whitegate (G-7))
Scroll of Raptor Mazurka Item Icon Rare Teaches the song Raptor Mazurka. Sold from:
Corsair Bullet Pouch Item Icon This leather pouch is used to carry large quantities of corsair bullets. Obtained from the following ENMs:
Bronze Bullet Pouch Item Icon This leather pouch is used to carry large quantities of bronze bullets.
Bullet Pouch Item Icon This leather pouch is used to carry large quantities of bullets.
Item Icon Flags Description Obtained Notes



Key Items
All the key items added in the patch are listed here. Most are used in new quests, and for the new BCNM fights. There were also the standard "claim slip" key items added, that are obtained when full sets of Artifact armor is stored for the three new jobs.
Key Item Description Obtained & Used
LC Wildcat Badge A silver Lance Corporal mercenary badge from "Salaheem's Sentinels." A scintillant moat carp is emblazoned in its center.
C Wildcat Badge A silver Corporal mercenary badge from "Salaheem's Sentinels." Two scintillant moat carps are emblazoned in its center.
Merchant's Package "Furnishings. Handle with care." is written on the top of this box. It rattles when shaken.
Ephramadian Gold Coin An exquisite gold coin you retrieved from the grave of a fallen knight. It bears the crest of a crowned dolphin.
Confidential Imperial Order A top-secret order written in runes and graced with the mark of Zahak. This order will break the seal at the staging point, but the contents will vanish if it falls into the hands of the enemy.
Secret Imperial Order A top-secret order written in runes and graced with the mark of Zahak. This order will break the seal at the staging point, but the contents will vanish if it falls into the hands of the enemy.
White Handkerchief This handkerchief was given to you by a chocobo trainer. It smells faintly of soap.
Handkerchief This handkerchief has the Vana'diel Chocobo Society logo imprinted on it.
Dirty Handkerchief A used handkerchief that smells faintly of sweat and chocobos.
Astral Compass A compass that detects powerful astral emanations and displays the location on a map. An improved version of the crystal compass created by the Imperial Alchemists' Guild.
Vial of Spectral Scent A scent made by Pyopyoroon that is meant to attract ghosts. The contents of the vial have been mixed with the digestive fluids of a rare malboro.
Empty Test Tube #1 An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #2 An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #3 An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #4 An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Empty Test Tube #5 An empty test tube you received from the alchemist Nafiwaa. Used to collect water from a Mythralline Spring.
Test Tube #1 A test tube containing ocher-colored water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #2 A test tube containing purple-colored water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #3 A test tube containing bluish green water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #4 A test tube containing yellowish green water from a Mythralline Spring in the Wajaom Woodlands.
Test Tube #5 A test tube containing milky-white water from a Mythralline Spring in Bhaflau Thickets.
Quartz Transmitter A tiny device that transmits a signal to a corresponding crystal compass. No bigger than a coin, the transmitter emits a powerful astral pulse and runs on mythralline liquid. [Continued]
Brand of the Springserpent A blue magic brand you received from the Immortal stationed at the Ilrusi Atoll staging point. Used in Quest:
Brand of the Galeserpent A blue magic brand you received from the Immortal stationed at the Dvucca Isle staging point. Used in Quest:
Brand of the Flameserpent A blue magic brand you received from the Immortal stationed at the Halvung staging point. Used in Quest:
Brand of the Skyserpent A blue magic brand you received from the Immortal stationed at the Mamool Ja staging point. Used in Quest:
Brand of the Stoneserpent A blue magic brand you received from the Immortal stationed at the Azouph Isle staging point. Used in Quest:
Magus Order Slip This order slip must be presented to claim your completed piece of magus armor.
Sealed Immortal Envelope There is an address written on the envelope:
Imperial Livery
2nd Floor, Balrahn Way
It is sealed with the Mark of Zahak.
Story of an Impatient Chocobo A story Hantileon tells the chocobos under his care.
Story of a Curious Chocobo A story Brutus tells the chocobos under his care.
Story of a Worrysome Chocobo A story Zopago tells the chocobos under his care.
Story of a Youthful Chocobo A story Pulonono tells the chocobos under her care.
Story of a Happy Chocobo A story Bashraf tells the chocobos under his care.
Valkeng's Memory Chip A small chip handed to you by Shamarhaan. Numerous tiny lambent cells glimmer on its surface.
Toggle Switch A bronze switch that looks to have been made by moblins. It makes a clanking sound when used.
Leleroon's Letter (Green) A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Big treee nation."
Leleroon's Letter (Blue) A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Mountain men, strooong and rocks nation."
Leleroon's Letter (Red) A letter from Leleroon addressed to a member of the Seagull Phratrie. It smells faintly like a Qiqirn. The address is difficult to make out, but it seems to say "Fooorest and castle nation."
Life Float A long, thin inflatable made of manta leather. New Seagull Phratrie members must wear this, but will be left behind if they fall overboard during a battle. Such knowledge tests their will to become corsairs.
Wheel Lock Trigger A variety of firing mechanism for a type of gun once popular with the corsairs. This style is no longer widely used due to the fact that it uses complex Ephramadian gears that make mass production difficult.
Key Item Description Obtained & Used




Updated Items

A number of items were updated in the patch. These are all listed below.

Updated Daggers

As mentioned in the July 24 patch notes, the Dagger weapons level 68+ have been updated. Most had their Damage increased, while a few also had their Delay reduced. The most powerful Dagger weapon, Mandau, now has the highest base DPS of any weapon in the game.

Updated Dagger Weapons
Name Old Damage Old Delay New Damage New Delay
Misericorde 23 183 27 183
Gully 25 205 29 205
Thief's Knife 24 194 28 194
Venom Kukri 21 206 24 206
Stun Kukri 23 212 26 212
Venom Kukri +1 22 200 25 200
Stun Kukri +1 24 206 27 206
Dagger of Trials 23 200 27 200
Master Caster's Knife 20 176 24 176
Daylight Dagger 24 183 28 183
Misericorde +1 24 178 28 178
Gully +1 26 200 30 200
Buccaneer's Knife 13 200 17 200
Bartholomew's Knife 23 200 27 200
Ponderous Gully 25 205 29 205
Behemoth Knife 25 211 31 211
Behemoth Knife +1 26 201 32 201
Kard 22 190 25 190
Valiant Knife 21 195 24 195
Stylet 25 195 31 195
Thanatos Baselard 24 191 28 191
Taillefer's Dagger 23 187 27 187
Mighty Knife 24 200 28 200
Harpe 29 210 35 210
Perseus's Harpe 31 210 37 210
Heart Snatcher Base: 11
Latent: 24
205 Base: 15
Latent: 30
205
Hoplites Harpe 27 210 32 210
Martial Knife 23 186 27 186
Blau Dolch Base: 22
Latent: 28
178 Base: 26
Latent: 33
178
Sirocco Kukri 21 150 26 150
X's Knife 23 201 34 201
Titan's Baselarde Base: 23
Latent: 28
186 Base: 28
Latent: 33
186
Jambiya 26 220 33 201
Jambiya +1 27 212 34 194
Khanjar 23 192 27 192
Batardeau 32 200 39 200
Mandau 32 176 39 176
Name Old Damage Old Delay New Damage New Delay


Other Updated Items

Other item changes:



Merit Point Additions
As detailed in the patch notes, the merit point system was expanded dramatically with this patch. The basic info is listed here, for all the new abilities, spells and job traits available via merits, for the 15 pre-ToAU jobs.

Note that all of these job traits/job abilities/spells are only available at level 75, when the character has allocated merit points in that job, to unlock them. These group 2 merit abilities cost 3 merit points to unlock, and then can be extended 2 more times (at a cost of 4 and then 5 merit points). Since these new group 2 merits can be raised a total of 6 times in total, that means that 2 of the new abilities can be capped in a specific job.
Bard Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Nightingale Ability Target: Self

Halves the casting and recast times of songs.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 20 min.
Extra Nightingale Info: This Job Ability effect lasts for 1 minute, during which all songs are "finished" being sung at around the 50% point; the Bard can then sing something else as soon as it hits that point.
Troubadour Ability Target: Self

Increases the casting time for songs by 1.5 and doubles the effect duration.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 20 min.
Extra Troubadour Info: This Job Ability effect lasts for 1 minute, during which all songs sung have their effect last for twice as long; it does not increase the power of the song. This Job Ability can be stacked with Nightingale.
Foe Sirvente Song Target: Self, Party Member

Reduces target party member's enmity loss.

Extra Merits: Increase effect by 5 percent.
-- 4s 24s
Adventurer's Dirge Song Target: Self, Party Member

Reduces target party member's enmity.

Extra Merits: Reduce enmity by 3.
-- 4s 24s
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Black Mage Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Flare II Spell
Elemental Magic
Deals fire damage to an enemy and lowers its resistance against water.

Extra Merits: Increase Flare II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Freeze II Spell
Elemental Magic
Deals ice damage to an enemy and lowers its resistance against fire.

Extra Merits: Increase Freeze II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Tornado II Spell
Elemental Magic
Deals wind damage to an enemy and lowers its resistance against ice.

Extra Merits: Increase Tornado II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Quake II Spell
Elemental Magic
Deals earth damage to an enemy and lowers its resistance against wind.

Extra Merits: Increase Quake II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Burst II Spell
Elemental Magic
Deals lightning damage to an enemy and lowers its resistance against earth.

Extra Merits: Increase Burst II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Flood II Spell
Elemental Magic
Deals water damage to an enemy and lowers its resistance against lightning.

Extra Merits: Increase Flood II magic burst damage by 3, and magic accuracy by 5.
287 10s 90s
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Beastmaster Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Feral Howl Ability Target: Enemy

Terrorizes the target.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Killer Instinct Ability Target: Self

Grants your pet's Killer effect to party members within area of effect.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Beast Affinity Job Trait Increases the level of pets summoned with Call Beast. (Max. level: 75)

Extra Merits: Increase pet level by 2.
-- -- --
Beast Healer Job Trait Enhances the Regen effect of Reward.

Extra Merits: Increases Regen amount by 1.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Dark Knight Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Dark Seal Ability Target: Self

Enhances the accuracy of your next dark magic spell.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Diabolic Eye Ability Target: Self

Reduces max. HP, increases accuracy.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Extra Diabolic Eye Info: The effect lasts for 3 minutes.
Muted Soul Job Trait Reduces enmity while using Souleater.

Extra Merits: Reduce enmity by 10.
-- -- --
Desperate Blows Job Trait Reduces delay for two-handed weapons when using Last Resort.

Extra Merits: Reduce delay by 5 percent.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Dragoon Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Deep Breathing Ability Target: Self

Enhances effect of next wyvern breath.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Angon Ability Target: Enemy

Expends an angon to lower an enemy's defense.

Extra Merits: Increase defense down duration by 15 seconds.
-- -- 3 min.
Extra Angon Info: This Job Ability uses a Angon item; they must be equipped, and one is used up each time the JA is used. It generates a Defense Down effect (reportedly -20% Defense) that lasts for a base duration of 30 seconds; with full merits, it lasts for 1 minute. The JA does not give TP, and is a ranged attack with a fairly small range away from the target (around Jump area).
Empathy Job Trait Copies beneficial status effects to wyvern when using Spirit Link.

Extra Merits: Increase number of copied effects by 1.
-- -- --
Extra Empathy Info: This seems to copy the last beneficial status effect (or more than 1, with more merits) that was put on the Dragoon, to the wyvern. Most spell and Job Ability effects can be copied; the effect put on the wyvern has the same duration as the one on it's master.
Strafe Job Trait Increases accuracy of wyvern breath.

Extra Merits: Increase accuracy by 5.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Monk Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Mantra Ability Target: Self

Increases the max. HP of party members within area of effect.

Extra Merits: Increase effect by 4 percent.
-- -- 10 min.
Formless Strikes Ability Target: Self

While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.

Extra Merits: Increase effect by 5 percent.
-- -- 10 min.
Extra Formless Strikes Info: This JA seems to reduce base damage by about 25%, but then turns the rest of the damage into elemental damage. It makes the hits do far more to mob families that have high physical damage defense, such as Elementals, Slimes, etc.
Invigorate Job Trait Adds a Regen effect when using Chakra.

Extra Merits: Increase duration of effect by 24 seconds.
-- -- --
Extra Invigorate Info: A standard Regen effect is provided by this Job Trait that gives 10HP/tic, whenever Chakra is used. That gives 80HP for the base amount, or 240HP over 1:12 minutes with full merits.
Penance Job Trait Adds an effect to Chi Blast that inhibits an enemy's TP accumulation.

Extra Merits: Increase duration of effect by 20 seconds.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Ninja Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Katon: San Ninjutsu Uses the ninja tool, "uchitake." Deals fire damage to an enemy and lowers its resistance against water.

Extra Merits: Increase Katon: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Hyoton: San Ninjutsu Uses the ninja tool, "tsurara." Deals ice damage to an enemy and lowers its resistance against fire.

Extra Merits: Increase Hyoton: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Huton: San Ninjutsu Uses the ninja tool, "kawahori-ogi." Deals wind damage to an enemy and lowers its resistance against ice.

Extra Merits: Increase Huton: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Doton: San Ninjutsu Uses the ninja tool, "makibishi." Deals earth damage to an enemy and lowers its resistance against wind.

Extra Merits: Increase Doton: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Raiton: San Ninjutsu Uses the ninja tool, "hiraishin." Deals lightning damage to an enemy and lowers its resistance against earth.

Extra Merits: Increase Raiton: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Suiton: San Ninjutsu Uses the ninja tool, "mizu-deppo." Deals water damage to an enemy and lowers its resistance against lightning.

Extra Merits: Increase Suiton: San magic attack by 5 and magic accuracy by 5.
-- 2.75s 60s
Sange Ability Target: Self

Consumes remaining shadow images to perform a ranged attack.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Ninja Tool Expertise Job Trait Occasionally allows the use of ninjutsu without consuming ninja tools.

Extra Merits: Increase rate of activation by 5 percent.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Paladin Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Fealty Ability Target: Self

Grants a powerful resistance to enfeebling magic.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 20 min.
Chivalry Ability Target: Self

Converts TP to MP.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 20 min.
Extra Chivalry Info: This Job Ability converts 1TP to around 1.3 to 1.5 MP (it seems to vary slightly, with a cap seen of 490MP gained from 300% TP). It also has been reported to increase hate considerably when used.
Iron Will Job Trait Adds a spell interruption down effect to Rampart.

Extra Merits: Increase effect by 19 percent.
-- -- --
Guardian Job Trait Reduces enmity loss while using Sentinel.

Extra Merits: Increase effect by 19 percent.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Red Mage Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Dia III Magic
Enfeebling Magic
Lowers an enemy's defense and gradually deals light elemental damage.

Extra Merits: Increase duration of effect by 30 seconds.
45 2s 7s
Slow II Magic
Enfeebling Magic
Reduces an enemy's attack speed.

Extra Merits: Increase Slow II effect by 1 and magic accuracy by 2.
45 3s 20s
Paralyze II Magic
Enfeebling Magic
Paralyzes an enemy.

Extra Merits: Increase Paralyze II effect by 1 and magic accuracy by 2.
36 3s 20s
Phalanx II Magic
Enhancing Magic
Grants a party member a certain amount of damage resistance.

Extra Merits: Increase Phalanx II duration by 30 seconds and damage reduction by 3.
42 3s 10s
Bio III Magic
Dark Magic
Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.

Extra Merits: Increase duration of effect by 30 seconds.
54 1.5s 15s
Blind II Magic
Enfeebling Magic
Blinds an enemy, lowers its accuracy.

Extra Merits: Increase Blind II effect by 1 and magic accuracy by 2.
31 3s 20s
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Ranger Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Stealth Shot Ability Target: Self

Your next attack will generate less enmity.

Extra Merits: Reduce enmity by 10.
-- -- 5 min.
Flashy Shot Ability Target: Self

Your next attack will generate more enmity and ignore level difference penalties.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 20 min.
Snapshot Job Trait Reduces delay for ranged attacks.

Extra Merits: Reduce delay by 2 percent.
-- -- --
Recycle Job Trait Occasionally allows ranged attacks without consuming ammunition.

Extra Merits: Increase rate of activation by 5 percent.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Samurai Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Shikikoyo Ability Target: Party Member

Share TP above 100 with a party member.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Blade Bash Ability Target: Enemy

Delivers an attack that can stun the target and occasionally cause plague.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Ikishoten Job Trait Increases amount of TP gained with a Zanshin attack.

Extra Merits: Increase TP gained by 3.
-- -- --
Overwhelm Job Trait Grants an attack bonus to weapon skills performed face-to-face with an enemy.

Extra Merits: Increase attack bonus by 6.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Summoner Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Meteor Strike Blood Pact Deals fire elemental damage.

Extra Merits: Increase Meteor Strike TP bonus by 20
182 -- --
Heavenly Strike Blood Pact Deals ice damage to an enemy.

Extra Merits: Increase Heavenly Strike TP bonus by 20
182 -- --
Wind Blade Blood Pact Deals wind elemental damage.

Extra Merits: Increase Wind Blade TP bonus by 20
182 -- --
Geocrush Blood Pact Deals earth elemental damage and stuns target.

Extra Merits: Increase Geocrush TP bonus by 20
182 -- --
Thunderstorm Blood Pact Deals lightning elemental damage.

Extra Merits: Increase Thunderstorm TP bonus by 20
182 -- --
Grand Fall Blood Pact Deals water elemental damage.

Extra Merits: Increase Grand Fall TP bonus by 20
182 -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Thief Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Assassin's Charge Ability Target: Self

Will triple your next attack.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Extra Assassin's Charge Info: This JA does stack with weaponskills, increasing their damage and TP return.
Feint Ability Target: Self

Your next attack will greatly reduce an enemy's evasion.

Extra Merits: Shorten recast time by 2 minutes.
-- -- 10 min.
Aura Steal Job Trait Adds a Dispel effect to Steal. Occasionally absorbs dispelled effect.

Extra Merits: Increase absorb rate by 20 percent.
-- -- --
Ambush Job Trait Grants an accuracy bonus to melee and ranged attacks from behind an enemy.

Extra Merits: Increase accuracy bonus by 3.
-- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Warrior Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Warrior's Charge Ability Target: Self

Will double your next attack.

Extra Merits: Shorten recast time by 2 minutes 30 seconds.
-- -- 15 min.
Extra Warrior's Charge Info: This Job Ability does work with weaponskills; it can be used immediately before the WS to generate a double attack in the WS.
Tomahawk Ability Target: Enemy

Expends a throwing tomahawk to inflict a special defense down effect on an enemy.

Extra Merits: Increase duration of effect by 15 seconds.
-- -- 3 min.
Extra Tomahawk Info: This Job Ability uses a Throwing Tomahawk item; they must be equipped, and one is used up each time the JA is used. The effect lasts for 30 seconds by default, and can be raised to 1 minute duration with full merits. The "special defense down" effect by this JA seems to reduce (or possibly negate) the resistance that some mobs have to certain types of physical damage; with the effect on, an Elemental type of mob will not be as resistant to all physical damage, Skeletons will not be as resistant to Piercing weapons, etc.
Savagery Job Trait Adds TP bonus effect to Warcry.

Extra Merits: Increase weapon skill TP bonus by 10.
-- -- --
Extra Savagery Info: This Job Trait's description is somewhat confusing; it makes a weaponskill done when Warcry is active as powerful as if the character had 10 more TP. So if a WS is done with 150% TP, it will be as powerful as if it had 160% TP. If capped with merits, this is a +30 TP bonus. Note that this bonus extends to everyone affected by the party buff Warcry.
Aggressive Aim Job Trait Adds ranged accuracy bonus to Aggressor. -- -- --
Name Type /
Skill
Description MP Cast
Time
Recast
Time
White Mage Merit Abilities
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Martyr Ability Target: Party Member

Sacrifices HP to heal a party member double the amount.

Extra Merits: Shortens recast by 2 minutes 30 seconds.
-- -- 20 min.
Devotion Ability Target: Party Member

Sacrifices HP to grant a party member the same amount in MP.

Extra Merits: Shortens recast by 2 minutes 30 seconds.
-- -- 20 min.
Extra Devotion Info: The amount transferred (from the WHM's HP to the target's MP) is around 25% of the White Mage's current HP.
Protectra V Magic
Enhancing Magic
Enhances defense for party members within area of effect.

Extra Merits: Increase bonus defense by 2.
84 6s 19s
Extra Protectra V Info: The base defense provided by Protectra V is 60, 5 more than Protect/Protectra IV; with full merits, it gives 9 more defense than Protect/Protectra IV.
Shellra V Magic
Enhancing Magic
Enhances magic defense for party members within area of effect.

Extra Merits: Increase bonus magic defense by 1.
93 6s 19s
Name Type /
Skill
Description MP Cast
Time
Recast
Time



New Spells
Apart from the spells/abilities/traits available now with merit points, a new song and spell were added as well. One is a new Dark Knight spell to absorb TP; the other is a new Bard song that provides a movement boost, but the effect does not stack with the older Chocobo Mazurka song.
Bard Song
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Obtained
Raptor Mazurka Song Level 37 Bard

Increases movement speed for party members within area of effect.
-- 4s 24s Sold from:
Dark Knight Spell
Name Type /
Skill
Description MP Cast
Time
Recast
Time
Obtained
Absorb-TP Spell
Dark Magic
Level 45 Dark Knight

Steals an enemy's TP.
33 4s 60s Sold from:
  • Mazween (Aht Urhgan Whitegate (G-7))




Quests
The majority of the new quests added in this patch are related to the three new jobs: they provide the Artifact items for those jobs, as well as the individual level 70 level limit quests. The new quests are all listed below; details will be added in the walkthroughs as they are known. These quests can all be discussed in the July 2006 Patch Quests discussion.


Jeuno Quests

Quest Name: Chocobo on the Loose!
Quest Description: Client: Brutus (Chocobo Stables, Upper Jeuno)
Summary: A chocobo has run away from the stables in Upper Jeuno, and Brutus wants you to help bring it back.
Quest Walkthrough: Chocobo on the Loose!


Bastok Quests

Quest Name: Achieving True Power - Puppetmaster Level Cap Quest (Level 70)
Quest Description: Client: Shamarhaan (Firewater Circle, Bastok Markets)
Summary: If you desire even greater strength, find a "puppetmaster's testimony" and bring it to Shamarhaan.
Quest Walkthrough: Achieving True Power


Aht Urhgan Quests

Quest Name: Beginnings - Blue Mage AF1
Quest Description: Client: Raubahn (???, Aht Urhgan Whitegate)
Summary: An unavoidable decision... If you would seek even greater power, meet with the Immortals stationed at the Azouph Isle, Dvucca Isle, Mamool Ja, Halvung, and Ilrusi staging points.
Quest Walkthrough: Beginnings

Quest Name: Omens - Blue Mage AF2
Quest Description: Client: Raubahn (???, ???)
Summary: The only choice you have left is to forge ahead in the quest for power, or face your own destruction... If ambition still fuels your soul, head to the Navukgo Execution Chamber and obliterate the monstrous flan!
Quest Walkthrough: Omens

Quest Name: Transformations - Blue Mage AF3
Quest Description: Client: Raubahn (???, Imperial Ward)
Summary: A juvenile soulflayer has been discovered in the Alzadaal Undersea Ruins. Make your way to the ruins and eliminate this threat.
Quest Walkthrough: Transformations

Quest Name: Equipped for All Occasions - Corsair AF1
Quest Description: In game description: Client: Qultada (Arrapago Reef)
Summary: In order to become an official Seagull Phratrie crew member, you need a proper weapon. According to the crew, you may be able to find one in an old cave...
Quest Walkthrough: Equipped for All Occasions

Quest Name: Navigating the Unfriendly Seas - Corsair AF2
Quest Description: Client: Zweeha (Arrapago Reef)
Summary: The seas around Arrapago Reef cannot be navigated without a hydrogauge, and it is your job to find one. Ships from the Kingdom of Ephramad all had one, but that was long ago...
Quest Walkthrough: Navigating the Unfriendly Seas

Quest Name: Against All Odds - Corsair AF3
Quest Description: Client: Zweeha (Shararat Teahouse, Aht Urhgan Whitegate)
Summary: Qultada has been captured by the Empire. Head to Arrapago with the Seagull Phratrie crew and save your captain!
Quest Walkthrough: Against All Odds

Quest Name: The Wayward Automaton - Puppetmaster AF1
Quest Description: Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki's automaton has been stolen! Go to Nashmau and see if you can find some information on its whereabouts.
Quest Walkthrough: The Wayward Automaton

Quest Name: Operation Teatime - Puppetmaster AF2
Quest Description: Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki wants you to cooperate with his plan to take back his automaton.
Quest Walkthrough: Operation Teatime

Quest Name: Puppetmaster Blues
Quest Description: Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary: Iruki-Waraki has lost all faith in himself. Meet with his teacher and try to find a way to get Elisabeth to come around.
Quest Walkthrough: Puppetmaster Blues

Quest Name: The Beast Within - Blue Mage Level Cap Quest (Level 70)
Quest Description: Client: Raubahn(???, ???)
Summary: No questions. No refusals. Obtain a "blue mage's testimony" and present yourself at the Imperial Whitegate.
Quest Walkthrough: The Beast Within

Quest Name: Breaking the Bonds of Fate - Corsair Level Cap Quest (Level 70)
Quest Description: Client: Qultada (Arrapago Reef)
Summary: Qultada is waiting on Arrapago Reef for you to bring him a corsair's testimony. The reasons for his request are shrouded in mystery...
Quest Walkthrough: Breaking the Bonds of Fate

Quest Name: Promotion: Lance Corporal - Aht Urghan Rank Promotion Quest #3
Quest Description: Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate)
Summary: Falzum, your fellow mercenary, has been given the task of creating a batch of mythralline liquid. As his superior, it is your job to teach him how a mercenary carries out his duty.
Quest Walkthrough: Promotion: Lance Corporal


Quest Name: Promotion: Corporal - Aht Urghan Rank Promotion Quest #4
Quest Description: Client: Naja Salaheem (Salaheem's Sentinels, Aht Urhgan Whitegate)
Summary: To track the movements of the Dark Rider, you have been given a quartz transmitter to place in his warhorse's hoofprints.
Quest Walkthrough: Promotion: Lance Corporal




New Titles

The following titles were added with this patch:
  • Hydra Headhunter
  • Shining Scale Rifler
  • Troll Subjugator
  • Gorgonstone Sunderer
  • Branded by the Five Serpents
  • Immortal Lion
  • Paragon of Blue Mage Excellence
  • Paragon of Corsair Excellence
  • Paragon of Puppetmaster Excellence
  • Lance Corporal
  • Corporal
  • Master of Ambition
  • Master of Chance
  • Master of Manipulation
  • Ovjang's Errand Runner




Imperial Standing Notorious Monsters (ISNM)

A new type of battlefield fight was added with this patch, that provides for fights similar to BCNMs. These are activated by spending Imperial Standing credits (IS); so far they cost either 2000 or 3000 IS. The NPC Shajaf in Aht Urghan Whitegate gives the necessary keyitems, in exchange for Imperial Standing credits.

Every character who enters the ISNM must have the appropriate keyitem. These fights are found in the new battlefield areas, part of the ToAU zones. There are three battlefield zones used, with two fights in each battlefield, one with a level 60 cap and one uncapped. The ISNM fights are listed below.

Please post in the ISNM Info discussion topic with any further details about these new battlefield fights.

ISNM NameZoneRequired ItemRestriction
Making a Mockery Jade Sepulcher Confidential Imperial Order Level 60, 30 minutes, 6 members
Shadows of the Mind Jade Sepulcher Secret Imperial Order No Level Restriction, 30 minutes, 6 members
Tough Nut to Crack Navukgo Execution Chamber Confidential Imperial Order Level 60, 30 minutes, 6 members
Happy Caster Navukgo Execution Chamber Secret Imperial Order No Level Restriction, 30 minutes, 6 members
Call to Arms Talacca Cove Confidential Imperial Order Level 60, 30 minutes, 6 members
Compliments to the Chef Talacca Cove Secret Imperial Order No Level Restriction, 30 minutes, 6 members
ISNM NameZoneRequired ItemRestriction




New Notorious Monsters

Over 20 new standard NMs were added with the July patch, that drop various new pieces of equipment. They can all be found in the Treasures of Aht Urghan areas. The new NMs are listed below, some of which drop new items, and others that are connected to Besieged. If you have further information about these NMs, or any other monsters in ToAU zones, please post it in the Monsters of ToAU discussion topic.

Notorious Monsters
Zone Name Level Family Drops
Bhaflau Thickets Emergent Elm Unknown Treant Arborist Nails, Gloom Claymore
Wajaom Woodlands Zoraal Ja's Pkuucha Unknown Colibri Fowling Earring, Zoraal Ja's Axe
Wajaom Woodlands Jaded Jody Unknown Morbol Jet Seraweels, Jody's Acid, Scogan's Knuckles
Wajaom Woodlands Hydra Unknown Hydra Berserker's Torque, Hydra Fang, Hydra Scale, Orobon Lure
Aydeewa Subterrane Crystal Eater Unknown Funguar
Aydeewa Subterrane Bluestreak Gyugyuroon 82-82 Qiqirn Peacemaker, Qiqirn Collar
Mamook Devout Radol Ja 83-83 Mamool Ja
Mamook Zizzy Zillah Unknown Cockatrice Fencing Bracers, Namikirimaru
Mamook Dragonscaled Bugaal Ja Unknown Mamool Ja Sirius Axe
Mamook Hundredfaced Hapool Ja Unknown Mamool Ja
Mamook Darting Kachaal Ja Unknown Mamool Ja
Mamook Gulool Ja Ja Unknown Mamool Ja
Mamook Carpophagous Puk Unknown Puk
Mount Zhayolm Energetic Eruca 80-80 Crawler Astral Staff, Hanzo Tekko
Mount Zhayolm Ancient Bombs Unknown Cluster
Mount Zhayolm Garharlor the Unruly Unknown Troll Genie Gages, Trance Belt
Mount Zhayolm Garfurlar the Rabid Unknown Troll
Mount Zhayolm Garhorlur the Brutal Unknown Troll
Halvung Big Bomb Unknown Bomb Fire Bomblet, Horrent Mace
Halvung Mythril Mouth Monamaq Unknown Moblin
Halvung Kirlirger the Abhorrent Unknown Troll
Halvung Farlarder the Shrewd Unknown Troll
Halvung Dorgerwor the Astute Unknown Troll
Halvung Gurfurlur the Menacing Unknown Troll
Caedarva Mire Peallaidh Unknown Karakul Nightmare Gloves
Caedarva Mire Zikko Unknown Imp Immortal's Sash, Templar Hammer
Caedarva Mire Ravin Raven Unknown Bird
Arrapago Reef Lamie No.7 Unknown Lamia
Arrapago Reef Lamie No.8 Unknown Lamia
Arrapago Reef Lamie No.9 Unknown Lamia
Arrapago Reef Lamia No.19 Unknown Lamia Exorcist Hose, Templar Mace
Arrapago Reef Merrow No.5 Unknown Merrow
Arrapago Reef Bloody Bones Unknown Skeleton
Arrapago Reef Medusa Unknown Lamia
Ferry Between Mhaura & Al Zahbi Northern Piranu Unknown Orobon Spagyric Nails
Ferry Between Mhaura & Al Zahbi Southern Piranu Unknown Orobon Spagyric Nails
Ferry Between Al Zahbi & Nashmau Proteus Unknown Sea Monk Phantom Fleuret, Shark Necklace
Ferry Between Al Zahbi & Nashmau Almighty Apkallu Unknown Apkallu Sanguine Sword
Zone Name Level Family Drops





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