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Merit Points Abilities
Posted: 2006-07-26 04:59:26
Post here with any data you have about the new Job Abilities, Job Traits, and spells that can be unlocked through the new merit point section.
Merit Points Addition
section of the July 2006 FFXI Patch Compilation of Info for the basic details about what is known so far, for them. We'll keep updating that, as more info is known.
Posted: 2006-07-26 10:52:24
Chivalry converts 150% of TP to MP with 1 merit, so 100TP turns into 150MP.
Posted: 2006-07-26 15:01:01
Assassin Charge does not stack with sneak attack, but it does stack with weaponskill.
Posted: 2006-07-26 18:33:00
Devotion Gives 25% Of Your HP To Someone's Mp!
Posted: 2006-07-26 21:17:18
Formless Strikes is useless if not high def mob (gelatine, turtle, elemental) 3min last, 10min recast.
Posted: 2006-07-27 03:21:01
Thanks for the info, everyone. That data and some other info has been posted in the
Merit Points Addition
section of the compilation of info. Feel free to keep posting more, as details are figured out about these new merit abilities.
Posted: 2006-07-27 06:32:56
Figured I'd chime in, people have figured out basicly what Tomahawk does, it apparently reduces the physical damage penalty of certain weapons (ie: piercing vs bones) versus certain types of mobs.
Posted: 2006-07-27 22:58:32
Invigorate adds 10hp/tick regen after chakra for 24 seconds, so you get +80 for first merit, 240 HP total over 1:12 fully merrited. only downside is that it actually gives the regen buff, so it wont stack with drinks/spells. I have yet to find out if it overwrites regen.
Posted: 2006-07-28 00:46:39
Anyone know if Fealty last longer than 1 min?
Posted: 2006-07-28 15:21:59
Btw Chivalry 300tp caps mp recovered 490 MP cap. I have 588 MP as PLD solo set up and I tried it.
Posted: 2006-08-05 12:19:42
Will work with sneak attack, but will give first strike Sneak Attack damage and give 2 more swings gaurenteed.
Assasin's Charge will guarantee 3 swings, not 3x damage. Tested/Confirmed.
I'm sure Warrior's Charge does the same thing...guarantees next turn will give 2 swings, not 2x damage.
Posted: 2006-08-06 16:54:09
just a quick question, what about blu merits? I haven't been able to find any info on them. Have they been introduced or not yet?
Posted: 2006-08-11 05:50:54
Group 1 merits for BLU, COR and PUP have been added together with the Group 2 merits for the other 15 jobs.
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