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Final Fantasy XI Empty Notorious Monster (ENM) Guide

The ENM battles are a special type of fight that happens in battlefields, providing rewards of experience points and various items. All of these battlefields are in the Chains of Promathia expansion zones; the expansion is required to access any ENM, and some also require the completion of certain Chains of Promathia missions. In many ways the ENMs are similar to BCNM fights, but there are significant differences.

The following rules apply to all ENMs:
  • There are steps that must be taken before a character can enter a battlefield to participate in an ENM. The difficulty of these steps depends on the battlefield where the fight is at; for some, it simply involves talking an NPC in a city, while others require dangerous trips or farming for an item. These prerequisite steps are outlined below, and once a character fulfills them they will recieve a key item which permits entry into an ENM battlefield.
  • The key item obtained from the prerequisite steps is required to enter an ENM. Every character in a group going in must have one of their own; each character must go through the necessary prerequisite steps. The key item is used up upon entering the ENM, so that the prerequisite steps must be taken each time before the ENM can be repeated.
  • A character can go into battles that require a specific key item only once every 5 Earth days; win or lose, the ENM cannot be repeated until 5 days have passed. The countdown for the next allowed entry into a battlefield starts when a character enters an ENM. Most of the battlefields only have multiple ENMs in them, which means that a character must choose between multiple ENMs when they get to the battlefield. The following NPCs provide information on when a character can enter an ENM battlefield again:
  • All of the battlefields are found deep within other areas. If a group of characters who each have the proper key item make their way to the battlefield, they will have the option of selecting the ENM quest. All of the ENMs technically have level limits (so that all buffs are removed when entering an ENM) although many are at level 75, the current character level limit.
  • There is a recommended maximum number of characters for each particular ENM, as listed below. You can take more characters into the ENM than the recommended amount (except for the one that is already at a character limit of 18), but if you have more characters than the recommended amount in the ENM they will each get less experience when the ENM is finished. Naturally, having more characters in an ENM means that there are more people who want a split of the whatever items drop, as well.
  • Winning in an ENM involves defeating a monster or set of monsters before the time limit expires. If character dies in an ENM, they will not lose any experience points from the death. If the characters are successful in the ENM, a armory crate will appear in the battlefield. When the crate is selected, the characters involved in ENM will each immediately gain experience points, (between 2500-4000 exp rewarded depending on the ENM) and a handful of items will be awarded to the party. Only characters which are alive and located near the armory crate will receive the experience; it is important to Raise anyone who may have been defeated, before opening the crate.
  • Official ENM details can be found in the ENM Quest Announcement and the ENM section of the April 20, 2005 Patch Notes.


Prerequisite Steps by ENM Battlefield

There are prerequisite steps that must be taken before a character can enter an ENM battlefield. The ENMs are listed below, with the necessary steps for each one. In general, a character has to go through some of the Chains of Promathia missions in order to access the lower level capped ENMs; the ones that are level 75 can be accessed without any mission work.

Select any ENM to display complete information about the drops and strategies for that ENM.

Battlefield & ENM Battle Prerequisite Steps
Battlefield:
Spire of Holla

ENM Battle:
Simulant
  1. Talk to Venessa in the Ru'Lude Gardens (H-10). If you have completed the first cut-scenes to start the Chains of Promathia missions, she will offer the first three ENMs in Promyvion.
  2. Select the 'Spire of Holla' to receive the Censer of Abandonment key item.
  3. Proceed through Promyvion - Holla normally to the Spire of Holla. You will have the option of entering the ENM battle at the battlefield. This is the same location as the mission battle; you can complete both the ENM and the mission battle while at the Spire of Holla, if you wish.
  4. If you receive a Vision item reward, return to Venessa to exchange it for an earring as listed on the ENM Rewards Exchange chart below.
Battlefield:
Spire of Dem

ENM Battle:
You Are What You Eat
  1. Talk to Venessa in the Ru'Lude Gardens (H-10). If you have completed the first cut-scenes to start the Chains of Promathia missions, she will offer the first three ENMs in Promyvion.
  2. Select the 'Spire of Dem' to receive the Censer of Antipathy key item.
  3. Proceed through Promyvion - Dem normally to the Spire of Dem. You will have the option of entering the ENM battle at the battlefield. This is the same location as the mission battle; you can complete both the ENM and the mission battle while at the Spire of Dem, if you wish.
  4. If you receive a Vision item reward, return to Venessa to exchange it for an earring as listed on the ENM Rewards Exchange chart below.
Battlefield:
Spire of Mea

ENM Battle:
Playing Host
  1. Talk to Venessa in the Ru'Lude Gardens (H-10). If you have completed the first cut-scenes to start the Chains of Promathia missions, she will offer the first three ENMs in Promyvion.
  2. Select the 'Spire of Mea' to receive the Censer of Animus key item.
  3. Proceed through Promyvion - Mea normally to the Spire of Mea. You will have the option of entering the ENM battle at the battlefield. This is the same location as the mission battle; you can complete both the ENM and the mission battle while at the Spire of Mea, if you wish.
  4. If you receive a Vision item reward, return to Venessa to exchange it for an earring as listed on the ENM Rewards Exchange chart below.
Battlefield:
Spire of Vahzl

ENM Battle:
Pulling the Plug
  1. Talk to Venessa in the Ru'Lude Gardens (H-10). If you have completed the Chains of Promathia missions and reached chapter 5 or above, she will offer the option into Promyvion - Vahzl.
  2. Select the 'Spire of Vahzl' to receive the appropriate key item.
  3. Proceed through Promyvion - Vahzl normally to the Spire of Vahzl. You will have the option of entering the ENM battle at the battlefield. This is the same location as the mission battle; you can complete both the ENM and the mission battle while at the Spire of Vahzl, if you wish.
  4. Once you have an Exclusive item reward, return to Venessa to exchange it for the corresponding crafting material or armor item, as listed on the ENM Rewards Exchange chart below.
Battlefield:
Monarch Linn

ENM Battles:
1) Bad Seed
2) Fire in the Sky
3) Beloved of the Atlantes
4) Bugard in the Clouds
  1. Talk to Morangeart in the Tavnazian Safehold (G-10 on the main floor). A character must have reached Chains of Promathia mission, chapter 2-5 or above, to receive access into Monarch Linn.
  2. If you have access, Morangeart will give you the Monarch Beard key item.
  3. Proceed through either Riverne - Site #A01 or Riverne - Site #B01 normally to Monarch Linn; if you have access through Riverne - Site #B01 it can be easier to go through, since only one giant scale is required to get through to the Battlefield in that zone. You will be able to choose one of the ENM battles at the battlefield. This is the same location as the mission battle; you can complete both an ENM and the mission battle while at Monarch Linn, if you wish.
Note that there are four ENMs in this battlefield; a character can enter a specific battlefield for ENMs once every 5 Earth days, so is it possible to complete only one of the four ENMs in Monarch Linn once every 5 days.
Battlefield:
The Shrouded Maw

ENM Battle:
Test Your Mite
  1. Talk to Ghebi Damomohe in Jeuno Lower (Merchant for the Neptune's Spire at I-7). Along with her job as a merchant, Ghebi Damomohe handles matters dealing with Pso'Xja for the Tenshodo. A character must have reached Chains of Promathia mission, chapter 3-5 or above, to receive access into The Shrouded Maw.
  2. Obtain a Florid Stone from the mobs in Pxo'Xja that drop them.
  3. Trade the Florid Stone to Ghebi Dhamomohe; if you have access, she will give you the Astral Covenant key item.
  4. Proceed through the level 40 capped section of Pso'Xja to The Shrouded Maw. You will have the option of entering the ENM battle at the battlefield. This is the same location as the mission battle; you can complete both the ENM and the mission battle while at The Shrouded Maw, if you wish.
Battlefield:
Mine Shaft #2716

Sylvan Stone ENM:
Bionic Bug

Gambling ENMs:
1) Automaton Assault
2) Pulling The Strings
The ENMs in Mine Shaft #2716 are unusual, in that there are two sets of prerequisite steps. They both involve Twinkbrix in Oldton Movalpolos. To get into the Automaton Assault or Pulling The Strings ENMs, you gamble gil with Twinkbrix; to get into the Bionic Bug ENM, you bring him a Sylvan Stone. Note that these prerequisite steps are mutually exclusive: when you have the key item that allows access into the Automaton Assault or Pulling The Strings ENMs, you cannot enter the Bionic Bug ENM, and vice-versa. Since these ENMs work off of different key items and prerequiste steps, they are on different timers; a character can go to Bionic Bug and then Automaton Assault or Pulling The Strings before 5 days have passed.


Prerequisite Steps for Automaton Assault and Pulling The Strings:
  1. Talk to Twinkbrix in Oldton Movalpolos (E-13).
  2. Give Twinkbrix between 1-10000 gil, to have a chance at getting the key item required to go into the fight. When given gil, he will roll two 50-sided dice, and you must beat him by rolling between 2 and X. X is based on how much you trade him; trading 2,000g will roll between 2 and 10; trading him 10,000g to roll between 2-50. If you do not get the key item the first time, you will have to keep paying him gil until you roll more than him.
  3. Once you have the key item, you can go to Mine Shaft #2716 yourself, using the furnace hatches in Newton and the three levers in Oldton. Or you can pay him another 2000 gil for him to teleport you directly to the battlefield. You will have the option of entering Automaton Assault or Pulling The Strings at the battlefield.

Prerequisite Steps for Bionic Bug:
  1. Talk to Twinkbrix in Oldton Movalpolos (E-13).
  2. Obtain a Sylvan Stone from the mobs that drop it in Newton Movalpolos.
  3. Trade the Sylvan Stone to Twinkbrix, for the appropriate key item.
  4. Go through Oldon Movalpolos into Newton Movalpolas, and to Mine Shaft #2716. You cannot use any of the shortcuts to get into Mine Shaft #2716 for this ENM; you have to go in using the furnace hatches in Newton and the three levers in Oldton. You will have the option of entering Bionic Bug at the battlefield.
Battlefield:
Bearclaw Pinnacle

ENM Battles:
1) Brothers
2) Follow the White Rabbit
3) Holy Cow
4) When Hell Freezes Over
  1. Talk to Zebada in Uleguerand Range (F-12). He will give you a Cotton Pouch item.
  2. Go all the way around the circle of the zone, to the north-western corner of F-9. Slide down the slope here; you can direct yourself slightly as you go down, and if you try to run up the slope as you go, it will give you more time to direct yourself. You want to end up on a ledge in the north-eastern corner of E-9; as you slide down, you will naturally be pulled to the left, so push yourself a bit to the right, if you started right at the corner. (One easy way to do this is to have just one character with Tractor run through and slide down the slope, and then everyone else die in front of the cave, and get Tractored up and Raised inside the front of the cave.) Past a few slimes in the cave, you will find a pond in the back of the cave. Trade the Cotton Pouch to it, to recieve the Chamneat Ice item.
  3. Return to Zebada and trade the Chamneat Ice to him, to receive the Zephyr Fan key item.
  4. Follow the directions in the specific ENM battle guide to the place to enter for the ENM battle; all of the ENM battles are in Bearclaw Pinnacle, but they each have their own entrance through Uleguerand Range.
Note that there are four ENMs in this battlefield; a character can enter a specific battlefield for ENMs once every 5 Earth days, so is it possible to complete only one of the four ENMs in Bearclaw Pinnacle once every 5 days.
Battlefield:
Boneyard Gully

ENM Battles:
1) Like the Wind
2) Sheep in Antlion's Clothing
3) Shell We Dance?
4) Totentanz
  1. Talk to Jakaka in Attohwa Chasm (G-10). He will give you a Flaxen Pouch.
  2. Climb the mountain of Parrademo Tor in Attohwa Chasm, and trade the pouch to the Cradle of Rebirth at the top (J-9), to receive the Parradamo Stones. Note that you can complete Chains of Promathia mission 3-3B3, which also requires reaching the Cradle of Rebirth, at the same time.
  3. Return to Jakaka and trade him the Parradamo Stones to receive the Miasma Filter key item.
  4. Proceed through Attohwa Chasm to Boneyard Gully. You will be able to choose one of the ENM battles at the battlefield.
Note that there are four ENMs in this battlefield; a character can enter a specific battlefield for ENMs once every 5 Earth days, so is it possible to complete only one of the four ENMs in Boneyard Gully once every 5 days.



ENM Rewards Exchange

The four ENMs within the Promyvion Spire zones provide rewards that must be exchanged, in order to obtain useful items. The charts below list to the Rare/Exclusive items that come from the ENMs, and the corresponding final armor or crafting materials that they are turned into. These are exchanged by Venessa in the Ru'Lude Gardens (H-10); just trade her one of the Exclusive items from the ENM, and she provides you with the final reward.


ENM in the Spire of Dem, Holla, Mea: The ENMs in the first three Promyvion Spires (Dem, Holla, Mea) occasionally reward Vision items that can be exchanged by Venessa for level 35 earrings, usable by all jobs. The chart below lists the final earring reward, the required Vision, and the ENM Spire that can load each Vision item.

Earring Holla Dem Mea Required Vision
Augmenting Earring
Rare
  • Enhancing Magic Skill +3
O Valiant Vision
Buckler Earring
Rare
  • Shield Skill +3
O Violent Vision
Dark Earring
Rare
  • Dark Magic Skill +3
O Painful Vision
Divine Earring
Rare
  • Divine Magic Skill +3
O Audacious Vision
Elemental Earring
Rare
  • Elemental Magic Skill +3
O Pretentious Vision
Enfeebling Earring
Rare
  • Enfeebling Magic Skill +3
O Timorous Vision
Evasion Earring
Rare
  • Evasion Skill +3
O Vernal Vision
Guarding Earring
Rare
  • Guard Skill +3
O Solemn Vision
Healing Earring
Rare
  • Healing Magic Skill +3
O Vivid Vision
Ninjutsu Earring
Rare
  • Ninjutsu Skill +3
O Malicious Vision
Parrying Earring
Rare
  • Parrying Skill +3
O Punctilious Vision
Singing Earring
Rare
  • Singing Skill +3
O Endearing Vision
String Earring
Rare
  • String Instrument Skill +3
O Venerable Vision
Summoning Earring
Rare
  • Summoning Magic Skill +3
O Brilliant Vision
Wind Earring
Rare
  • Wind Instrument Skill +3
O Pristine Vision
Earring Holla Dem Mea Required Vision


ENM in the Spire of Vahzl: The Pulling the Plug ENM in the Spire of Vahzl rewards Exclusive items that must be exchanged by Venessa for items that can be sold or used. The Image items are turned into crafting items which can be used to synthesize high level equipment; the Vision items are turned directly into armor items.

Final Item Exclusive Item from ENM
Habu Skin Grave Image
Oversized Fang Ancient Image
Rheiyoh Leather Valorous Image
Super Cermet Virgin Image
Tiger Eye Beatific Image
Toreador's Ring Impetuous Vision
Safety Mantle Snide Vision
Astral Rope Tenuous Vision



ENM List
NameZoneLevel CapTime LimitRecommended Members
Brothers Bearclaw Pinnacle
75
30
6
Follow the White Rabbit Bearclaw Pinnacle
75
30
6
Holy Cow Bearclaw Pinnacle
75
30
6
When Hell Freezes Over Bearclaw Pinnacle
75
15
6
Like the Wind Boneyard Gully
75
15
3
Sheep in Antlion's Clothing Boneyard Gully
75
15
6
Shell We Dance? Boneyard Gully
75
30
12
Totentanz Boneyard Gully
75
30
18
Automaton Assault Mine Shaft #2716
60
15
3
Pulling The Strings Mine Shaft #2716
60
15
1
Bionic Bug Mine Shaft #2716
75
30
6
Bad Seed Monarch Linn
40
30
6
Fire in the Sky Monarch Linn
40
15
3
Beloved of the Atlantes Monarch Linn
50
30
6
Bugard in the Clouds Monarch Linn
50
15
3
You Are What You Eat Spire of Dem
30
30
6
Simulant Spire of Holla
30
30
6
Playing Host Spire of Mea
30
30
6
Pulling the Plug Spire of Vahzl
50
30
6
Test Your Mite The Shrouded Maw
40
30
6
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