Home
News Highlights
Older News
FFXI Guides
Items
Armor
Weapons
Food
Conquest Points
Furniture
Abjuration
Advanced Search
Quests
Missions
Mini-Quests
Mobs
NM Guide
NPC/Merchant
Merchants Guide
Regional Merchants
Zones
ENM
BCNM
FFXI Map Locations
Chests & Coffers
Guild Recipes
Recipes by Guild
Gardening
Chocobo Digging
Fishing
Excavating
Harvesting
Logging
Mining
Spells
Display by Job
Weaponskills
Skill Limits
Fame Tips and Titles
FFXI Links
Submit Feedback
About
User Account
Total: 405107707
Today: 2603
Yesterday: 26313
Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570
PlayOnline Development News: April-June 2007
Posted by: Cuer - Sat Apr 28th, 2007 08:38 am EDT
From the
Official FFXI Site
(June 1):
Item Changes and Additions
In the upcoming version update, we plan to introduce a multitude of items and synthesis recipes that will open the door to new weapons and armor with graphics unlike anything you've ever seen before! We will also be giving players another chance to obtain the rewards from selected quests and missions they have already completed.
New Items
Here is a selection of the new weapons and armor to be found in the next version update. How will these powerful items be obtained, and what wondrous properties will they possess...?
Existing Rewards
In answer to requests from many players, a number of rewards will once again become available. This change will be put into effect for selected quests and missions with multiple reward choices, such as Divine Might, Apocalypse Nigh, and the Chains of Promathia storyline. We hope that players who have accidentally discarded a valuable item or those who wish to change their choice of reward will take full advantage of this opportunity!
Official PlayOnline Announcement
From the
Official FFXI Site
(May 30):
Merit Point Adjustments
In the soon-to-be released version update, we plan to introduce "Group 2" abilities for the blue mage, corsair, and puppetmaster jobs. We will also be increasing the maximum limit for point allocation in the "Combat Skills" and "Magic Skills" merit point categories for all jobs.
Click
here
for details.
Official PlayOnline Announcement
From the
Official FFXI Site
(May 28):
Einherjar
A new, massively multiplayer battlefield is in the works for the upcoming version update. The following is a brief outline on the new, multi-faceted feature:
Concept
Einherjar is an ever-changing multiplayer battlefield based in the Hazhalm Training Grounds. Because the monsters appearing in the dungeons will differ with each visit, a balanced party consisting of skilled, high-level players is recommended to clear these challenging missions.
Participation
6 to 36 players, level 60 and above, can enter each chamber of the Hazhalm Testing Grounds. An item similar to the hourglass used for Dynamis will allow parties to reserve one of the multiple areas, and will be required for entry. No previous Aht Urhgan missions need to be completed before participating.
Battles
After a party chooses a room, they will have 30 minutes to wipe out all the enemies before being teleported back out of the area. This time limit cannot be extended. Each area consists of a large room filled with several weak monsters, and one powerful boss monster. Parties must eliminate all the monsters in the area for the mission to be considered complete. Clearing all the chambers will grant players access to the final area where they will finally learn the secrets that lie deep in the bowels of Hazhalm.
Rewards
An Assault-like system is planned, where points earned in the Training Grounds can be used to purchase various items. The monsters lurking within Hazhalm will also drop rare items that cannot be obtained anywhere else in Vana'diel.
Official PlayOnline Announcement
From the
Official FFXI Site
(May 23):
New Assault Missions and Mercenary Rank!
A new mercenary officer rank will be awarded to players that complete the new promotion quest to be added in the upcoming version update.
What unusual trials await as you strive to enter the upper hierarchy of Salaheem's Sentinels?
New Assault Missions
We plan to introduce five new missions to challenge players who have entered the mercenary officer ranks.
Here's a sneak preview of what lies in store:
- Wake the Puppet
During a previous mission to eliminate the Undead Swarm presence from Periqia, the Imperial forces were forced to abandon a valuable automaton upon their retreat. You are to infiltrate the area, locate the machine, and return it to Al Zahbi.
- Red Versus Blue
Joint battle exercises are to be carried out between the Immortals (blue) and the Inexorables (red). You have been assigned to assist the blue team. The first side to defeat the leader of the other will be declared victor.
These new Assault missions will provide an interesting and difficult challenge for even the most experienced mercenary!
Report to the Commissions Agency for duty!
Official PlayOnline Announcement
From the
Official FFXI Site
(May 18):
Chains of Promathia Battlefield Adjustments
In response to many player requests, we are planning to adjust the difficulty of the Chains of Promathia missions in the upcoming version update, as well as introduce a new experience point reward upon the completion of a mission battlefield.
Adjustments to Difficulty
Particularly challenging Chains of Promathia battlefields, such as those that appear in the Promyvion areas (Holla, Dem, Mea, Vahzl), and the missions "Flames for the Dead" and "The Warrior's Path", will have their difficulty level toned down. These adjustments will include changes to monster level and placement.
We also hope that the following changes to items used specifically against Chains of Promathia enemies will encourage players to brave the dangers found in the mission battlefields.
-Rare/Ex Properties
The special items introduced for use against enemies found within the Chains of Promathia battlefields will have their "Ex" properties removed, allowing these items, such as psychoanima and mistmelt, to be put up for auction. Certain items will also have the "Rare" property removed, allowing players to carry multiples of the same item.
Experience Point Rewards
After changes made in the March 8 version update, players no longer lose experience when being KO'd within a Chains of Promathia mission battlefield. In the upcoming version update, players will also be rewarded with experience points (or limit points) upon the successful completion of a battlefield. The experience point reward will be slightly less than the amount received for ENM quests, but it will be possible for players to obtain this new reward once every Earth day. These changes will provide a tangible benefit for those who have completed a Chains of Promathia battlefield and wish to aid other players with their first attempts.
Official PlayOnline Announcement
From the
Official FFXI Site
(April 27):
June Version Update
The next version update for FINAL FANTASY XI is scheduled to take place in early June. Players can look forward to a new, large-scale battle system, as well as additional Assault Missions, Aht Urhgan missions, quests, monsters, merit point abilities, and more!
Keep on eye on Topics for the latest details!
Previous News Item
Next News Item
Sponsors
Order:
Final Fantasy XI Online: Wings of the Goddess Expansion Pack (PC)
(PS2)
(XBOX 360)
somepage.com privacy policy
All original content and graphics © 2004-2010 Somepage.com, Inc.. All FFXI content and images © 2002-2010 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd..