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Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Gigant Mantle
70
HP +80
All
Goshisho's Scythe
70
Additional Effect vs Undead: Accuracy +7
BST/DRK/WAR
Gunner's Mantle
70
Attack -10
Ranged Accuracy -10
Ranged Attack +20
All
Hades Sainti
70
Accuracy +7
Evasion +7
Subtle Blow +7
Enmity +7
BST/MNK/NIN/PUP/WAR
Hades Sainti +1
70
Accuracy +9
Evasion +9
Subtle Blow +9
Enmity +9
BST/MNK/NIN/PUP/WAR
Heavy Cuirass
70
Agility -5
Resist vs. Ice -20
DRK/PLD/WAR
Hedgehog Bomb
70
MP +30
Enmity -1
All
Hickory Shield
70
Strength +3
Dexterity -6
Agility -6
BST/DRK/PLD/SAM/THF
WAR
Horrent Mace
70
Latent Effect: Accuracy +10
Latent Effect: Attack +10
DRK/WAR
Hrotti
70
Resist vs. Fire +15
Resist vs. Water -15
Breath Damage Taken -10%
Enhances Dragon Killer Effect
DRK/PLD/WAR
Hydra Boots
70
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
Fellow: HP+10 MP+10 DEX+2
All
Hydra Brayettes
70
HP -30
MP +30
Accuracy +3
Enmity +6
DRK/PLD/WAR
Hydra Cap
70
Fellow: HP+10 MP+10 INT+2
All
Hydra Harness
70
Enchantment: Attack+25 Ranged Attack+25
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Haubert
70
HP -20
MP +20
Accuracy +10
Enmity +9
Enchantment: Adds 'Refresh' Effect
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
DRK/PLD/WAR
Hydra Hose
70
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
Fellow: HP+20 MP+20 VIT+2
All
Hydra Mittens
70
Enchantment: Accuracy +15 Ranged Accuracy +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Moufles
70
HP -18
MP +18
Accuracy +4
Enmity +6
DRK/PLD/WAR
Hydra Salade
70
HP -20
MP +20
Accuracy +5
Enmity +7
DRK/PLD/WAR
Hydra Sollerets
70
HP -35
MP +35
Accuracy +4
Enmity +4
DRK/PLD/WAR
Hydra Spats
70
Enchantment: Evasion +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tiara
70
Enchantment: Potency
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tights
70
Enchantment: Haste
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Imperial Bow
70
DRK/PLD/RNG/SAM/WAR
Jaeger Mantle
70
Attack -10
Ranged Accuracy +20
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jeweled Collar
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Joyeuse
70
Resist vs. Dark +14
Occasionally Attacks Twice
BRD/COR/DRG/PLD/RDM
WAR
Juggernaut
70
HP +18
Strength +3
Agility -3
Attack +30
BST/WAR
Jungle Rope
70
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
HP +45
Strength +4
Mind -4
All
Kabura Arrow
70
Ranged Accuracy +3
Additional Effect: Silence
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
King Maker
70
MP +20
Charisma +5
BST/DRK/WAR
Kriegsbeil
70
Agility +5
Ranged Accuracy +4
Ranged Attack +8
BST/DRK/RNG/WAR
Kubira Beads
70
Strength +4
Dexterity +4
Damage Taken +5%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Lamiabane
70
Latent Effect: Enhances 'Magic Attack Bonus'
Enchantment: Adds 'Refresh' Effect
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1h>
All
Maat's Cap
70
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mamoolbane
70
Latent Effect: Accuracy +6
Enchantment: Evasion +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
Marid Ancus
70
BST/DRK/RNG/WAR
Mercenary's Dastanas
70
Ranged Accuracy +8
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Mercenary's Mantle
70
Enhances Resist Stun Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Mercenary's Ring
70
Vitality +5
All
Mercenary's Subligar
70
Enhances Resist Petrification Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Merman's Ring
70
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Mighty Bow
70
Ranged Accuracy +5
Windsday: Resist vs. Wind +15
Windsday: Damage 63
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Mighty Cudgel
70
Intelligence +1
Mind +1
Firesday: Intelligence +9
Firesday: Mind +9
Firesday: Resist vs. Fire +15
BLM/BLU/MNK/PLD/SMN
WAR/WHM
Morgana's Choker
70
Strength -2
Dexterity -2
Mind +5
Convert HP to MP +40
All
Musical Earring
70
Evasion +5
String Instrument Skill +5
Wind Instrument Skill +5
All
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