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Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Hydra Boots
70
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
Fellow: HP+10 MP+10 DEX+2
All
Hydra Cap
70
Fellow: HP+10 MP+10 INT+2
All
Hydra Harness
70
Enchantment: Attack+25 Ranged Attack+25
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Hose
70
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
Fellow: HP+20 MP+20 VIT+2
All
Hydra Mittens
70
Enchantment: Accuracy +15 Ranged Accuracy +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Spats
70
Enchantment: Evasion +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tiara
70
Enchantment: Potency
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tights
70
Enchantment: Haste
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Imperial Bow
70
DRK/PLD/RNG/SAM/WAR
Jaeger Mantle
70
Attack -10
Ranged Accuracy +20
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jeweled Collar
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Jungle Rope
70
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
HP +45
Strength +4
Mind -4
All
Kabura Arrow
70
Ranged Accuracy +3
Additional Effect: Silence
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Kamewari
70
Accuracy +5
Additional Effect vs Arcana: Critical Hit Rate +7%
SAM
Kosetsusamonji
70
NIN/SAM
Kubira Beads
70
Strength +4
Dexterity +4
Damage Taken +5%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Kumokirimaru
70
Enhances 'Zanshin' Effect
Critical Hit Rate +5%
Additional Effect vs Vermin: Critical Hit Rate +8%
SAM
Kyudogi
70
Ranged Accuracy +7
Ranged Attack +7
Evasion +7
Enhances Resist Blind Effect
Magic Damage Taken -2%
RNG/SAM
Kyudogi +1
70
Ranged Accuracy +9
Ranged Attack +9
Evasion +9
Enhances Resist Blind Effect
Magic Damage Taken -2%
RNG/SAM
Lamiabane
70
Latent Effect: Enhances 'Magic Attack Bonus'
Enchantment: Adds 'Refresh' Effect
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1h>
All
Maat's Cap
70
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mamoolbane
70
Latent Effect: Accuracy +6
Enchantment: Evasion +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mercenary's Boots
70
Attack +5
DRK/DRG/SAM
Mercenary's Dastanas
70
Ranged Accuracy +8
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Mercenary's Mantle
70
Enhances Resist Stun Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Mercenary's Ring
70
Vitality +5
All
Mercenary's Subligar
70
Enhances Resist Petrification Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Mercenary's Turban
70
Enmity -4
BST/DRK/DRG/RNG/SAM
Merman's Ring
70
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Mighty Bow
70
Ranged Accuracy +5
Windsday: Resist vs. Wind +15
Windsday: Damage 63
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Morgana's Choker
70
Strength -2
Dexterity -2
Mind +5
Convert HP to MP +40
All
Murasame
70
HP -5%
Resist vs. Fire +15
Additional Effect: Water Damage
NIN/SAM
Musical Earring
70
Evasion +5
String Instrument Skill +5
Wind Instrument Skill +5
All
Ocean Rope
70
MP +45
Strength -4
Intelligence +4
All
Ocean Sash
70
HP +45
Strength +4
Intelligence -4
All
Optical Hat
70
Accuracy +10
Ranged Accuracy +10
Evasion +10
All
Palladium Dagger
70
Ranged Attack +5
Parrying Skill +5
Counter +1
Additional Effect: Wind Damage
BLM/BRD/BST/DRK/DRG
NIN/PLD/RDM/RNG/SAM
SMN/THF/WAR
Paralysis Arrow
70
Additional Effect: Paralysis
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Picaroon's Shield
70
Strength +4
Dexterity -5
Agility -5
BST/DRK/PLD/SAM/THF
WAR
Pixie Earring
70
Dexterity +3
All
Rapture Earring
70
MP +10
MP Regeneration While Healing +1
All
Ridill
70
Occasionally attacks 2 to 3 times
BST/DRK/RNG/SAM/THF
WAR
Ritter Gorget
70
HP +25
Evasion +5
Enmity +3
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Ronin Earring
70
Latent Effect: Magic Damage Taken -20%
SAM
Rosenbogen
70
HP +10
Vitality +3
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Rosenbogen +1
70
HP +12
Vitality +4
Ranged Accuracy +3
BST/DRK/NIN/PLD/RDM
RNG/SAM/THF/WAR
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