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Items: 9505
Mobs: 4024
Recipes: 3285
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Quests: 570
Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Fenrir's Cape
70
During Day Only: Defense +10
During Night Only: Enmity +3
All
Fenrir's Earring
70
During Day Only: Attack +10
During Night Only: Ranged Attack +10
All
Fenrir's Stone
70
During Day Only: HP +30
During Night Only: Evasion +10
All
Fenrir's Torque
70
During Day Only: MP +30
During Night Only: Enmity -3
All
Forest Rope
70
MP +60
Dexterity -4
Intelligence +4
All
Forest Sash
70
HP +30
Dexterity +4
Intelligence -4
All
Gem Sainti
70
Accuracy +3
Evasion +2
Automaton: Max HP Boost
PUP
Gigant Mantle
70
HP +80
All
Gleeman's Cape
70
HP +20
MP -20
Vitality -5
Intelligence +5
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Gunner's Mantle
70
Attack -10
Ranged Accuracy -10
Ranged Attack +20
All
Hades Sainti
70
Accuracy +7
Evasion +7
Subtle Blow +7
Enmity +7
BST/MNK/NIN/PUP/WAR
Hades Sainti +1
70
Accuracy +9
Evasion +9
Subtle Blow +9
Enmity +9
BST/MNK/NIN/PUP/WAR
Hedgehog Bomb
70
MP +30
Enmity -1
All
Hydra Boots
70
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
Fellow: HP+10 MP+10 DEX+2
All
Hydra Cap
70
Fellow: HP+10 MP+10 INT+2
All
Hydra Hose
70
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
Fellow: HP+20 MP+20 VIT+2
All
Jeweled Collar
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Jungle Rope
70
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
HP +45
Strength +4
Mind -4
All
Lamiabane
70
Latent Effect: Enhances 'Magic Attack Bonus'
Enchantment: Adds 'Refresh' Effect
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1h>
All
Maat's Cap
70
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mamoolbane
70
Latent Effect: Accuracy +6
Enchantment: Evasion +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mercenary's Ring
70
Vitality +5
All
Mercenary's Trousers
70
Enhances Effect of 'Spikes' Spells
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Merman's Ring
70
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Morgana's Choker
70
Strength -2
Dexterity -2
Mind +5
Convert HP to MP +40
All
Musical Earring
70
Evasion +5
String Instrument Skill +5
Wind Instrument Skill +5
All
Ocean Rope
70
MP +45
Strength -4
Intelligence +4
All
Ocean Sash
70
HP +45
Strength +4
Intelligence -4
All
Optical Hat
70
Accuracy +10
Ranged Accuracy +10
Evasion +10
All
Pahluwan Katars
70
DRK/MNK/PUP/RDM/WAR
Pixie Earring
70
Dexterity +3
All
Platinum Bangles
70
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Platinum Bangles +1
70
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Rapture Earring
70
MP +10
MP Regeneration While Healing +1
All
Rune Baghnakhs
70
Latent Effect: Strength +7
Latent Effect: Counter +1
BLM/BRD/BLU/BST/DRK
MNK/NIN/PUP/RDM/SMN
THF/WAR
Star Sash
70
MP +15
Spell Interruption Rate -8%
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Stealth Earring
70
Ninjutsu Skill +5
Enhances Resist Silence Effect
All
Steppe Rope
70
MP +30
Strength -4
Mind +4
All
Steppe Sash
70
HP +60
Vitality +4
Mind -4
All
Tarutaru Sash
70
MP +10
Spell Interruption Rate -6%
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Trollbane
70
Latent Effect: Increases Rate of Critical Hits
Enchantment: Vitality +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
Uggalepih Pendant
70
MP +20
Latent Effect: Magic Attack Bonus
All
Volunteer's Belt
70
Spell Interruption Rate -8%
BLM/BRD/BLU/PLD/PUP
RDM/RNG/SMN/WAR/WHM
Volunteer's Brais
70
MP +20
Accuracy +6
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Volunteer's Earring
70
Enhances Resist Charm Effect
All
Volunteer's Khud
70
MP Regeneration While Healing +2
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
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