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Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Item List
Name Lvl EffectsJobs
Coeurl Cesti 52
  • Dexterity +1
  • Agility +1
  • Accuracy +3
BST/DRK/MNK/PLD/RDM
RNG/THF/WAR
Gaia Doublet 52
  • Vitality +4
  • Resist vs. Earth +10
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Gaia Doublet +1 52
  • Vitality +5
  • Resist vs. Earth +12
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Gallant Leggings 52
  • HP +15
  • Charisma +5
  • Shield Skill +10
  • Enhances Holy Circle Effect
PLD
Ice Gauntlets 52
  • Strength +4
  • Vitality +4
  • Accuracy +4
  • MP Regeneration While Healing +1
  • Physical Damage: 'Ice Spikes' Effect
DRK/PLD
Iron Musketeer's Cuirass +1 52
  • Vitality +1
  • Inside of Nation Controlled Area: Evasion +6
DRK/PLD/WAR
Iron Musketeer's Cuirass +2 52
  • Vitality +1
  • Inside of Nation Controlled Area: Evasion +7
DRK/PLD/WAR
Iron Musketeer's Cuisses +1 52
  • Agility +2
  • Inside of Nation Controlled Area: Strength +3
DRK/PLD/WAR
Iron Musketeer's Cuisses +2 52
  • Agility +2
  • Inside of Nation Controlled Area: Strength +4
DRK/PLD/WAR
Master Shield 52
  • Shield Skill +10
BST/PLD/RDM/SAM/THF
WAR/WHM
Melody Earring 52
  • Charisma +1
  • Latent Effect: Evasion Skill +5
All
Melody Earring +1 52
  • Charisma +2
  • Latent Effect: Evasion Skill +6
All
Musketeer's Sword +1 52
  • Outside of Nation Controlled Area: MP +18
BRD/COR/DRG/PLD/RDM
WAR
Musketeer's Sword +2 52
  • Outside of Nation Controlled Area: MP +20
BRD/COR/DRG/PLD/RDM
WAR
Royal Knight Army Lance +1 52
  • Outside of Nation Controlled Area: Attack +8
DRG/PLD/SAM/WAR
Royal Knight Army Lance +2 52
  • Outside of Nation Controlled Area: Attack +9
DRG/PLD/SAM/WAR
Royal Knight Army Shield +1 52
  • Strength +2
  • Mind +1
  • Inside of Nation Controlled Area: Strength +3
DRK/PLD
Royal Knight Army Shield +2 52
  • Strength +2
  • Mind +1
  • Inside of Nation Controlled Area: Strength +4
DRK/PLD
Royal Knight's Belt +1 52
  • Strength +2
  • Dexterity +2
  • Agility +2
  • Intelligence +2
  • Mind +2
  • Charisma +2
  • Inside of Nation Controlled Area: Ranged Attack +5
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Royal Knight's Belt +2 52
  • Strength +2
  • Dexterity +2
  • Agility +2
  • Intelligence +2
  • Mind +2
  • Charisma +2
  • Inside of Nation Controlled Area: Ranged Attack +6
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Royal Knight's Cloak +1 52
  • Cannot Equip Headgear
  • Resist vs. Light +13
  • Resist vs. Dark +13
  • Inside of Nation Controlled Area: Agility +3
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Royal Knight's Cloak +2 52
  • Cannot Equip Headgear
  • Resist vs. Light +14
  • Resist vs. Dark +14
  • Inside of Nation Controlled Area: Agility +4
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Royal Knight's Mufflers +1 52
  • Accuracy +3
  • Inside of Nation Controlled Area: Ranged Accuracy +5
BST/DRK/NIN/PLD/SAM
WAR
Royal Knight's Mufflers +2 52
  • Accuracy +3
  • Inside of Nation Controlled Area: Ranged Accuracy +6
BST/DRK/NIN/PLD/SAM
WAR
Royal Knight's Sollerets +1 52
  • Agility +2
  • Inside of Nation Controlled Area: Vitality +3
BST/DRK/NIN/PLD/SAM
WAR
Royal Knight's Sollerets +2 52
  • Agility +2
  • Inside of Nation Controlled Area: Vitality +4
BST/DRK/NIN/PLD/SAM
WAR
Super Ribbon 52
  • HP +5
  • MP +5
  • Strength +1
  • Dexterity +1
  • Vitality +1
  • Agility +1
  • Intelligence +1
  • Mind +1
  • Charisma +1
  • Accuracy +1
  • Attack +1
  • Ranged Accuracy +1
  • Ranged Attack +1
  • Evasion +1
All
Tactician Magician's Espadon +1 52
  • Attack +12
  • Outside of Nation Controlled Area: HP +18
DRK/PLD/WAR
Tactician Magician's Espadon +2 52
  • Attack +12
  • Outside of Nation Controlled Area: HP +20
DRK/PLD/WAR
Temple Knight Army Shield +1 52
  • Strength +1
  • Mind +2
  • Inside of Nation Controlled Area: Vitality +3
DRK/PLD
Temple Knight Army Shield +2 52
  • Strength +1
  • Mind +2
  • Inside of Nation Controlled Area: Vitality +4
DRK/PLD
Temple Knight Army Sword +1 52
  • Outside of Nation Controlled Area: Dexterity +3
DRK/PLD/RDM/WAR
Temple Knight Army Sword +2 52
  • Outside of Nation Controlled Area: Dexterity +4
DRK/PLD/RDM/WAR
Torama Cesti 52
  • Dexterity +2
  • Agility +2
  • Accuracy +5
BST/DRK/MNK/PLD/RDM
RNG/THF/WAR
Twinthread Obi 52
  • Mind +2
  • Enhances Resist Poison Effect
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Twinthread Obi +1 52
  • Mind +3
  • Spell Interruption Rate -8%
  • Enhances Resist Poison Effect
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Darksteel Knife 53BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Darksteel Knife +1 53BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Flagellant's Rope 53
  • Agility +1
  • Resist vs. Wind +3
  • While Paralyzed: Haste +8%
All
Glorious Sword 53
  • Resist vs. Light +12
  • Additional Effect: Light Damage
DRK/PLD/WAR
Lightning Mantle 53
  • Resist vs. Lightning +6
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Monsoon Spear 53
  • Rainy Weather: Accuracy +10
DRG/PLD/SAM/WAR
Thundercloud 53
  • Dexterity +3
  • Resist vs. Ice +11
  • Resist vs. Earth -11
  • Resist vs. Lightning +11
  • Additional Effect: Lightning Damage
DRG/PLD/SAM/WAR
Venom Knife 53
  • Additional Effect: Poison
BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Venom Knife +1 53
  • Additional Effect: Poison
BRD/COR/DRK/DRG/NIN
PLD/PUP/RNG/SAM/THF
WAR
Allure Ring 54
  • Charisma +4
  • Resist vs. Light +8
All
Allure Ring +1 54
  • Charisma +4
  • Resist vs. Light +9
All
Aquamarine Ring 54
  • Mind +3
  • Resist vs. Water +7
All
Ashura Necklace 54
  • Strength +1
  • Dexterity +1
  • Vitality +1
  • Agility +1
All
Celerity Ring 54
  • Agility +4
  • Resist vs. Wind +8
All
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