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Items: 9505
Mobs: 4024
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Final Fantasy XI Item List
Name Lvl EffectsJobs
Acid Claws 41
  • Additional Effect: Weakens Defense
DRK/NIN/THF
Corrosive Claws 41
  • Additional Effect: Weakens Defense
DRK/NIN/THF
Greatsword 41DRK/PLD/WAR
Greatsword +1 41DRK/PLD/WAR
Gust Sword 41
  • Additional Effect with Wind Fan: Wind Damage
DRK/PLD/WAR
Gust Sword +1 41
  • Additional Effect with Wind Fan: Wind Damage
DRK/PLD/WAR
Inferno Sabots 41
  • MP +10
  • During New Moon Only: Intelligence +1
  • During New Moon Only: Dark Magic Skill +3
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Inferno Sabots +1 41
  • MP +13
  • During New Moon Only: Intelligence +2
  • During New Moon Only: Dark Magic Skill +5
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Melt Claws 41
  • Additional Effect: Weakens Defense
  • Enchantment: Weakens Defense
    <Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 10m>
DRK/NIN/THF
Mythril Claws 41BST/DRK/MNK/NIN/PUP
WAR
Mythril Claws +1 41BST/DRK/MNK/NIN/PUP
WAR
Palmer's Bangles 41
  • Enchantment: Gilfinder
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 1m>
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Quick Belt 41
  • HP -15
  • Haste +2%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Rain Hat 41
  • MP +20
  • Mind +2
  • Charisma +2
  • Rainy Weather: Adds 'Regen' Effect
All
Silver Bangles 41BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Silver Bangles +1 41BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Voyager Sallet 41
  • Strength +3
  • Dexterity +4
All
Adept's Rope 42
  • HP +8
  • MP +8
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Assailant's Ring 42
  • Attack +5
All
Avenger's Earring 42
  • Counter +1
All
Clay Amulet 42
  • Resist vs. Earth +11
All
Mythril Zaghnal 42BST/DRK/WAR
Mythril Zaghnal +1 42BST/DRK/WAR
Shotel 42
  • Accuracy +2
  • Shield Skill -5
BLU/DRK/DRG/PLD/SAM
THF/WAR
Shotel +1 42
  • Accuracy +3
  • Shield Skill -3
BLU/DRK/DRG/PLD/SAM
THF/WAR
Combat Caster's Axe +1 43
  • Attack +5
  • Outside of Nation Controlled Area: Dexterity +2
BST/DRK/RNG/WAR
Combat Caster's Axe +2 43
  • Attack +5
  • Outside of Nation Controlled Area: Dexterity +3
BST/DRK/RNG/WAR
Combat Caster's Scimitar +1 43
  • Accuracy +3
  • Attack +5
  • Outside of Nation Controlled Area: MP +14
BLU/DRK/SAM/THF/WAR
Combat Caster's Scimitar +2 43
  • Accuracy +3
  • Attack +5
  • Outside of Nation Controlled Area: MP +16
BLU/DRK/SAM/THF/WAR
Heater Shield 43DRK/PLD
Heater Shield +1 43DRK/PLD
Iron Musketeer's Armet +1 43
  • Vitality +2
  • Inside of Nation Controlled Area: MP +14
DRK/PLD/WAR
Iron Musketeer's Armet +2 43
  • Vitality +2
  • Inside of Nation Controlled Area: MP +16
DRK/PLD/WAR
Iron Musketeer's Gauntlets +1 43
  • Ranged Accuracy +5
  • Inside of Nation Controlled Area: Strength +2
DRK/PLD/WAR
Iron Musketeer's Gauntlets +2 43
  • Ranged Accuracy +5
  • Inside of Nation Controlled Area: Strength +3
DRK/PLD/WAR
Iron Musketeer's Sabatons +1 43
  • Ranged Accuracy +5
  • Inside of Nation Controlled Area: Agility +2
DRK/PLD/WAR
Iron Musketeer's Sabatons +2 43
  • Ranged Accuracy +5
  • Inside of Nation Controlled Area: Agility +3
DRK/PLD/WAR
Junior Musketeer's Tuck +1 43
  • Outside of Nation Controlled Area: Ranged Accuracy +4
  • Ranged Attack +4
BLM/BRD/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
THF/WAR
Junior Musketeer's Tuck +2 43
  • Outside of Nation Controlled Area: Ranged Accuracy +5
  • Ranged Attack +5
BLM/BRD/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
THF/WAR
Mermaid's Ring 43
  • Resist vs. Water +3
  • Enmity +2
All
Raven Scythe 43
  • Strength +2
  • Intelligence +2
DRK
Royal Squire's Breeches +1 43
  • Dexterity +1
  • Agility +1
  • Outside of Nation Controlled Area: HP +14
BST/DRK/NIN/PLD/SAM
WAR
Royal Squire's Breeches +2 43
  • Dexterity +1
  • Agility +1
  • Outside of Nation Controlled Area: HP +16
BST/DRK/NIN/PLD/SAM
WAR
Royal Squire's Chainmail +1 43
  • Dexterity +1
  • Inside of Nation Controlled Area: Attack +6
  • Ranged Attack +6
BST/DRK/NIN/PLD/SAM
WAR
Royal Squire's Chainmail +2 43
  • Dexterity +1
  • Inside of Nation Controlled Area: Attack +8
  • Ranged Attack +8
BST/DRK/NIN/PLD/SAM
WAR
Royal Squire's Robe +1 43
  • MP +10
  • Inside of Nation Controlled Area: Intelligence +2
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Royal Squire's Robe +2 43
  • MP +10
  • Inside of Nation Controlled Area: Intelligence +3
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Royal Swordsman's Blade +1 43
  • Outside of Nation Controlled Area: Vitality +2
DRK/PLD/WAR
Royal Swordsman's Blade +2 43
  • Outside of Nation Controlled Area: Vitality +3
DRK/PLD/WAR
Storm Axe 43
  • Resist vs. Ice -10
  • Resist vs. Wind +10
  • Resist vs. Earth +10
  • Additional Effect: Wind Damage
BST/DRK/RNG/WAR
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