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Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Colossal Lance
70
HP +25
Strength +3
Vitality +5
DRG
Conte Corazza
70
Attack +14
Adds 'Regen' Effect
Enmity +3
'Jump' TP Bonus
DRG/WAR
Conte Cosciales
70
Enmity +2
Attack +7
Strength +3
'Jump' TP Bonus
DRG/WAR
Conte Gambieras
70
Strength +3
Attack +6
Parrying Skill +4
Enmity +3
DRG/WAR
Conte Manopolas
70
Attack +5
Parrying Skill +5
Enmity +2
DRG/WAR
Conte Zucchetto
70
Attack +6
Parrying Skill +12
Enmity +2
DRG/WAR
Coral Ring
70
Accuracy -9
Ranged Accuracy +9
Magic Damage Taken -3%
All
Daylight Dagger
70
During Day Only: Accuracy +12
BLM/BRD/BST/DRK/DRG
NIN/PLD/RDM/RNG/SAM
SMN/THF/WAR
Defending Ring
70
Damage Taken -10%
All
Desert Rope
70
MP +60
Vitality -4
Intelligence +4
All
Desert Sash
70
HP +30
Agility +4
Intelligence -4
All
Diabolos's Torque
70
Ranged Accuracy +8
Dark Weather: Ranged Accuracy -8
Dark Weather: Ranged Attack +8
All
Dragon Mail
70
HP +12
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Resist vs. Light +10
Resist vs. Dark +10
Breath Damage Taken -9%
DRG
Dragon Mail +1
70
HP +14
Resist vs. Fire +12
Resist vs. Ice +12
Resist vs. Wind +12
Resist vs. Earth +12
Resist vs. Lightning +12
Resist vs. Water +12
Resist vs. Light +12
Resist vs. Dark +12
Breath Damage Taken -10%
DRG
Drake Earring
70
Latent Effect: Double Attack +5%
DRG
Dune Boots
70
BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Engetsuto
70
Accuracy +2
Store TP +1
DRG/SAM/WAR
Engetsuto +1
70
Accuracy +3
Store TP +2
DRG/SAM/WAR
Faerie Hairpin
70
HP -20
MP +55
All
Fenrir's Cape
70
During Day Only: Defense +10
During Night Only: Enmity +3
All
Fenrir's Earring
70
During Day Only: Attack +10
During Night Only: Ranged Attack +10
All
Fenrir's Stone
70
During Day Only: HP +30
During Night Only: Evasion +10
All
Fenrir's Torque
70
During Day Only: MP +30
During Night Only: Enmity -3
All
Forest Rope
70
MP +60
Dexterity -4
Intelligence +4
All
Forest Sash
70
HP +30
Dexterity +4
Intelligence -4
All
Fowling Earring
70
Strength +1
Accuracy +3
Enhances Bird Killer Effect
DRK/DRG/PLD/SAM/WAR
Gigant Mantle
70
HP +80
All
Gunner's Mantle
70
Attack -10
Ranged Accuracy -10
Ranged Attack +20
All
Healing Mail
70
HP +12
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Resist vs. Light +10
Resist vs. Dark +10
Breath Damage Taken -9%
Enchantment: Recover Wyvern HP
<Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 10m>
DRG
Hedgehog Bomb
70
MP +30
Enmity -1
All
Hydra Boots
70
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
Fellow: HP+10 MP+10 DEX+2
All
Hydra Cap
70
Fellow: HP+10 MP+10 INT+2
All
Hydra Harness
70
Enchantment: Attack+25 Ranged Attack+25
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Hose
70
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
Fellow: HP+20 MP+20 VIT+2
All
Hydra Mittens
70
Enchantment: Accuracy +15 Ranged Accuracy +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Spats
70
Enchantment: Evasion +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tiara
70
Enchantment: Potency
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tights
70
Enchantment: Haste
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jaeger Mantle
70
Attack -10
Ranged Accuracy +20
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jeweled Collar
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Joyeuse
70
Resist vs. Dark +14
Occasionally Attacks Twice
BRD/COR/DRG/PLD/RDM
WAR
Jungle Rope
70
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
HP +45
Strength +4
Mind -4
All
Kubira Beads
70
Strength +4
Dexterity +4
Damage Taken +5%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Lamiabane
70
Latent Effect: Enhances 'Magic Attack Bonus'
Enchantment: Adds 'Refresh' Effect
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1h>
All
Maat's Cap
70
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mamoolbane
70
Latent Effect: Accuracy +6
Enchantment: Evasion +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
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