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Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Fenrir's Earring
70
During Day Only: Attack +10
During Night Only: Ranged Attack +10
All
Fenrir's Stone
70
During Day Only: HP +30
During Night Only: Evasion +10
All
Fenrir's Torque
70
During Day Only: MP +30
During Night Only: Enmity -3
All
Forest Rope
70
MP +60
Dexterity -4
Intelligence +4
All
Forest Sash
70
HP +30
Dexterity +4
Intelligence -4
All
Gigant Mantle
70
HP +80
All
Gunner's Mantle
70
Attack -10
Ranged Accuracy -10
Ranged Attack +20
All
Hedgehog Bomb
70
MP +30
Enmity -1
All
Hydra Boots
70
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
Fellow: HP+10 MP+10 DEX+2
All
Hydra Cap
70
Fellow: HP+10 MP+10 INT+2
All
Hydra Harness
70
Enchantment: Attack+25 Ranged Attack+25
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Hose
70
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
Fellow: HP+20 MP+20 VIT+2
All
Hydra Mittens
70
Enchantment: Accuracy +15 Ranged Accuracy +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Spats
70
Enchantment: Evasion +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tiara
70
Enchantment: Potency
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tights
70
Enchantment: Haste
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jaeger Mantle
70
Attack -10
Ranged Accuracy +20
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jeweled Collar
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Joyeuse
70
Resist vs. Dark +14
Occasionally Attacks Twice
BRD/COR/DRG/PLD/RDM
WAR
Jungle Rope
70
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
HP +45
Strength +4
Mind -4
All
Kubira Beads
70
Strength +4
Dexterity +4
Damage Taken +5%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Lamiabane
70
Latent Effect: Enhances 'Magic Attack Bonus'
Enchantment: Adds 'Refresh' Effect
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1h>
All
Maat's Cap
70
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mamoolbane
70
Latent Effect: Accuracy +6
Enchantment: Evasion +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mercenary's Mantle
70
Enhances Resist Stun Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Mercenary's Ring
70
Vitality +5
All
Mercenary's Subligar
70
Enhances Resist Petrification Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Merman's Ring
70
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Morgana's Choker
70
Strength -2
Dexterity -2
Mind +5
Convert HP to MP +40
All
Musical Earring
70
Evasion +5
String Instrument Skill +5
Wind Instrument Skill +5
All
Ocean Rope
70
MP +45
Strength -4
Intelligence +4
All
Ocean Sash
70
HP +45
Strength +4
Intelligence -4
All
Optical Hat
70
Accuracy +10
Ranged Accuracy +10
Evasion +10
All
Pixie Earring
70
Dexterity +3
All
Platinum Bangles
70
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Platinum Bangles +1
70
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Rapture Earring
70
MP +10
MP Regeneration While Healing +1
All
Ritter Gorget
70
HP +25
Evasion +5
Enmity +3
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Rune Blade
70
Latent Effect: Dexterity +5
Latent Effect: Damage 43
BLM/BRD/BLU/COR/DRK
PLD/RDM/RNG/SAM/SMN
THF/WAR
Stealth Earring
70
Ninjutsu Skill +5
Enhances Resist Silence Effect
All
Steppe Rope
70
MP +30
Strength -4
Mind +4
All
Steppe Sash
70
HP +60
Vitality +4
Mind -4
All
Taillefer's Dagger
70
Accuracy -1
String Instrument Skill +3
BRD/BST/COR/NIN/RDM
RNG/THF/WAR
Tarasque Mitts
70
Charisma -5
Resist vs. Fire +5
Attack +10
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Tarasque Mitts +1
70
Charisma -6
Resist vs. Fire +6
Attack +12
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Trollbane
70
Latent Effect: Increases Rate of Critical Hits
Enchantment: Vitality +10
<Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d>
All
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