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Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Omniscient Earring
67
Intelligence +2
Resist vs. Ice +11
Resist vs. Wind +11
All
Omniscient Earring +1
67
Intelligence +2
Resist vs. Ice +12
Resist vs. Wind +12
All
Prism Headband
67
Evasion +8
All
Rainbow Headband
67
Evasion +7
All
Robust Earring
67
Vitality +2
Resist vs. Earth +11
Resist vs. Lightning +11
All
Robust Earring +1
67
Vitality +2
Resist vs. Earth +12
Resist vs. Lightning +12
All
Ruby Earring
67
Resist vs. Fire +10
Resist vs. Ice +10
All
Sacred Wand
67
Divine Magic Skill +4
Additional Effect: Light Damage
Enchantment: Enlight
<Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 5m>
BLM/BLU/RDM/SMN/WHM
Sapphire Earring
67
Resist vs. Fire +10
Resist vs. Water +10
All
Spinel Earring
67
Resist vs. Lightning +10
Resist vs. Water +10
All
Topaz Earring
67
Resist vs. Earth +10
Resist vs. Lightning +10
All
Triumph Earring
67
Strength +2
Resist vs. Fire +11
Resist vs. Ice +11
All
Triumph Earring +1
67
Strength +2
Resist vs. Fire +12
Resist vs. Ice +12
All
Astral Aspis
68
Agility +3
Intelligence +3
Resist vs. Wind -5
Resist vs. Earth +5
Resist vs. Lightning +5
Convert HP to MP +25
BLM/BLU/DRK/PLD/RDM
SMN/WHM
Ataractic Solea
68
HP +22
MP +22
Magic Defense Bonus +4
Enhances Resist Silence Effect
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Black Cloak
68
Cannot Equip Headgear
Intelligence +4
Adds 'Refresh' Effect
Elemental Magic Skill +8
BLM
Blue Cape
68
MP +15
Resist vs. Fire -10
Resist vs. Ice +5
Resist vs. Wind +5
Resist vs. Earth +5
Resist vs. Lightning -10
Resist vs. Water +5
Resist vs. Light +5
Resist vs. Dark +5
Convert HP to MP +15
BLM/BRD/PUP/RNG/SMN
WHM
Blue Cape +1
68
MP +20
Resist vs. Fire -8
Resist vs. Ice +7
Resist vs. Wind +7
Resist vs. Earth +7
Resist vs. Lightning -8
Resist vs. Water +7
Resist vs. Light +7
Resist vs. Dark +7
Convert HP to MP +20
BLM/BRD/PUP/RNG/SMN
WHM
Cheviot Cape
68
Resist vs. Dark +13
Physical Damage Taken -5%
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Demon's Cloak
68
Cannot Equip Headgear
Intelligence +5
Adds 'Refresh' Effect
Elemental Magic Skill +10
BLM
Flan Smasher
68
Accuracy +9
Attack +9
Magic Attack Bonus +5
BLM/BLU/MNK/PLD/SMN
WAR/WHM
Kinnara Pole
68
HP +25
MP +25
HP Regeneration While Healing +2
MP Regeneration While Healing +2
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Skirnir's Wand
68
Intelligence +7
Mind +7
Charisma +7
Resist vs. Light +15
Divine Magic Skill +3
BLM/BLU/RDM/SMN/WHM
Tutelary
68
HP +30
Attack -10
Defense +14
BLM/BRD/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
THF/WAR
Umbra Cape
68
Resist vs. Dark +14
Physical Damage Taken -6%
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Birdman Cape
69
MP +30
Charisma +9
Enhances Resist Paralyze Effect
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Blackjack
69
MP +20
Intelligence +4
Dark Magic Skill +5
BLM/BST/DRK/WAR
Chaotic Earring
69
Latent Effect: Attack +7
All
Haten Earring
69
Latent Effect: Store TP +2
All
Megrim Crown
69
Enchantment: ???
<Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 45m>
All
Priest's Earring
69
Latent Effect: Defense +8
All
Root Sabots
69
HP +35
Bind: Adds 'Regen' Effect
Enchantment: Bind
<Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Serene Ring
69
Intelligence +2
Mind +2
Charisma +2
Convert HP to MP +15
Enmity -2
BLM/BRD/RDM/SMN/WHM
Sniper's Collar
69
Ranged Accuracy +6
Ranged Attack +5
Enmity -1
Subtle Blow +1
All
Adaman Kris
70
MP +10
Dexterity +2
Vitality +2
Intelligence +2
BLM/SMN
Adaman Kris +1
70
MP +11
Dexterity +3
Vitality +3
Intelligence +3
Enmity -1
BLM/SMN
Andvaranauts
70
Intelligence -7
Gilfinder +1
BLM/BST/DRK/DRG/NIN
PUP/RNG/THF/WAR
Aries Mantle
70
Sleep: Adds 'Regen' and 'Refresh' Effect
Enchantment: Sleep
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
All
Aslan Cape
70
HP -20
MP +20
Mind +5
Charisma -5
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Behemoth Ring
70
HP +10
Accuracy -11
Ranged Accuracy +11
All
Behemoth Ring +1
70
HP +12
Accuracy -10
Ranged Accuracy +12
All
Black Ribbon
70
Resist vs. Fire +12
Resist vs. Ice +12
Resist vs. Wind +12
Resist vs. Earth +12
Resist vs. Lightning +12
Resist vs. Water +12
Resist vs. Light +12
Resist vs. Dark +12
All
Boxer's Mantle
70
Guard Skill +10
Evasion Skill +10
Shield Skill +10
Parrying Skill +10
All
Cactuar Ribbon
70
Agility +4
Resist vs. Fire +9
Enhances Resist Sleep Effect
Enhances Resist Paralyze Effect
All
Coral Ring
70
Accuracy -9
Ranged Accuracy +9
Magic Damage Taken -3%
All
Daylight Dagger
70
During Day Only: Accuracy +12
BLM/BRD/BST/DRK/DRG
NIN/PLD/RDM/RNG/SAM
SMN/THF/WAR
Defending Ring
70
Damage Taken -10%
All
Desert Rope
70
MP +60
Vitality -4
Intelligence +4
All
Desert Sash
70
HP +30
Agility +4
Intelligence -4
All
Diabolos's Torque
70
Ranged Accuracy +8
Dark Weather: Ranged Accuracy -8
Dark Weather: Ranged Attack +8
All
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