Home
News Highlights
Older News
FFXI Guides
Items
Armor
Weapons
Food
Conquest Points
Furniture
Abjuration
Advanced Search


Quests
Missions
Mini-Quests


Mobs
NM Guide


NPC/Merchant
Merchants Guide
Regional Merchants


Zones
ENM
BCNM
FFXI Map Locations
Chests & Coffers
Guild Recipes
Recipes by Guild
Gardening
Chocobo Digging
Fishing
Excavating
Harvesting
Logging
Mining


Spells
Display by Job


Weaponskills
Skill Limits
Fame Tips and Titles
FFXI Links
Submit Feedback
About
User Account


Total: 406019521
Today: 18698
Yesterday: 31212

Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Discussion BoardDiscussion Boards -> Quest and Missions

April 17 Patch - New Quests

Page: 1 of 2Page 1 | 2
From: Cuer
Administrator

Posted: 2006-04-18 02:33:53
Reply
Quote
Post any info here that you find regarding the quests in the April 17 patch.
From: Aaitaa (ifrit)
Guest

Posted: 2006-04-18 21:39:54
Reply
Quote
the npc that is supposed to give you access to Aht Urghan is supposed to be found in Lower Jueno in Neptunes Spire. There's supposed to be a couple of ways to get the pass..one is to participate in a challege (I think it involves a coffer in a high level area) two is to give him gil..prolly in the 500k+ range, and another is to give him items. I'm not too sure what those are tho. This is what I was told last night while I was in-game so I'm not too sure how accurate it is.
From: Gropitou
Registered User

Posted: 2006-04-19 00:47:37
Reply
Quote
Check out this thread for ship access:
http://ffxi.killvoid.com/forums.php?m=posts&q=115956
From: Caleb
Guest

Posted: 2006-04-19 10:29:44
Reply
Quote
Heres a quest about getting access to the new areas. There's NPC named Fauresel in the Tenshodo. Here is the exact copy and paste from the .dat file about the items needed to complete it.

"The items on this list are few, so they should fit nicely in your bag, but they are quite difficult t' come by. You can choose from the following: One coffer key from a beastman stronghold--Davoi, Beadeaux, Castle Oztroja, the Temple of Uggalepih, the Den of Rancor, the Quicksand Caves, or the Sea Serpent Grotto. A testimony.・Those ancient scraps of papyrus seem t' be quite popular with collectors these days. I don't know all the details, but apparently there's a testimony for any o' the jobs an adventurer can be. Anyway, I just need one. Your last option is t' bring me chips from Pso'Xja. I'll need a set o' those, though. You'll 'ave to bring me ≺Item Name≻, ≺Item Name≻, and ≺Item Name≻, all three. That's it for the advanced list.You can bring me any one o' the above requests, but if you decide t' bring Pso'Xja chips, I'll need 'em in a set o' three."

Theres some other items you can bring as well: GIL, 3 certain garrison items of which I don't know OR 6 other items that are lower level items.
From: Help
Guest

Posted: 2006-04-19 12:26:47
Reply
Quote
Ferry Access involves:

- Getting a coffer in a beastman based area: (SSG=Fishies) (Davoi=Orcs) (Beaudeux=Quadav) etc

- Getting a Job Testimoney (your main job or not, unknown)

- Getting 3 Chips from Psjoxia (spelling)

- Money

This is what I've heard.
From: Nethel
Guest

Posted: 2006-04-19 14:13:33
Reply
Quote
I suppose those Pso'Xja chips might be the same as the ones in the 'Chips' quest. So you'd need a Carmine Chip, Cyan Chip and Gray Chip, and that goes in sets of three, all dropping from monsters in that area
From: Kyrial
Registered User

Posted: 2006-04-19 18:29:40
Reply
Quote
From what he says, it seems you need any of those, not all. So you can bring him a coffer key, OR a test, OR a set of chips, OR gil (heard it's 500k, but idk).
From: Devious
Guest

Posted: 2006-04-19 22:16:20
Reply
Quote
There is a third hidden option, like the tenshido membership quest that you chouse when speeking to the npc. Then after the CS speek to him again.
From: Guest
Guest

Posted: 2006-04-20 00:13:44
Reply
Quote
The 'beginner' option is both sets of subjob items:

-Bloody robe (Bogies in Dunes and Penninsula)
-Wild Rabbit tail (Mighty Rarabs in the Penninsula)
-Dhamel Spit (Dhamels in the Penninsula)
-Magicked Skull (Ghouls in Dunes and Gusgen)
-Crqb Apron (Snippers in Dunes)
-Damselfly Worm (Damselflies in Dunes)

Turn in all six at once, wait an in-game day, and you're set ^^
From: Purrsia
Guest

Posted: 2006-04-20 00:17:16
Reply
Quote
Keeping Notes
Ahkk Jharcham - As soon as you get off airship.

Trade a parchment and black ink to get moghouse exits.
From: Noose
Guest

Posted: 2006-04-20 00:44:46
Reply
Quote
Any Ideas yet on how to unlock any of the new jobs?
From: Staccato
Guest

Posted: 2006-04-20 01:16:01
Reply
Quote
caution on the gil, it'll dump you right into Waojam woods, where a 75BRD friend of mine said the lowest mob he saw was EP. :/
From: SuperGrant.
Guest

Posted: 2006-04-20 05:37:05
Reply
Quote
Do Not, I repeat, Do Not be a test subject for the NPC Shihu-Danhu in AL Zahbi. It can take you over a half hour to get to Al Zahbi from Jueno. He will warp you to Ru Lude Gardens and there is no way back other then the boat in Mhuara. >.<
From: Pelinora
Guest

Posted: 2006-04-20 08:57:51
Reply
Quote
For the Puppetmaster quest, it seems to begin with a NPC in Bastok Markets near fountain at F-9 (Sharahanna or something like that).
I got a cut scene and it tells to go to Art Urghan Whitegate to meet another NPC for the quest to continue, but i don't have the extension yet so i can't go...
From: anonymous
Guest

Posted: 2006-04-20 16:15:06
Reply
Quote
yes that is the start of PUP

I currently have PUP and BLU finished
From: LeetFade
Guest

Posted: 2006-04-20 16:19:13
Reply
Quote
Here's the steps for the new jobs. Enjoy.


Zone Aht Urhgan Whitegate
NPC Iruki-Waraki
Start
Summary
Walkthrough
1. You speak with Shamarhaan (F-9) of Bastok Markets.
2. You speak with Iruki-Waraki (K-9) of Aht Urhgan Whitegate.
3. You speak with Ghatsad (I-7) which is necessary for Aht Urhgan Whitegate.
4. You fetch &#9679;antique automaton from Arrapago Reef.
5. You examine ??? (H-10) of Arrapago Reef.
6. You get &#9679;antique automaton.
7. You hand Ghatsad antique automaton.
8. You speak with Ghatsad after crossing 0:00 at the time of Vana'diel.
9. You get a doll.
10. You speak with Iruki-Waraki.
11. Quest's completion.

Reward Puppetmaster / &#9679;&#9679;Animator
Title Proud Automaton Owner
Next Quest


Zone Shararat Teahouse, Aht Urhgan Whitegate
NPC Ratihb (J-12)
Start
Summary Rahtihb wants you to check on his son Wasuhd, who has gone in search of his older brother.
Walkthrough
1. You speak with Rathihb (J-12) which is necessary for Aht Urhgan Whitegate.
2. You speak with Mafwahb (L-9) which is necessary for Aht Urhgan Whitegate.
3. You get &#9679;&#9679;Lamian Fang Key in ??? of Caedarva Mire.
4. You go to Iron Gate (H-9) of Arrapago Reef.
5. You open out in &#9679;&#9679;Lamian Fang Key and you go to the back.
6. You examine ??? (H-10) of Arrapago Reef.
7. You examine ??? in the northwest of Talacca Cove.
8. You get &#9679;forgotten hexagun.
9. You examine Rock Slab in the back.
10. End

Reward Corsair / &#9679;Corsair Die
Title Seagull Phratrie Crew Member


New An Empty Vessel [BLU Flag]

Zone J-10
NPC Waoud
Start
Summary
Walkthrough
1. You are an event when speaking with Waoud(J-10) which is necessary for the 2nd floor. (Give all the ruthless answers)
2. It is possible to get fortune-telling by doing it.
* It is in the miss that Gil is taken away.
3. The one to bring the alternative of fortune-telling therefore is different.
You speak again and you choose a alternative.

&#65381; Stone : Dangruf Wadi : ??? (I-5) Dangruf Stone
&#65381; Sand : Valkurm Dunes : ??? (H-9) Sunsand
&#65381; Tear : Siren's Tear : ??? (J-9) North Gustaberg

4. You trade a taken item to Waoud.
5. You go from Bhaflau Thickets to Aydeewa Subterrane.
6. You arrive at the wide space when moving in the left wall going-along boiling.
7. The event begins when standing on the blue circle which did the form of the eyes in the midsection.
8. After the event ends, you acquire BlueMage.

Reward Blue Mage / &#9679;Mark of Zahak
Title Bearer of the Mark of Zahak
Next Quest
From: SuperGrant
Guest

Posted: 2006-04-20 17:34:39
Reply
Quote
Update on the warp NPC. Won't just warp you to Jueno. Will warp you to any of the zones surrounding Jueno, including warping you on top of brick ruins in Rollanberry Fields.
From: mercenary mission
Guest

Posted: 2006-04-20 21:24:24
Reply
Quote
anyone have any new info about the mercinary mission like the easiest way to do it?
From: Torious
Guest

Posted: 2006-04-21 04:19:54
Reply
Quote
i learned an expensive lesson today - and wasted a lot of time
so i'm putting this down for those of you that shouldn't go through what i did:

PUP flag - getting to the reef through the mire
goto: ffxi atlas
print out a copy of Caedarva Mire

after taking the boat to Nashmau exit the north gate into the mire - when you enter you will be facing east - the zone to the reef if @ (I-6) northeast of your current <pos>

going step by step:
[]start out going east and then move south as the path turns
[]at the end of the path there is an open area, follow the left wall - you are now heading east again
[]on the map you printed out there is an area where it looks like you can head north - this is false, its a drop down to your level from above - keep heading east
[]in the northeast corner of the open area with "Deadmist marsh" in it there is a tunnel (like Yuhtunga Jungle) - go through the tunnel
[]on the other side of the tunnel there will be some small ponds with some very LARGE things sleeping in them (i didn't mention sneak or invis, but it's probably better to leave them sleeping) head north from the tunnel and west(left)
[]keep moving west - there will be a thin path between bushes, you will probably be passing some sheep
[]at the end of the path you can go left(south) or right(north) - turn right and head north up the map
[]there will be another tunnel - go through
::warning again:: imps have perfect sight (true vision?)
[]keep heading north and hug the left wall
[]you'll hook around a corner and there might be some lamia standing there
[]this should be as far north as you can go - head west to another tunnel
[]THIS TUNNEL LEADS TO THE REEF

[]enter the reef and head north through some cave area
[]area opens up and there's a ship in front of you - that's the boat you're looking for (the one from the cutscene i think)
[]tab-target until you get ???
[]you can activate the ??? from the upper deck - standing atop the broken stairs
::warning: watch out for skeletons, you can't use the ??? if you're invisible and they will attack you if they can see you::

get the puppet key item and either make your way back, warp, or mijin gakure like i did (i was 22NIN/11RNG when i did this = silent oil, 2 stacks cause i got lost the first time = tonko + stealth + alertness to keep aggro down (i think))

you should pass through (H-9, I-9, J-9, I-9(very upper right corner edge), I-8, I-7, I-6)

they say to set your HP in whitegate to save yourself a long boatride - and if i didn't die getting the automaton anyone can do it... maybe its puller exp. avoiding imps >.>
From: Xur
Guest

Posted: 2006-04-21 04:29:08
Reply
Quote
Quote from: SuperGrant
Update on the warp NPC. Won't just warp you to Jueno. Will warp you to any of the zones surrounding Jueno, including warping you on top of brick ruins in Rollanberry Fields.


Where is this NPC?
Page: 1 of 2Page 1 | 2
Sponsors

Order: Final Fantasy XI Online: Wings of the Goddess Expansion Pack (PC)(PS2)(XBOX 360)
somepage.com privacy policy
All original content and graphics © 2004-2010 Somepage.com, Inc.. All FFXI content and images © 2002-2010 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd..