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Re: ISNM Info - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Varda[/i] I've got some useful info on the Shadows of the Mind ISNM. A blm can kill the spawned puks with thundaga III, but it isn't necessary. They actually despawn after a little while. On our 3rd run, our blm started disconnecting right as people entered the BC, and we were forced to attempt this without him. Our plan had been for our bard to sleep the spawned puks right as they appear and let the blm nuke them. Without a blm... well, we decided to see how much I could do with smn's AoE attacks. We were discussing this with the puks standing there sleeping. By the time we decided and I started summoning an avatar... the spawned puks vanished. So for our later runs (blm came back, thankfully), instead of keeping the blm ready to thundaga the pops, we just let him nuke the main one. Sped things up tremendously. ^_^ Sleep didn't seem to work, but lullaby worked very well. Occasionally it would miss 1 of the pops, or 1 would wake up early, but that was completely manageable. I definitely recommend a bard for this one. Keep him ready to Horde Lullaby instead of singing other stuff. There's a little time for buffs while the puks are sleeping.[/quote]
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