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Re: changes to PLD - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Namtar[/i] When you experience the game more, you will understand why the current subjob selections are known as the "best". Subbing PLD sure would give you auto-refresh, but is it worth the loss of the benefits of a WHM, BLM, or RDM sub? You don't sub WHM because you get more MP+ and MND only, the list of magic you gained from subbing WHM is the main concern: Erase, status cure, Curaga, Raise, etc... Compared with those, what you get on PLD are: JA's that benefit melee more than yourself, auto-refresh, and a small list of magic(you DO NOT need Flash). Of course, you can possibly sub SAM to a SMN outside of party for all anyone care, but in a party, we need to give our full effort. How would you feel if I sub BLM to SAM(I need warp after party), and use sword instead of great katana in your exp party? Are you gonna say "Let him enjoy the game"? Or are you gonna ask me to use the appropiate gears/subjob? Remember, in a party, everyone count, if one is slacking, the party's performance falls, which is why people only accept certain subjobs. On the other hand, PLD/mage has already been tested long ago, some say PLD/WHM can backup heal at not-so-emergency situation, some say PLD/WHM can use diaga-invincible to get hate of a group of monsters(usually BC)... But generally speaking, again, you will be expected to sub WAR to tank, sub NIN to do more damage. When SE decide to give PLD a JA that matches provoke, we can start subbing different jobs to PLD.[/quote]
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