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Re: News Item: Site Updates - Aug 14, 20 - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Cuer[/i] I didn't really express this properly the first time around, so here goes again. All regular full weapons use the basic Delay vs Damage formula for their "base DPS" calculation. As mentioned above, this doesn't work for H2H weapons at all; it would be entirely incorrect. We've always had the DPS calculation for all weapons except H2H weapons on the [url=/itemdb/weapons.php]weapons list[/url]. There were two changes when this news item went in: we fixed the calculation, and we made it show up on the single-item display. That incorrectly initially showed up on the H2H weapons as well, so it was removed again on those weapons. In theory, you [b]can[/b] compare base weapon DPS of different types of weapons, for those that have the DPS listed. It's exactly the same for a Club as it is a Sword, as far as that calculation goes. That would not be the case if we used that particular formula for the H2H weapons, so we don't use it. As mentioned in the initial news post, [b]no effects are calculated into this[/b]. It doesn't matter whether it's [url=/itemdb/list-by-affect.php?affect=Occasionally%20attacks%202%20to%203%20times]Occasionally attacks two to three times[/url] or [url=/itemdb/list-by-affect.php?affect=Additional%20Effect:%20Light%20Damage]Additional Effect: Light Damage[/url] or a simple [url=/itemdb/advanced-search.php?limit=4&affect_pos=1&affect=Strength]Strength addition[/url] -- none of that will be calculated in. And that is certainly the main limitation of these kind of numbers. They are useful for comparing against the other weapons in the game, but there are a multitude of variables that will change the actual damage your character does. This is just a tool in seeing at a glance what the [b]base[/b] damage of one weapon is, compared to another.[/quote]
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