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Re: WHM - MND or MP - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Anonymous[/i] Looking thru the discussions I think the point gets missed. MND increases your healing potentcy. It has a cap and is on a curve. Basically you want to get MND gear until adding 1 more makes no difference. As you get higher the amount you can add will increase. At the highest levels (which I have not reached yet) the curve gets steeper so you can add a few extra MP. Common Sense. Add MND until it doesnt make a difference. Then focus on MP. The goal is to apply MP to the party efficiently. Personally I wouldnt spend a lot of gil on gear - the game puts caps on everything... just hover just under the cap and save the gil for the next set of gear. Oh.. there is 1 exception. Get the Dark Staff. There is NO OPTION for this. gl[/quote]
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