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[quote][i]Quote from: Johny[/i] Thanks.... exactly the info I hoped to get. I'm aware that I should be more usefull with GK, but still curious to see it. I'll rise the clubs. Strategy could go like, I use GK as usual, but at some point during fight, switch to Club then: Meiko Senshui Moonlight (300% power; 40+ MP) Meditate Moonlight (300% power; 40+ MP) Moonlight (300% power; 40+ MP) (by now, meditate has refilled me and I'm still on 2hour so:) Moonlight (300% power; 40+ MP) that would be good for a fast 160+ mp on all 4 mages. then return to Great Katana and regular WS.(maintaining caped Archery, I also tend to stand back by RNG's side early in fight, shooting arrows to prevent abusive MP usage from mage when mobs tend to do lots of -ga spells/abilities) In my party, I do some damage, but RNG is main DD. I support on tanking and damage dealing. Things may change further on, but yet, my Meiko Sishui is good for about a maximum of 15% of mob's healt. It help, sure, but WHM get to use a lot of Ether through some of the fights (see the Mammet fight or the Vahzl fight). Using a Club 2h would pretty much mean a refill on PLD's mp and a good boost on WHM(Elvaan), and good support on SMNs which usually spread incredible MP on Stoneskin-ing us, and such higly defensive Avatar spells. I'll have to think about it and talk to pt members. I'm really enthousiatic(sp?) about the idea... Another thing; in most of my latest experiences in BCNMs from CoP, ambiance gets pretty tense at some point, and mobs moving/diing/auto targeting/etc... made me miss my 2h in Mammet fight/Vahzl fight/Mithran Trackers fight/Diabolos fight(I fell down a hole after the 2nd WS)... Standing a bit back and using moolight MAY be a better usage of my 2hour... I'm pretty much simply gathering some ideas here. If you still have something to point out about this, please do... again, thanks for the info[/quote]
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