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Re: July 19 Patch - Mob Changes/Moves - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Tiege[/i] Also, Argus can pop in the hallway and bigger room connected to the smaller one... this means positions (J-9) (J-8) and (K-8). It was changed because the pop being in the small room alone was too easily botted. ===============King Vingarroon============ a few new NM, King Vingarroon (I'll need to do a spell check) it pops in Western Altepa desert. Rumored to only pop at 2x earth and 21-24 hours. Scorpion type NM, pops @ position (H-10) and (G-10). Drops are Venemous Claw and a head gear item that i believe enhances STR. I will look it up and give you a full analysis on this NM. This mob is outragously strong. It ia the size of 2-3 Serkets. It is claimed to be Kirin+1 or Vrtra-1 in toughness to kill. It has intense Regen effect. Uses all Scorpion moves as well as some other special TP attacks. It seems to have to be claimed extremely quickly... It seems to pop, and aggro anyone in the immediate area, kill them and depop but will resurface again. (ie. Taru BLM in my Alliance got jumped and was TP-ed by King V. His HP went from 800 to 0 instantly and King V was gone) King V also has the ability to drawn in people make him hard / impossible to kite. poaaible even has a whole alliance draw in but i have not confirmed. Recommended PT of 18+ Lv. 75 with well balanced PT. that's all for now, contact me @ blackashes73@yahoo.com and i can email you a full analysis of this NM including headgear drop name, name (need to check spelling), and other TP/ special attacks. spawn points and other stats i named are accurate... one thing is for sure... he is a beast ~ Tiege[/quote]
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