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Re: Latent Effects - Final Fantasy XI - somepage.com
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[quote][i]Quote from: Plight[/i] Umm, I started this not realizing how many there were. Here are some of the (imo) more interesting, and/or more commonly misunderstood latent effects. [u][b]Song-Activated Latent Effects[/b][/u] (first 'cuz I'm a Bard!) [url=http://ffxi.somepage.com/itemdb/6200]Auditory Torque[/url] Rare/Ex [Neck] All Races [color=red]Latent effect: STR+4 VIT+4[/color] [url=http://ffxi.somepage.com/itemdb/search.php?search=Melody%20Earring]Melody Earring (+1)[/url] [Ear] All Races CHR+1 [color=red]Latent effect: Evasion skill +5[/color] [url=http://ffxi.somepage.com/itemdb/680]Hototogisu[/url] Rare/Ex (Katana) All Races DMG:24 Delay:185 Accuracy +3 [color=red]Latent effect: Parrying skill +5[/color] [url=http://ffxi.somepage.com/itemdb/search.php?search=Rune][b][u]Rune Weapons (and Bangles)[/u][/b][/url] All of the Rune Weapons' latent effects are activated in a similar way; they will drain 3 MP / 3 Sec. while the latent effect is active. The latent effect will cease once the supply of MP is exhausted. [url=http://ffxi.somepage.com/itemdb/search.php?search=of%20Trials][u][b]Weapons of Trials[/b][/u][/url] The latent effects of these weapons are active once recieved; they must be [i]removed[/i] by the player to advance the quest (known as "cleaning" the weapon). This is done through the use of weapon skills on enemies that are Easy Prey or stronger, accumulating points based on skillchains formed by the weapon skills, etc. [url=http://ffxi.somepage.com/itemdb/advanced-search.php?job=war&limit=3&level_min=30&level_max=30&rare_check=1&exclusive_check=2&latent_check=1][b][u]Lv30 Mantles, Shields, and Earrings[/u][/b][/url] Each of these is triggered by having the corresponding job as your sub-- it will NOT work as your main. The exception to this is Varlet's Targe. I have no idea how that works. (The list of subs is too long. T_T Somebody else do it!) [url=http://ffxi.somepage.com/itemdb/advanced-search.php?slot=Ear&limit=3&ah_catagory=Armor%20/%20Earrings&level_min=70&level_max=70&exclusive_check=2&latent_check=1][b][u]Lv70 JSE Earrings[/b][/u][/url] The latent effects are triggered by low HP in combination with TP below 100%. That's all there is to it. Sorry for so few-- I need lunch.[/quote]
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