Home
News Highlights
Older News
FFXI Guides
Items
Armor
Weapons
Food
Conquest Points
Furniture
Abjuration
Advanced Search


Quests
Missions
Mini-Quests


Mobs
NM Guide


NPC/Merchant
Merchants Guide
Regional Merchants


Zones
ENM
BCNM
FFXI Map Locations
Chests & Coffers
Guild Recipes
Recipes by Guild
Gardening
Chocobo Digging
Fishing
Excavating
Harvesting
Logging
Mining


Spells
Display by Job


Weaponskills
Skill Limits
Fame Tips and Titles
FFXI Links
Submit Feedback
About
User Account


Total: 406011120
Today: 10297
Yesterday: 31212

Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Full Moon Fountain
Starting Info for Full Moon Fountain
Summary: NM Fight
Mission Order: Windurst 6-1
Realm: Windurst
Starting Zone: Windurst Woods
Starting NPC: Any Windurst Mission Starter

This Mission Is Not Repeatable.
Related Missions

Missions in This Series:
Items Used
NameSlotAH Catagory
Southwestern Star CharmKey ItemNot Auction House Sellable
Game Details for Full Moon Fountain
At the request of the Orastery, you are to go to the southwestern magic tower of the Horutoto Ruins, located in West Sarutabaruta. Deep within you will find a laboratory, where you are ordered to switch on the magical gizmo.

Add New Comment
Display by: Minimum Rating:
Rating: 0 Direct Link to this Comment Posted by: Kortho,
Also u have to fight 4 cardians to switch on the door. As 75blm/rdm I sneaked before touching the door. Then slept them from safe distance took down one got item. Must say it was tough fight 3 75's take it down np

Add Comment


To add a comment please Login or Register

Sponsors

Order: Final Fantasy XI Online: Wings of the Goddess Expansion Pack (PC)(PS2)(XBOX 360)
somepage.com privacy policy
All original content and graphics © 2004-2010 Somepage.com, Inc.. All FFXI content and images © 2002-2010 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd..