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Today: 3588
Yesterday: 21671

Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Item List
Name Lvl EffectsJobs
Alchemist's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Blacksmith's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Blood Stone 1
  • HP +5
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Blood Stone +1 1
  • HP +7
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Bolt Belt 1
  • Dispense: Bronze Bolt
    <Max Charges: 12 / Equip Delay: 30s / Reuse Timer: 1h>
DRK/RNG/WAR
Boneworker's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Bronze Moogle Belt 1
  • HP +1%
  • Resist vs. Water +1
All
Carpenter's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Culinarian's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Dash Sash 1
  • Enmity +2
All
Fisherman's Belt 1
  • Enchantment: Fishing Support
    <Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 30m>
All
Gold Moogle Belt 1
  • HP +3%
  • Resist vs. Water +3
All
Goldsmith's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Little Worm Belt 1
  • Dispense: Little Worm
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 5m>
All
Lugworm Belt 1
  • Dispense: Lugworm
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 5m>
All
Mandragora Belt 1
  • Enchantment: Costume
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Pellet Belt 1
  • Dispense: Pebble
    <Max Charges: 24 / Equip Delay: 30s / Reuse Timer: 1h>
BLM/BRD/BST/DRK/DRG
MNK/NIN/RNG/SMN/THF
WAR/WHM
Rabbit Belt 1
  • Enchantment: Costume
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Red Sash 1
  • Enmity +1
All
Silver Moogle Belt 1
  • HP +2%
  • Resist vs. Water +2
All
Tanner's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
Weaver's Belt 1
  • Enchantment: Synthesis Image Support
    <Max Charges: 25 / Equip Delay: 30s / Reuse Timer: 3m>
All
White Belt 1
  • Strength +1
MNK
Worm Belt 1
  • Enchantment: Costume
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Augmenting Belt 7
  • Enchantment: HP Regeneration While Healing +2
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Leather Belt 7BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Leather Belt +1 7BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Heko Obi 8BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Heko Obi +1 8
  • Spell Interruption Rate -8%
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Talisman Obi 8
  • Enchantment: MP +12 Enmity -2
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Plate Belt 12DRK/PLD/WAR
Friar's Rope 14
  • MP +5
  • Mind +1
  • Resist vs. Light +2
  • Resist vs. Dark +2
All
Warrior's Belt 15
  • HP +3
  • Vitality +2
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Warrior's Belt +1 15
  • HP +4
  • Vitality +3
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
SAM/THF/WAR
Lizard Belt 17All
Lizard Belt +1 17All
Acrobat's Belt 18
  • Strength +1
  • Dexterity -1
  • Vitality +1
  • Agility -1
  • Enchantment: Agility +3
    <Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 10m>
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Barbarian's Belt 18
  • Strength +1
  • Dexterity -1
  • Vitality +1
  • Agility -1
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Brave Belt 18
  • Strength +2
  • Dexterity -1
  • Vitality +2
  • Agility -1
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Magic Belt 18
  • MP +2
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Magic Belt +1 18
  • MP +5
BLM/BRD/BLU/COR/DRK
MNK/PUP/RDM/RNG/SMN
THF/WHM
Purple Belt 18
  • Strength +3
  • Haste +4%
MNK
Runner's Belt 18
  • Strength +1
  • Dexterity -1
  • Vitality +1
  • Agility -1
  • Enchantment: Dexterity +3
    <Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 10m>
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Samsonian Belt 18
  • Strength +1
  • Dexterity -1
  • Vitality +1
  • Agility -1
  • Enchantment: Strength +3
    <Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 10m>
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Tough Belt 18
  • Strength +1
  • Dexterity -1
  • Vitality +1
  • Agility -1
  • Enchantment: Vitality +3
    <Max Charges: 30 / Equip Delay: 30s / Reuse Timer: 10m>
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Key Ring Belt 20
  • Dexterity +1
  • Steal +1
  • Dispense: Skeleton Key
    <Max Charges: 5 / Equip Delay: 30s / Reuse Timer: 30m>
THF
Mohbwa Sash 20
  • MP +10
  • MP Regeneration While Healing +1
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Mohbwa Sash +1 20
  • MP +12
  • MP Regeneration While Healing +2
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Silver Obi 20BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Silver Obi +1 20
  • Spell Interruption Rate -8%
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
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