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Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Item List
Name Lvl EffectsJobs
Gobniu's Ring 60
  • Breath Damage Taken -2%
  • Magic Defense Bonus +1
All
Gold Musketeer's Ring 60
  • Inside of Nation Controlled Area: Defense +4
  • Vitality +3
  • Agility +2
All
Grand Knight's Ring 60
  • Inside of Nation Controlled Area: MP +6
  • Dexterity +2
  • Mind +3
All
Olduum Ring 60
  • Enchantment: Teleport (Wajaom Woodlands)
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
All
Patriarch Protector's Ring 60
  • Inside of Nation Controlled Area: HP +6
  • Strength +2
  • Intelligence +3
All
Platinum Ring 60
  • HP +8
  • MP -8
All
Platinum Ring +1 60
  • HP +9
  • MP -7
All
Random Ring 60
  • Enchantment: Dexterity +1~8
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
All
Tavnazian Ring 60
  • Enchantment: Teleport
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Assassin's Ring 61
  • Enchantment: Ranged Accuracy +20
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
THF
Getsul Ring 61
  • Enchantment: Max HP +20%
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
BRD
Pacifist Ring 61
  • Enchantment: Enmity -12
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
BST
Sanation Ring 61
  • Enchantment: MP Regeneration While Healing +3
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
RDM
Tactical Ring 61
  • Enchantment: Regain
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
DRK
Vivian Ring 61
  • Intelligence +1
  • Mind +1
  • Convert HP to MP +50
All
Bloodbead Ring 62
  • HP +50
  • MP -10
All
Jelly Ring 63
  • Physical Damage Taken -5%
  • Magic Damage Taken +5%
All
Altep Ring 65
  • Enchantment: Teleport-Altep
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Dem Ring 65
  • Enchantment: Teleport-Dem
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Diabolos's Ring 65
  • Darksday: MP -15%
  • Darksday: Dark Magic Skill +15
All
Earth Ring 65
  • Earthday: HP -15%
  • Earthday: Defense +15
All
Fire Ring 65
  • Firesday: HP -15%
  • Firesday: Attack +15
  • Firesday: Ranged Attack +15
All
Holla Ring 65
  • Enchantment: Teleport-Holla
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Ice Ring 65
  • Iceday: MP -15%
  • Iceday: Elemental Magic Skill +15
All
Lightning Ring 65
  • Lightningday: HP -15%
  • Lightningday: Accuracy +15
  • Lightningday: Ranged Accuracy +15
All
Mea Ring 65
  • Enchantment: Teleport-Mea
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Orichalcum Ring 65
  • HP +10
  • MP -10
All
Poseidon's Ring 65
  • HP +10
  • MP +10
  • Enchantment: Water Spirit
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 10m>
All
Triton Ring 65
  • HP +11
  • MP -11
All
Vahzl Ring 65
  • Enchantment: Teleport-Vahzl
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Water Ring 65
  • Watersday: MP -15%
  • Watersday: Conserve MP +15
All
Wind Ring 65
  • Windsday: HP -15%
  • Windsday: Evasion +15
All
Yhoat Ring 65
  • Enchantment: Teleport-Yhoat
    <Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Hercules' Ring 66
  • Enmity +3
  • Latent Effect: Adds 'Regen' Effect
  • Latent Effect: Adds 'Refresh' Effect
PLD/WAR
Atlaua's Ring 67
  • Additional Effect vs Amorphs: Charm +4
  • Additional Effect vs Aquans: Charm +4
BST
Marid Ring 67
  • Accuracy -9
  • Ranged Accuracy +9
All
Marid Ring +1 67
  • Accuracy -10
  • Ranged Accuracy +10
All
Serene Ring 69
  • Intelligence +2
  • Mind +2
  • Charisma +2
  • Convert HP to MP +15
  • Enmity -2
BLM/BRD/RDM/SMN/WHM
Behemoth Ring 70
  • HP +10
  • Accuracy -11
  • Ranged Accuracy +11
All
Behemoth Ring +1 70
  • HP +12
  • Accuracy -10
  • Ranged Accuracy +12
All
Coral Ring 70
  • Accuracy -9
  • Ranged Accuracy +9
  • Magic Damage Taken -3%
All
Defending Ring 70
  • Damage Taken -10%
All
Mercenary's Ring 70
  • Vitality +5
All
Merman's Ring 70
  • Accuracy -8
  • Ranged Accuracy +10
  • Magic Damage Taken -4%
All
Volunteer's Ring 70
  • Magic Defense Bonus +3
All
Evoker's Ring 71
  • MP +25
  • Summoning Magic Skill +10
  • Avatar Perpetuation Cost -1
SMN
Scintillant Ring 71
  • Strength +2
  • Dexterity +2
  • Vitality +2
  • Agility +2
  • Intelligence +2
  • Mind +2
  • Charisma +2
  • Enhances Resist Virus Effect
All
Shining Ring 71
  • Strength +1
  • Dexterity +1
  • Vitality +1
  • Agility +1
  • Intelligence +1
  • Mind +1
  • Charisma +1
  • Enhances Resist Virus Effect
All
Adroit Ring 72
  • Dexterity +5
  • Resist vs. Lightning +10
All
Adroit Ring +1 72
  • Dexterity +5
  • Resist vs. Lightning +11
All
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