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Total: 405149845
Today: 4654
Yesterday: 12912
Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570
Final Fantasy XI Item List
Name
Lvl
Slot
Type
Effects
Jobs
Adamantoise Soup
--
Inventory
Food
Strength -7
Dexterity -7
Vitality -7
Agility -7
Intelligence -7
Mind -7
Charisma -7
All
Ambrosia
--
Inventory
Food
HP +7
MP +7
Strength +7
Dexterity +7
Agility +7
Vitality +7
Intelligence +7
Mind +7
Charisma +7
HP Regeneration While Healing +7
MP Regeneration While Healing +7
Attack +7
Defense +7
Accuracy +7
Evasion +7
All
Arrabbiato
--
Inventory
Food
HP +15% (Cap: 150@1000 Base HP)
Strength +5
Vitality +2
Intelligence -7
Attack +22.5% (Cap: 120@533 Base Attack)
Store TP +5
All
Bison Jerky
--
Inventory
Food
Mind -2
Strength +5
Attack +18% (Cap: 70@388 Base Attack)
All
Bison Steak
--
Inventory
Food
Strength +6
Agility +1
Intelligence -3
Lizard Killer
Attack +18% (Cap: 90@500 Base Attack)
Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
All
Boiled Cockatrice
--
Inventory
Food
Strength +5
Agility +2
Intelligence -2
Mind +1
Attack +22% (Cap: 60@272 Base Attack)
Ranged Attack +22% (Cap: 60@272 Base Ranged Attack)
Resist Petrify
All
Boscaiola
--
Inventory
Food
HP +18% (Cap: 120@666 Base HP)
MP +35
Strength -5
Dexterity -2
Vitality +2
Mind +4
MP Regeneration While Healing +1
Store TP +6
All
Boscaiola +1
--
Inventory
Food
HP +18% (Cap: 125@694 Base HP)
MP +40
Strength -5
Dexterity -2
Vitality +2
Mind +4
MP Regeneration While Healing +1
Store TP +6
All
Buffalo Jerky
--
Inventory
Food
Strength +4
Mind -2
Attack +18% (Cap: 65@361 Base Attack)
All
Bunny Ball
--
Inventory
Food
HP +10
Strength +2
Vitality +2
Intelligence -1
Attack +30% (Cap: 25@83 Base Attack)
Ranged Attack +30% (Cap: 25@83 Base Ranged Attack)
All
Carbonara
--
Inventory
Food
HP +14% (Cap: 175@1249 Base HP)
MP +10
Strength +4
Vitality +2
Intelligence -3
Attack +17% (Cap: 65@382 Base Attack)
Store TP +6
All
Carbonara +1
--
Inventory
Food
HP +14% (Cap: 180@1285 Base HP)
MP +15
Strength +4
Vitality +2
Intelligence -3
Attack +17% (Cap: 70@411 Base Attack)
Store TP +6
All
Cerberus Meat
--
Inventory
Food
HP +10
MP -10
Strength +6
Intelligence -6
All
Cockatrice Meat
--
Inventory
Food
Strength +4
Intelligence -6
All
Coeurl Meat
--
Inventory
Food
Strength +5
Intelligence -7
All
Coeurl Sautee
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Resist Stun
Attack +20% (Cap: 75@375 Base Attack)
Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub
--
Inventory
Food
MP +10
Strength +5
Agility +1
Intelligence -2
HP Regeneration While Healing +1
Resist Stun
Resist Sleep
Attack +20% (Cap: 75@375 Base Attack)
Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub +1
--
Inventory
Food
MP +15
Strength +5
Agility +1
Intelligence -2
HP Regeneration While Healing +1
Resist Stun
Resist Sleep
Attack +22% (Cap: 80@363 Base Attack)
Ranged Attack +22% (Cap: 80@363 Base Ranged Attack)
All
Coral Fungus
--
Inventory
Food
Strength -4
Intelligence +2
All
Cursed Soup
--
Inventory
Food
Strength -7
Dexterity -7
Vitality -7
Agility -7
Intelligence -7
Mind -7
Charisma -7
All
Danceshroom
--
Inventory
Food
Strength -5
Mind +3
All
Dhalmel Meat
--
Inventory
Food
Strength +3
Intelligence -5
All
Dhalmel Pie
--
Inventory
Food
HP +25
Strength +4
Vitality +1
Agility +2
Intelligence -2
Mind +1
Attack +25% (Cap: 45@180 Base Attack)
Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dhalmel Pie +1
--
Inventory
Food
HP +25
Strength +4
Vitality +1
Agility +2
Intelligence -2
Mind +1
Attack +25% (Cap: 50@200 Base Attack)
Ranged Attack +25% (Cap: 50@200 Base Ranged Attack)
All
Dhalmel Steak
--
Inventory
Food
Strength +4
Intelligence -2
Attack +25% (Cap: 45@180 Base Attack)
All
Dhalmel Stew
--
Inventory
Food
Strength +4
Vitality +2
Agility +1
Intelligence -2
Attack +25% (Cap: 45@180 Base Attack)
Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dragon Meat
--
Inventory
Food
Strength +6
Intelligence -8
Demon Killer
All
Dragon Soup
--
Inventory
Food
HP +20
Strength +7
Agility +2
Vitality +2
Intelligence -3
Attack +22% (Cap: 150@681 Base Attack)
Ranged Attack +22% (Cap: 150@681 Base Ranged Attack)
HP Regeneration While Healing +8
Demon Killer
All
Dragon Steak
--
Inventory
Food
HP +25
Strength +7
Intelligence -3
Attack +20% (Cap: 150@750 Base Attack)
Ranged Attack +20% (Cap: 150@750 Base Ranged Attack)
HP Regeneration While Healing +2
MP Regeneration While Healing +2
Demon Killer
All
Galkan Sausage
--
Inventory
Food
Strength +3
Intelligence -4
Attack +9
Ranged Attack +9
All
Giant Sheep Meat
--
Inventory
Food
Strength +2
Intelligence -4
All
Grilled Black Hare
--
Inventory
Food
Strength +2
Intelligence -1
Attack +30% (Cap: 20@66 Base Attack)
All
Grilled Hare
--
Inventory
Food
Strength +2
Intelligence -1
Attack +30% (Cap: 15@50 Base Attack)
All
Ground Wasabi
--
Inventory
Food
Strength -1
Dexterity -1
Vitality -1
Agility -1
Intelligence -1
Mind -1
All
Hare Meat
--
Inventory
Food
Strength +1
Intelligence -3
All
Hedgehog Pie
--
Inventory
Food
HP +55
Strength +6
Vitality +2
Intelligence -3
Mind +3
MP Regeneration While Healing +2
Attack +18% (Cap: 90@500 Base Attack)
Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
Accuracy +5
All
Homemade Steak
--
Inventory
Food
Strength +1
All
Ic Pilav
--
Inventory
Food
HP +14% (Cap: 65@464 Base HP)
Strength +4
Vitality -1
Intelligence -1
Attack +22% (Cap: 65@295 Base Attack)
Ranged Attack +22% (Cap: 65@295 Base Ranged Attack)
HP Regeneration While Healing +1
All
Ic Pilav +1
--
Inventory
Food
HP +15% (Cap: 70@466 Base HP)
Strength +5
Vitality -2
Intelligence -2
Attack +23% (Cap: 70@304 Base Attack)
Ranged Attack +23% (Cap: 70@304 Base Ranged Attack)
HP Regeneration While Healing +1
All
Imperial Omelette
--
Inventory
Food
Strength +5
Dexterity +2
Intelligence -3
Mind +4
Attack +22% (Cap: 70@318 Base Attack)
Ranged Attack +22% (Cap: 70@318 Base Ranged Attack)
All
Juicy Mutton
--
Inventory
Food
Strength +3
Intelligence -1
Attack +27% (Cap: 35@129 Base Attack)
All
King Truffle
--
Inventory
Food
Strength -6
Mind +4
All
Marbled Steak
--
Inventory
Food
Strength +6
Agility +1
Intelligence -3
Lizard Killer
Attack +18% (Cap: 95@527 Base Attack)
Ranged Attack +18% (Cap: 95@527 Base Ranged Attack)
All
Meat Chiefkabob
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Attack +22% (Cap: 65@295 Base Attack)
All
Meat Jerky
--
Inventory
Food
Strength +3
Intelligence -1
Attack +22% (Cap: 30@136 Base Attack)
All
Meat Mithkabob
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Attack +22% (Cap: 60@272 Base Attack)
All
Moogle Pie
--
Inventory
Food
HP +20
MP +20
Strength +1
Dexterity +1
Agility +1
Vitality +1
Intelligence +1
Mind +1
Charisma +1
HP Regeneration While Healing +2
MP Regeneration While Healing +2
All
Mushroom Risotto
--
Inventory
Food
MP +30
Strength -1
Vitality +3
Mind +3
MP Regeneration While Healing +2
Enmity -1
All
Mushroom Soup
--
Inventory
Food
MP +20
Strength -1
Mind +2
MP Regeneration While Healing +1
Enmity -1
All
Mushroom Stew
--
Inventory
Food
MP +40
Strength -1
Mind +4
MP Regeneration While Healing +4
Enmity -4
All
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