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Total: 406727371
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Yesterday: 20361
Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570
Final Fantasy XI Item List
Name
Lvl
Slot
Type
Effects
Jobs
Ash Staff
1
Weapon
Staff
HP +2
MP +2
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Ash Staff +1
1
Weapon
Staff
HP +3
MP +3
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Cassie Earring
1
Ear
Accessory: Bone
Strength +1
Vitality +1
Convert MP to HP +50
All
Copper Hairpin
1
Head
Armor: Hairpin
HP -2
MP +5
All
Copper Hairpin +1
1
Head
Armor: Hairpin
HP -2
MP +6
All
Copper Ring
1
Finger
Accessory: Metallic
HP +1
MP -1
All
Copper Ring +1
1
Finger
Accessory: Metallic
HP +2
MP -1
All
Coven Hat
1
Head
Armor: Light Cloth
Latent Effect: HP +3%
Latent Effect: MP +3%
All
Elvaan Shorts +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Elvaan Trunks +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Field Boots
1
Feet
Tunica
Improves Mining
Improves Harvesting
All
Field Gloves
1
Hands
Tunica
Improves Mining
Improves Logging
All
Field Hose
1
Legs
Tunica
Improves Logging
Improves Harvesting
All
Field Tunica
1
Body
Tunica
Improves Mining
Improves Logging
Improves Harvesting
All
Galka Trunks +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Hume Shorts +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Hume Trunks +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Lady's Yukata
1
Body
Armor: Light Cloth
Improves Goldfish-Scooping Ability
All
Lord's Yukata
1
Body
Armor: Light Cloth
Improves Goldfish-Scooping Ability
All
Mithra Shorts +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Tarutaru Shorts +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Tarutaru Trunks +1
1
Legs
Armor: Light Cloth
Cannot Equip Footgear
Improves Clamming Results
All
Treat Staff
1
Weapon
Staff
HP +5
MP +5
Latent Effect: Warp
All
Trick Staff
1
Weapon
Staff
HP +1
MP +1
All
Windurstian Ring
1
Finger
Accessory: Metallic
MP +3
Agility +1
Intelligence +1
All
Treat Staff II
2
Weapon
Staff
MP +5
HP +5
Enchantment: Warp
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 5d>
All
Trick Staff II
2
Weapon
Staff
HP +1
MP +1
Enchantment: Warp
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Bone Hairpin
5
Head
Armor: Hairpin
HP -1
MP +3
Resist vs. Dark +2
All
Bone Hairpin +1
5
Head
Armor: Hairpin
HP -1
MP +4
Resist vs. Dark +3
All
Eldritch Bone Hairpin
5
Head
Armor: Hairpin
HP -1
MP +3
Resist vs. Dark +2
Enchantment: Intelligence +2 Mind +2
<Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
All
Rabbit Stick
5
Weapon
Wand
HP +1%
MP +1%
Damage Varies by Moon Phase
All
Brass Ring
7
Finger
Accessory: Metallic
HP +2
MP -2
All
Brass Ring +1
7
Finger
Accessory: Metallic
HP +3
MP -2
All
Astral Ring
10
Finger
Accessory: Metallic
Convert HP to MP +25
All
Brass Hairpin
10
Head
Armor: Hairpin
HP -4
MP +10
All
Brass Hairpin +1
10
Head
Armor: Hairpin
HP -4
MP +11
All
Energy Earring
10
Ear
Accessory: Jeweled
MP +3
Resist vs. Dark +3
All
Energy Earring +1
10
Ear
Accessory: Jeweled
MP +4
Resist vs. Dark +4
All
Freesword's Staff
10
Weapon
Staff
HP +6
MP +6
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Legionnaire's Staff
10
Weapon
Staff
HP +6
MP +6
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Multiple Ring
10
Finger
Accessory: Metallic
Latent Effect: HP +50
Latent Effect: MP +20
All
Onyx Earring
10
Ear
Accessory: Jeweled
MP +2
Resist vs. Dark +2
All
Physical Earring
10
Ear
Accessory: Metallic
Convert MP to HP +25
All
Pilgrim's Wand
10
Weapon
Wand
MP Regeneration While Healing +2
BLM/BLU/RDM/SMN/WHM
Republican Bronze Medal
10
Neck
Accessory: Pendant
MP +2
All
Holly Staff
11
Weapon
Staff
HP +4
MP +4
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Holly Staff +1
11
Weapon
Staff
HP +5
MP +5
BLM/BRD/BST/MNK/RDM
SMN/WAR/WHM
Wild Cudgel
11
Weapon
Club: Club
HP +20
MP -20
All
Zealot's Mitts
11
Hands
Armor: Light Cloth
MP +5
Intelligence -2
Mind +3
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Energy Ring
14
Finger
Accessory: Jeweled
MP +3
Resist vs. Dark +4
All
1
2
3
4
5
6
7
8
9
10
11
12
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