Strategies: Hotupuku can do multiple 2hr attacks: Invincible, Hundred Fists, Mighty Strikes, as well as multiple Bugard special attacks in a row. It is immune to Charm, but susceptible to Bind and Sleep.
Hotupuku can become immune to melee, magic, or ranged attack damage at any point during the fight; it can become immune to multiple types of damage at once. The three Job Abilities can go off at low health, or when it becomes immune to a certain type of damage. If fought normally, it is necessary to bring characters can provide different types of damage, to continue to damage it when it goes immune to a particular type; a team of Ninja, Black Mage, and Ranger is a useful combination. |