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Final Fantasy XI Discussion BoardDiscussion Boards -> General

News Item: RMT Countermeasures

From: Cuer
Administrator

Posted: 2006-02-09 13:53:54
Topic Locked
PlayOnline: RMT Countermeasures

From:FINAL FANTASY XI
Feb. 9, 2006 03:45 [PST]

RMT Countermeasures

Since the end of last year, item values have risen astronomically on all Worlds due to the manipulation of prices by a small percentage of the player base. The development team and the GMs carried out a detailed investigation of this problem, and discovered the existence of a group using illicit methods to produce large amounts of gil that are later sold in the real world (Real Money Trading). We would like to take this opportunity to outline the measures that have been taken to correct this issue.

Based on the results of this investigation, more than 700 accounts among those found to be involved in large-scale RMT operations have been terminated. We will continue to monitor accounts suspected of dealing in gil created or obtained in an unfair manner.

Thanks to these measures, more than 300 billion gil has been removed from circulation, and the overly inflated prices of items have begun to fall to more realistic levels.

Furthermore, emergency maintenance has already been performed on all worlds for the purpose of implementing RMT countermeasures. This maintenance took place over two stages, starting on January 17th.

As has been previously stated, acts of RMT will not be tolerated in FINAL FANTASY XI, and any violations of the user agreement will be dealt with severely. We would like to assure our players that all efforts are being made to ensure a fair playing experience.

We hope to have your continuing understanding and cooperation in creating a Vana'diel that everyone can enjoy.

Official PlayOnline Announcement
From: John
Guest

Posted: 2006-02-09 14:02:13
Topic Locked
I dont see how they can determine a gift from a ONline bought transaction
From: Cuer
Administrator

Posted: 2006-02-09 14:12:28
Topic Locked
Despite what they spend all the time talking about, this has very little to do with RMT. It has to do with the gil duping exploit, which they obliquely refer to in the second sentence.
Quote from: Cuer
The development team and the GMs carried out a detailed investigation of this problem, and discovered the existence of a group using illicit methods to produce large amounts of gil that are later sold in the real world (Real Money Trading).


RMT just spreads the gil that was going to be in the economy anyway. The actual problem was that they had a bug which allowed people to create gil; at least 300 billion worth, according to that announcement!

Any game like this is ripe for abuse, if players find a way to create in-game currency on the fly. It sounds like they have taken care of this problem, at least; hopefully they'll be more proactive about fixing future ones before they're able to create so much gil, that sends the economy out of whack.
From: Raydemort
Registered User

Posted: 2006-02-09 19:11:46
Topic Locked
Regardless of what the problem is, and how they deal with it, it's nice to see they do SOMETHING.
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