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Final Fantasy XI Discussion BoardDiscussion Boards -> General

Kraken Club

From: Scruphy
Registered User

Posted: 2005-12-21 09:00:53
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I have a question about this club. I know the Kraken Club occasionally attacks 2-8 times, but do you receive TP for each additional attack?

I.E. Say you get 6%/attack.(Just pulling this outta my head) You swing and it hits 6 times, Will you get 36%tp?

I was just browsing around and found it and was curious. If so it'd make a great weapon for someone to use to Give a lil MP to party (Moonlight something, give party MP).

I'm a PLD atm and if it gave TP that fast it'd be good to invest the time in one.

Well anyhoo plz let me know if you know this for sure. Thx :)
From: Sheeny
Registered User

Posted: 2005-12-21 09:18:02
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Yes, it does give full TP each hit. Likewise it'll give the mob full TP each hit as well.

Kraken Club is mostly a toy. Many many many people in xp parties have been told to quit using their Kraken because it's getting them all slaughtered on mob TP moves.
You'd really need to be considerate of what mobs (and their moves) you'll be going up against, and have the common sense to NOT use it against mobs like Weapons. It's no good to show off if it gets you all killed. Party's XP > Looking Uber.

And that's what it mostly boils down to, showing off. Any job using it would do better with a real weapon. RNG used to love them because they could Kraken insane TP and use Sidewinders (not crummy club skills) for monster damage output. But with RNG nerfs - especially the fact you mostly need to stay out of melee range for most effect - it's becoming even more useless.
From: Reichleiu
Guest

Posted: 2005-12-24 15:44:08
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i do Agree with this last post.. but you have to remember..

Most people that have a KC are lvl 75.. and they are ninjas thiefs or war...... KC is the Ultimate Off-Hand Weapon for THF... and at 75.. a thf/nin does TONS of soloing... this is the only reason KC is good... for SOLO

the reason it is so expensive is.. the Drop RATE is pathetic.

but if a THF can get their hands on this.. they can be the best... Solo like crazy... have 100%Tp ever 10 seconds or so...

but for you as PLD... don;t even try ot get this.. nto worth it
From: Johny
Guest

Posted: 2006-01-02 12:15:06
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I have no clue what a THF could do of it.

Personnally, the only peeps I saw with it were RDMs, and occasionnally a DRK.

My LS has 2 of these. A soloing RDM, with Enfire, or any EN- spell will add considerable DMG on each hits. That's where the Kraken becomes handy.

THF will somply be giving TP to the mob as their hits are too weak to take full advange of such a fast hitting weapon.

And yeah, you get TP for each hit.

With proper equips and merits setup, a SAM can get like 11 or 12 TP per hit, so up to 96 TP per attack...
From: EarOfCorn
Guest

Posted: 2006-01-03 18:09:13
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you all forget to mention how much this pwns as an offhand weapon in ballista! this club takes off shadows in 1second lol.
From: shomeguy
Guest

Posted: 2006-01-07 12:37:52
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Quote from: EarOfCorn
you all forget to mention how much this pwns as an offhand weapon in ballista! this club takes off shadows in 1second lol.

Bring that against a rdm/nin and watch them laugh at you. I'd start running now lol

the club does horrible damage, and going against a rdm with blink/stoneskin/phalanx/ice spikes = not so smarts meow ^^

KC has one of the shittiest if not THE shittiest drop rates in the game. its very very rare and there is a reason for its price.
From: tai
Guest

Posted: 2006-01-09 09:45:43
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additionally, for ballista, be wary of a MNK using counterstance if you go for him with a kraken
From: Nighteagle
Guest

Posted: 2006-01-10 09:03:59
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One thing Id like to add is that i've actually seen a WHM/NIN solo with this. I was like "ZOMG, WTFUX" The mob was like getting screwed so bad from Hex Strike I couldn't believe it, the WHM also had the relic weapon full upgraded. Mjlonir or something like that. He would use the relic WS too but he seemed to stick with Hexa Strike (8 times damagae = pwned) Plus WHM don't have a shitty club skill like most jobs so it would have more damage + accuracy than most jobs. Just thought I'd throw my 2 cents in.
From: Guest
Guest

Posted: 2006-01-11 17:26:32
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Off topic:

Quote from: tai
additionally, for ballista, be wary of a MNK using counterstance if you go for him with a kraken


Nah, in Ballista you ignore the MNKs completely, just {Sleep} and go for someone else... Is no worth the hassle :P

On topic:

Kraken Club drop rate is the worst I've seen in this game so far, second only to BLM AF2 :P We're currently 12/300 on LoO, and we consider ourselves lucky.

But hey, is really effective to skill up club ^^ Just stick to crabs, beetles and other things whose specials are meh. If you want to have fun have three or four WARs in alliance use it against Cactrot Rapido :P
From: Kuponut
Registered User

Posted: 2006-01-20 14:06:26
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No. Even with Mjollnir, I doubt a WHM/NIN would not be able to Solo the Lord of Onzozo ever. Lord of Onzozo spams Waterga III, Blindga, Poisonga, etc. All of which are fast cast. Also uses Whirlwind, and Maelstrom. All of those spells/TP moves are AoE, and it also has single Target spells/TP Moves as well. Any of the AoEs would strip a WHM/NIN of its shadows, and Waterga III, Whirlwind, Maelstrom would destroy Stoneskin, even with Barwatera. Not sure what the WHM was offhanding, but with Kraken Club, the WHM would be giving it TP so fast that any Cures, Utsusemi, Stoneskin would not be able to keep up with the AoEs. And if the WHM was offhanding a normal Clud and such, they would not be able to do enough damage to it to make it a short fight, and would struggle to survive against its spells/TP Moves. White Mages don't get that much HP, if they were ever caught without Shadows up, or Stoneskin up, they would get hit for 200-300 Damage melee hits, and probably one-shotted by any of its TP Moves and spells. Just my "two cents" worth.
From: Robin
Guest

Posted: 2006-02-13 01:11:10
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He never said anything about the whm/nin soloing LoO, just soloing in general.....
From: MrReinhardt
Guest

Posted: 2006-02-13 13:19:30
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A few RDM/NINs from my ls are gonna try him, maybe I can talk them into killing OSE for me so I can get my Assault Jerkin ^^
From: Rena chan
Guest

Posted: 2006-02-23 12:41:19
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Some people dont concider the applications...
Sky pt on weapons.... rng nin.. sub kclub... stay in melee range... land 10 hits.. look... move back sidewinder step up
look a moment later 100% tp.... ok thats 2 sidewidners 1 fight... barrage... hit the next sidewinder


war sub kclub with axe... ok.. same thing rampage rampage rampage


assuming theyve capped out club skill and their main weapon choice actually the k club makes for VERY fast fights even with it giving mobs tp rather quickly

but thats no different then having a thf/nin in the pt if youll take a moment to look at thf/nin... high attack speed... most hits under 20 dmg... just like the kclub would be... and then triple attack hmm... thf = kclub far as the mobs are concerned

granted that neither triple nor k club is a 100% activate but to say k club is useless and a bad idea in exp pt so is it to say having a thf nin or pld meleeing due to there damage not stacking up like it would from a war or rng or mnk
From: Positron
Guest

Posted: 2006-03-01 04:24:12
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It's a lot of fun to use, although not practical for a whole lot of things due to the massive TP it feeds the enemy. It is, however, unbelievable when combined with Souleater and Blood Weapon, single wielded. Since the damage of Blood Weapon is not based on the damage of the weapon, This setup can easily do 180 damage per hit, from my experience using Kraken Club it tends to hit 3-6 times per swing most of the times, 1-2 and 7-8 hits are fairly rare. This adds up to an average of 540-1080 damage per swing, and Kraken Club at 264 is actually quite fast compared to most clubs.
From: [b]Yadidimean?[/b]
Guest

Posted: 2006-03-03 11:38:18
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Yeah, "Guest" is completely right, a DRK with Kraken Club can easily deal massive damage to a mob with Kraken/SE/LR/BW. I saw a video and parse of a Drk using that combo on Shadow Lord, each individual hit was 150-200 damage, with the same ammount subtracted from Shadow Lord's Hp from Blood Weapon. When it wore off and SL had died, the parse said he did about 10,000 to it, and I doubt thats including BW's drain.
From: Melphina
Guest

Posted: 2006-03-03 21:06:52
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In regards to the last post, and please correct me if i'm wrong, but...

I thought blood weapon only gave the dark the same amount of hp as the damage inflicted.... it does not drain additional hp than the base damage of the weapon.

Again if i'm wrong please feel free to correct me.
From: Nighteagle
Guest

Posted: 2006-03-04 10:51:01
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I'd have to disagree with one thing. This is NOT the best off-hand weapon for THF. Although you do attack 2-8 times, THF have a very low Club skill and wouldn't see the full potential of this Club. THF would be better off using a Mercurial Kris. It might only attack 2-3 times, but with an additional 70 dagger skill, and an even lower delay than a Kraken Club, I think it would be better off. You do have 3 less damage, but you wouldn't be giving the mob useless TP if ur club is hitting for like 1-2dmg when the Kris would hit for 10-12dmg every hit. Not to mention the Kris is a hell of a lot cheaper than a Kraken Club. The club is good for jobs that have a high club skill or an awful skill in dagger (or can't even equip the dagger). And remember, the club is NOT for exp PTies. I think the dagger can be in a exp PT, it wouldn't be useless TP and your not attacking so often that you have 300% TP before SATA timers are up.
From: Lokii
Guest

Posted: 2006-03-05 22:05:48
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Quote from: Rena chan
Some people dont concider the applications...
Sky pt on weapons.... rng nin.. sub kclub... stay in melee range... land 10 hits.. look... move back sidewinder step up
look a moment later 100% tp.... ok thats 2 sidewidners 1 fight... barrage... hit the next sidewinder


war sub kclub with axe... ok.. same thing rampage rampage rampage


assuming theyve capped out club skill and their main weapon choice actually the k club makes for VERY fast fights even with it giving mobs tp rather quickly

Okay, well, RNG with kraken club is still a beast, and although I haven't done extensive testing with a KC, the couple of times I did use it, I got out parsed by a hume RNG who was shooting for TP. (I'm elvaan.)
However, your comment about the warrior off-handing a KC is somewhat true, but KC is a terrible off-hand choice for warrior. Ridill is the best off hand weapon a war/nin can use. Period. Throw in some sword merits, and it's gonna hit like a truck. Joyeuse is also very nice, but if you can't get either of those, just using another axe is still better.
From: captainhowdy
Guest

Posted: 2006-07-03 02:33:09
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Just think having 2 KC with a 75MNK/37NIN and 2hr with a hundred fists. Uber damage. \(^-*)y
From: Drussmasada
Guest

Posted: 2006-07-03 08:17:47
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Quote from: captainhowdy
Just think having 2 KC with a 75MNK/37NIN and 2hr with a hundred fists. Uber damage. (^-*)y


yea or a DRG/BLM with 2 MERCURIAL POLES, then using CALL WYVERN. AWESOME.
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