Home
News Highlights
Older News
FFXI Guides
Items
Armor
Weapons
Food
Conquest Points
Furniture
Abjuration
Advanced Search
Quests
Missions
Mini-Quests
Mobs
NM Guide
NPC/Merchant
Merchants Guide
Regional Merchants
Zones
ENM
BCNM
FFXI Map Locations
Chests & Coffers
Guild Recipes
Recipes by Guild
Gardening
Chocobo Digging
Fishing
Excavating
Harvesting
Logging
Mining
Spells
Display by Job
Weaponskills
Skill Limits
Fame Tips and Titles
FFXI Links
Submit Feedback
About
User Account
Total: 405218848
Today: 681
Yesterday: 22826
Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570
Final Fantasy XI Discussion Board
Discussion Boards
->
General
THF
From: Jibberish
Guest
Posted: 2005-02-24 08:29:39
Reply
Quote
I just started my Mithra-Thief yesterday and I was curious if anyone had any advice. I started in San'Doria and I eventually would like to become a RNG/NIN with THF available for farming. Should I solo to 15 before going to ValkurM?
From: Dora from Pandy
Guest
Posted: 2005-02-24 13:52:30
Reply
Quote
Thieves till 15 offer very little to a party. Your damage is nothing special and unless you sub warrior you can't do much in a party aside from pull and DD. That means if I were you (and I have been) I'd be prepared to solo to 15 or at the very least be willing to make the parties. These levels can be difficult and tedious but can also be a great time to make gil if you know where to fight (killing masses of things that drop fire crystals or such can be great gil especially to lower level players).
That being said I have some advice for you that will make you prepared to be a great thf later. Use archery while leveling your thf. It does good damage and though thieves don't have high skill at certain levels you can one shot things for 12-18xp raking in the xp and crystals and drops. Once you hit 15 start working on marksmanship. This will be expensive but very very worth it. Acid bolts will be your cheapest means of leveling marskmanship but also extremely valuable to your party because of the defense down effect. If I had to do it all over again the moment I could level marksmanship I'd try to find a higher level player to help my PL the skill (only the skill as in be partied with them). To hit with any regular basis once you are partying you'll probably want to use an equip macro to equip bone rings for your ranged attack and another macro for going back to melee gear.
From: Jibberish
Guest
Posted: 2005-02-28 10:15:31
Reply
Quote
Anyone willing to explain Thieving tools? Are the keys n such the equivalent of a Hatchet/Pickaxe, and Chests equivalent to logging point/ Mining point?
From: Dora from Pandy
Guest
Posted: 2005-02-28 13:24:02
Reply
Quote
If you're asking if you just use the item on the chest like you'd use a pickaxe on a mining point then yes. However, your chance of success varies and a variety of results occur from failed picks of the chest. If you do fail the chest always disappears and you always lose the tool you use whether successful or not.
From: Ichthyos@Titan
Guest
Posted: 2005-03-01 10:46:17
Reply
Quote
If you fail to pick a chest, there's a chance you also become Weakened for an extended period of time (it's been a while since this last happened to me, so I don't remember how long it was... maybe 15m? 30m?). During this weakness you cannot pick any other chests.
If you fail to pick a coffer, there's a chance it will turn into a Mimic. If you manage to defeat the Mimic, it drops a coffer key for you, though. ;-)
From: Dora from Pandy
Guest
Posted: 2005-03-01 12:26:43
Reply
Quote
A thief friend of mine has had the weakness from a failed pick last for 5 minutes to 30 minutes.
Sponsors
Order:
Final Fantasy XI Online: Wings of the Goddess Expansion Pack (PC)
(PS2)
(XBOX 360)
somepage.com privacy policy
All original content and graphics © 2004-2010 Somepage.com, Inc.. All FFXI content and images © 2002-2010 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd..