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Total: 363518327
Today: 10078
Yesterday: 16003

Items: 9505
Mobs: 4024
Recipes: 3285
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Quests: 570

PlayOnline: All Worlds Maintenance & FFXI Updates (Oct 23-25)
Posted by: Cuer - Mon Oct 23rd, 2006 02:01 pm EDT
Oct. 25, 2006 02:00 [PDT]
From: FINAL FANTASY XI

FINAL FANTASY XI Update (Oct. 25)

At the following time, we have performed a version update of FINAL FANTASY XI.

[Affected Period]
Oct 25, 2006 2:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- An issue has been resolved where the "Supplies Recovery" assault would fail despite fulfilling the conditions required for success.

Official PlayOnline Announcement



Oct. 24, 2006 05:00 [PDT]
From: FINAL FANTASY XI

FINAL FANTASY XI Update (Oct. 24)

At the following time we have performed a version update of FINAL FANTASY XI.


[Affected Period]
Oct. 24, 2006 5:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- Requirement to receive the "Ashu Talif" related quests has been changed. You are now asked to wait for 1 earth day (past 8:00PDT) in order to receive another related quest.

Official PlayOnline Announcement



Oct. 24, 2006 03:00 [PDT]
From: FINAL FANTASY XI

FINAL FANTASY XI Update (Oct. 24)

At the following time we have performed a version update of FINAL FANTASY XI.

* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
Oct. 24, 2006 3:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]

- An issue has been addressed where the "Digging for treasure" event would still occur upon completion.

- An issue has been addressed where game termination occured during a certain event scene, viewable by selecting "Going for a walk (long)" at the San d'Oria chocobo stable.

- An issue has been addressed where the Flower Stand would not appear correctly when placed in your Mog House. (Windows version only)

Official PlayOnline Announcement



Oct. 23, 2006 04:45 [PDT]
From: FINAL FANTASY XI

All Worlds Maintenance (Oct. 23)

At the following time, we will be performing FINAL FANTASY XI maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.

We ask that players who are scheduled to enter Assault areas, Dynamis or Limbus at the time of the maintenance wait until it is complete before entering. Please note that we cannot replace items that are lost during the maintenance process.

Thank you for your patience.


[Date & Time]
Oct. 23, 2006 from 10:00 to 12:00 (PDT)
* Maintenance completion time may be subject to change.

[Affected Services]
FINAL FANTASY XI

[Details]
The following issues will be addressed:
- An issue wherein Seafood would become unusable with the following items equipped:
Narval, Exocets, Pagures

- An issue where the following items could not be synthesized by applying the correct ingredients:
Cotton Tekko, Arhat's Jinpachi

- Other in-game issues.

Official PlayOnline Announcement


Site Updates - October 20, 2006
Posted by: Cuer - Fri Oct 20th, 2006 07:13 pm EDT
The many new items and recipes from the October 20 patch make up the bulk of this update. Details about these, and the rest of the additions in the patch, can be read in the October 2006 FFXI Patch Compilation of Info.

Items Added: SM Wildcat Badge, S Wildcat Badge, Prized Angler Stewpot, Prime Angler Stewpot, Angler Stewpot, Hellsteak +1, Hellsteak, Hydra Kofte +1, Hydra Kofte, Simit +1, Simit, Hydra Meat, Demon Blood, Yellow Ginseng, High Ebonite, Ameretat Vine, Golden Gear, Star Sapphire, Lithic Wyvern Scale, Medusa's Armlet, Gurfurlur's Helmet, Ja Ja's Chestplate, Optic Fiber, Dynamo, Turbo Charger, Reactive Shield, Poroggo Hat, Yoichi's Sash, Simsim, Chocotonic, Green VCS Plaque, Red VCS Plaque, Mandra Lantern, Pumpkin Lantern, Bomb Lantern, Caisson, Coffee Table, Mercenary's Mantle, Aileron Mantle, Volitional Mantle, Mercenary's Turban, Volunteer's Khud, Curate's Hat, Magi Hat, Silken Hat, Blissful Chapeau, Megrim Crown, Coven Hat, Witch Hat, Volunteer's Earring, Chaotic Earring, Priest's Earring, Haten Earring, Magnifying Earring, Volunteer's Belt, Grace Corset, Mercenary's Ring, Volunteer's Ring, Multiple Ring, Marid Ring +1, Marid Ring, Horizon Ring, Divisor Ring, Volunteer's Nails, Mercenary's Boots, Earth Greaves, Magi Pigaches, Silken Pigaches, Ataractic Solea, Mercenary's Subligar, Volunteer's Brais, Mercenary's Trousers, Magi Slops, Silken Slops, Prince's Slops, Vendor's Slops, Barbarossa's Zerehs, Sniper's Collar, Evoker's Gages, Mercenary's Dastanas, Beast Bazubands, Aiming Gloves, Magi Cuffs, Silken Cuffs, Sadhu Cuffs, Sadhu Bracelets, Ice Gauntlets, Dragon Kote, Barbarossa's Moufles, Corselet +1, Corselet, Magi Coat, Silken Coat, Taikyoku Kenpogi, Kyudogi +1, Kyudogi, Naigama +1, Naigama, Flan Smasher, Black Adargas +1, Black Adargas, Hades Sainti +1, Hades Sainti, Smash Cesti, Gem Sainti, Adaman Sainti, Copper Bullet, Koga Shuriken, Flexible Pole, Kinnara Pole, Dark Amood +1, Dark Amood, Assailant's Axe, Erik's Axe, Shirogatana +1, Shirogatana, Kumokirimaru, Ryumon, Hayabusa +1, Hayabusa, Dark Mezraq +1, Dark Mezraq, Gimlet Spear, Engetsuto +1, Engetsuto, Keen Zaghnal, Piercing Dagger, Matron's Knife, Jolt Axe, Corsair's Scimitar, Devil Slayer, Demon Slayer, Wyrm Slayer, Dragon Slayer, Marine Slayer, Aquan Slayer, Insect Slayer, Vermin Slayer, Adaman Kilij +1, Adaman Kilij, Immortal's Shotel, Gold Algol +1, Gold Algol

Items Updated: Palladium Dagger, Sanguine Sword, Libra Subligar, Virgo Subligar, Cerise Doublet, Shikaree Aketon, Wool Doublet +1, Wool Doublet, Linen Doublet +1, Linen Doublet

Recipes Added: Hellsteak, Coffee Table, Engetsuto, Dark Mezraq, Caisson, Gimlet Spear, Flexible Pole, Hayabusa, Adaman Kilij, Dark Amood, Assailant's Axe, Shirogatana, Mana Jammer II, Accelerator II, Mana Tank II, Silken Coat, Hades Sainti, Loudspeaker II, Stabilizer II, Copper Bullet, Vendor's Slops, Silken Cuffs, Silken Slops, Silken Hat, Blissful Chapeau, Taikyoku Kenpogi, Auto-Repair Kit II, Tension Spring II, Golden Gear, Keen Zaghnal, Piercing Dagger, Aiming Gloves, Smash Cesti, Black Adargas, Silken Pigaches, Corselet, Chocotonic, High Ebonite, Aquan Slayer, Vermin Slayer, Demon Slayer, Dragon Slayer, Gold Algol, Armor Plate II, Kyudogi, Earth Greaves, Naigama, Lithic Wyvern Scale, Marid Ring, Jolt Axe, Angler Stewpot, Adaman Sainti

Desynthesis Recipes Added: Poroggo Hat

Desynthesis Recipes Updated: Lamian Armlet

Items Drops/Obtained Added: Ovinnik Hide


October 2006 FFXI Patch Compilation of Info
Posted by: Cuer - Wed Oct 18th, 2006 05:38 pm EDT
The October 18, 2006 Final Fantasy XI patch brought a number of additions to the game: changes to Chocobo raising, a large set of new items, Assault additions, and more. This compilation of info will eventually contain details on the various changes from the October 18 patch. Bookmark this link to have a direct link back to this compilation of info.


Original Post: Wednesday, October 18, 2006 at 5:40PM EDT
Last Updated: Friday, October 20, 2006 at 6:10PM EDT

Latest Update:
  • More new recipes have been added and corrected; any further info on them can go in the New Crafting Recipes discussion topic.
  • The new Quests are now listed, and can be discussed in the New Quests topic.
  • Further information was added to the Updated Items section, detailing the item that were changed in the patch.
  • The New Titles are now listed for the patch.
  • The couple new Key Items are now listed.
  • This Compilation of Info will be updated further, as more data becomes available.


Compilation of Info Index Related Links


Forum Patch Discussions
Please post in the appropriate posts below, with any new information from the patch.


<<More>>
Discuss this news item (15 comments)

Site Updates (Pre-patch) - October 18, 2006
Posted by: Cuer - Wed Oct 18th, 2006 02:55 pm EDT
A handful of site updates here, that have gone in recently. As usual, we will be putting up the Compilation of Info this evening, with details on all the new and updated items, as well as other changes.

Items Added: Goblin Drink

Items Updated: Blue VCS Plaque, Black VCS Plaque, Yellow VCS Plaque, Goblin Drink, Zegham Carrot, Wind Crystal, White Rock, Cupid Worm, Black Rock, Light Crystal, Parasite Worm, La Theine Cabbage, Dark Crystal, La Theine Millet, Tokopekko Wildgrass, Azouph Greens, Gysahl Greens, Garidav Wildgrass, Ice Crystal, Lightning Crystal, Vomp Carrot, Sharug Greens, Yellow Rock, Fire Crystal, Little Worm

Mobs Updated: Goblin Wolfman, Dorgerwor the Astute

Recipes Added: Goblin Drink

Desynthesis Recipes Added: Round Shield, Lamian Kaman, Carapace Subligar, Darksteel Gorget, Trader's Cuffs, Bone Mittens, Black Mitts

Recipes Updated: Lance, Sipahi Boots, Jambiya, Orichalcum Scythe, Aht Urhgan Dart, Mezraq, Sipahi Turban, Imperial Silk Cloth, Celerity Salad, Chocolixir, Herb Paste, Goblin Chocolate, Shining Ring

Desynthesis Recipes Updated: Chain Belt

Items Drops/Obtained Added: Goblin Mail, Goblin Helm, Parade Gorget



FFXI Patch Notes (October 18, 2006) and PlayOnline Update
Posted by: Cuer - Wed Oct 18th, 2006 01:26 pm EDT




FFXI Patch Note Details

«October 19, 2006 (JST) Update Details»
*Japan Standard Time

[Event-Related]

New Aht Urhgan missions have been added. Also, part of a scene from the "Ghosts of the Past" mission has been altered.


The following changes have been made to chocobo raising. Click here for further details.
Related Information

New chocobo colors have been added.

A chocobo’s appearance will now change according to its attributes.
*Please note that a chocobo that you are already raising or have retired will not suddenly change color or appearance with this version update.

Chocobo attributes now increase at a greater rate when using care plans.

The following measures have been introduced to wake up a chocobo in "sleep" state:
- A new medicine that wakes up chocobos has been added.
- Now scolding a chocobo may also wake it up. This will not work every time, however.
*Using one of the above methods will decrease your chocobo’s affection for you, regardless of whether it awakens or not.
- The chocobo trainers will now wake up a chocobo without fail when a rest plan ends and another care plan begins.

Now your chocobo's name will appear in various places in the text when caring for your chocobo.

The following changes have been made to care plan schedules:
- The term "current program" has been changed to "next program."
- Plan denotation has changed from 0-3 to 1-4 for clarity.

An issue in which learned chocobo abilities were also available on rental chocobos has been addressed.

- The following changes have been made to Besieged:

Enemy forces are now able to increase to 160, and level 6 Besieged has been added.
Level 6 Besieged will include notorious monsters that lead the enemy forces and other new enemies.

When Besieged begins, all participating players will be given temporary items.
*There are 15 temporary item varieties, corresponding to the 15 NPCs that can be taken prisoner during Besieged.
*Unused temporary items will disappear when Besieged ends.


The amount of experience points and Imperial Standing players receive for taking part in Besieged has increased.
*The higher the level of the enemy forces, the more experience points and Imperial Standing players will receive.

A bonus will be given to all participants at the end of Besieged for defeating the notorious monsters that lead an enemy force.

Experience will no longer be lost in the event of KO in the battlefield to retake the Astral Candescence.

The number of archaic mirrors in a beastman stronghold now has an effect on the enemy's defense during Besieged.
Certain Undead Swarm enemies will now use their special attacks less frequently.

Archaic mirrors now appear less frequently. In accordance, the speed at which the beastman strongholds accumulate forces has been adjusted.
The notorious monsters that appear in Besieged will now drop new items.

The new mercenary ranks "Sergeant" and "Sergeant Major" have been added.
In accordance, a number of new items have been added to the list of goods that can be earned with Imperial Standing credits.

The following changes have been made to Assault:

A total of 10 new Assault missions will be added to complement the new mercenary ranks, with 5 new missions for Sergeants and 5 for Sergeant Majors.

If all party members are KO'd during an Assault mission, they will automatically leave the area after 3 minutes.

Several new quests have been added that focus on the areas released with the Treasures of Aht Urhgan expansion disc.

A new series of Assault-style quests aboard the Ashu Talif has been added.

Participation Requirements
Players can participate regardless of mercenary rank once having progressed to a certain point in the Treasures of Aht Urhgan storyline (Aht Urhgan missions).

Level Restrictions and Member Requirements
In the current Assault missions, it is possible to impose a voluntary level restriction on your mercenary party. However, the new quests based on the Assault system are all unrestricted, with no option for setting level limits.
Member requirements will remain the same, with 3 to 6 mercenaries required to undertake these quests.

Rewards
After defeating a notorious monster, a treasure chest will appear. The contents of this treasure will differ depending on certain conditions.


The blue mage, corsair, and puppetmaster jobs have been added to the "Brygid the Stylist Returns" quest.

The following changes have been made to the Fellowship system:

Healer and soothing healer Fellow NPCs will no longer cast the white magic spell "Aquaveil."

Fellow NPCs will now mimic the player when using the /bow emote command.

The event replay NPC "Tsih Kolgimih" has been added to Aht Urhgan Whitegate.



[Battle-related]

A new race of beastmen known as the Poroggo will now be seen in the Treasures of Aht Urhgan areas.

An issue concerning the detection rules for the following monsters has been addressed:
Imps in the Periqia area
Apkallu in the Mount Zhayolm area

The location of the Big Bombs and other nearby monsters in Halvung has been changed.

An issue wherein certain monsters in Dynamis would use the white magic “Stona” when not petrified has been addressed.

An issue wherein certain monsters in the Dynamis – Bastok area would use abilities restricted to NMs has been addressed.

The formula used to calculate ranged attack damage and accuracy based on the distance of the player from the enemy target has undergone an adjustment. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes.

The dark magic “Absorb-TP” will now absorb an amount of TP corresponding to the amount of TP accumulated by the target of the spell.

An issue wherein the range for the following job abilities was incorrect has been addressed:

Feral Howl (Beastmaster)
Blade Bash (Samurai)

The samurai job has undergone the following adjustments:

New job abilities have been added:
Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to Third Eye when using two-handed weapons.

Seigan and Third Eye
- While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half.
- The player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability.
- The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used

-The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
-Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
-A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect.

The duration for the Third Eye ability has been reduced to 30 seconds, and the status icon has also been changed.
The job trait Zanshin will now be acquired at level 20, and the hit rate for the extra attack has been increased.
Players can now use a merit point to increase physical melee weapon skill damage by 5% when the job trait Overwhelm is in effect.

The dragoon job has undergone the following adjustments:

The recast time for the Jump, High Jump, and Super Jump job abilities will now be reset when using Spirit Surge.
The recast time for Super Jump has been changed from 5 minutes to 3 minutes. In accordance, the merit point Group 1 category “Super Jump Recast” will now allow players to shorten recast time by 6 seconds instead of 10.
Players who have acquired the Empathy job trait will now be able to copy the Stoneskin effect to their wyvern when using the job ability Spirit Link.

The summoner job has undergone the following adjustments:

The summoner pet command Blood Pact has been divided into two categories

Blood Pact: Rage (Recast time: 1 minute)
Orders the avatar to use special attacks.

Blood Pact: Ward (Recast time: 1 minute)
Orders the avatar to use support abilities.

-Blood Pact will now receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.
*Players can experience increased accuracy when using Blood Pact: Rage or lengthened effect durations when using Blood Pact: Ward. The length of the duration increased varies depending on which Blood Pact is used, but will not exceed 180 seconds.
*A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.
-Players will now also experience increases in skill when using the Blood Pact: Rage and Blood Pact: Ward pet commands.

The puppetmaster job has undergone the following adjustments:

The various elemental capacities for automaton heads and frames have been increased.
Several new automaton attachments have been added.



[Item-related]

The following have been added to the list of items handled by the special event storage NPC:
Otoko Yukata/Onago Yukata/Otokogimi Yukata/Onnagimi Yukata

More items are now available through Logging/Harvesting in the Wajaom Woodlands and Bhaflau Thickets.

New synthesis recipes have been added.


Corsairs and puppetmasters can now equip certain items previously unavailable to those jobs:

Corsair
Linen Doublet/Wool Doublet/Shikaree Aketon/Virgo Subligar.

Puppetmaster
Cerise Doublet/Libra Subligar

Throwing tomahawks and angons will now be found in the “Ammunition” category of the auction house.

The value of the following items when sold to a store has been changed:
Sharug Greens/Azouph Greens

The icon graphic for the following items has changed:
Dusk Mask/Dusk Mask +1



[System-related]

You can now select to hear a chime sound when receiving a /tell from another player using the /tell chat filter option.

Several new terms have been added to the auto-translate function.

Category Term
Job Abilities Hasso
Job Abilities Seigan
Pet Commands Blood Pact: Rage
Pet Commands Blood Pact: Ward

Official PlayOnline Announcement



Oct. 18, 2006 10:00 [PDT]
From: PlayOnline

PlayOnline Viewer Update (Oct. 18)

At the following time, we have performed a version update of the PlayOnline Viewer.

* The client software has also been updated at this time. The version update process will automatically begin upon login after the time stated below. Please follow the instructions that appear on your screen.

[Affected Period]
Oct. 18, 2006 10:00 (PDT)

[Affected Services]
PlayOnline

[Important Update Details]
-An issue was addressed where text entry in the text entry field was disabled every time the user sent text on the GM chat screen.

-An issue was addressed where the inappropriate error "POL-0395" occurred when sending a PlayOnline e-mail with a certain sized attachment.

-An issue was addressed where, after closing the group chat screen, a red background image appeared when viewing certain pages.

-An issue addressed where, when selecting multiple messages on the Unread Messages list, "lock" was automatically selected from the message box menu.

-An issue was addressed where the "Delete" command was automatically selected when viewing unread "Friend registration accepted," "Friend registration declined," "Group invitation accepted," and "Group invitation declined" messages.

-An issue was addressed where pressing the Enter key a certain amount of times in the body of a message made sending the message extremely slow.

-An issue was addressed where part of the body in a "Would you like to join a friend group?" message was not displayed correctly.

-An issue was addressed where processing on certain screens took a considerable amount of time. (PlayStation 2 only)

-An issue was addressed where characters unavailable on the numeric keypad appeared when entering text with the keypad while holding Shift. (Xbox 360 only)

-Other minor issues were addressed.

Official PlayOnline Announcement


PlayOnline: All Worlds Maintenance (Oct 18)
Posted by: Cuer - Tue Oct 17th, 2006 10:12 am EDT
Oct. 17, 2006 06:00 [PDT]
From: FINAL FANTASY XI

All Worlds Maintenance (Oct. 18)

At the following time, we will be performing FINAL FANTASY XI maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.

Thank you for your patience.

* The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.

* You may receive errors such as "POL-1160" or "POL-0010" during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again. Thank you for your help in making this a smooth version update.

* For the update details, please refer to "Topics" on the official PlayOnline.com web site or PlayOnline Viewer which will be available on Monday, Oct. 18, 2006.

[Date & Time]
Oct. 18, 2006 from 10:00 to 15:00 (PDT)
* Maintenance completion time may be subject to change.

[Affected Services]
FINAL FANTASY XI


* Below are the estimated file size and download times.

[File size for clients with "Chains of Promathia" and "Treasures of Aht Urhgon" installed.]

PlayStation 2(R) Version
Download file size: 21.3MB
>>Analog modem (56Kbps) users
Volume check: 8 minutes
Download / Unzip: 1 hour, 23 minutes
Installation: 3 minutes
Total: About 1 hour, 34 minutes
>>DSL (1Mbps) users
Volume check: 5 minutes
Download / Unzip: 18 minutes
Installation: 3 minutes
Total: About 26 minutes

Windows Version
Download file size: 39.9MB
>>Analog modem (56Kbps) users
Volume check: 8 minutes
Download / Unzip: 2 hours, 21 minutes
Installation: 1 minutes, 40 seconds
Total: About 2 hours, 30 minutes, 40 seconds
>>DSL (1Mbps) users
Volume check: 5 minutes, 30 seconds
Download / Unzip: 10 minutes
Installation: 1 minutes, 40 seconds
Total: About 17 minutes, 10 seconds

Xbox 360 Version
Download file size: 47.2MB
>>DSL (1Mbps) users
Volume check: 4 minutes
Download / Unzip: 12 minutes
Installation: 2 minutes
Total: About 18 minutes


[File size for clients without "Chains of Promathia" and "Treasures of Aht Urhgon" installed.]

PlayStation 2(R) Version
Download file size: 15.6MB
>>Analog modem (56Kbps) users
Volume check: 7 minutes
Download / Unzip: 1 hour, 17 minutes
Installation: 2 minutes, 30 seconds
Total: About 1 hour, 26 minutes, 30 seconds
>>DSL (1Mbps) users
Volume check: 3 minutes, 30 seconds
Download / Unzip: 14 minutes
Installation: 2 minutes, 30 seconds
Total: About 20 minutes

Windows Version
Download file size: 27.5MB
>>Analog modem (56Kbps) users
Volume check: 7 minutes
Download / Unzip: 1 hour, 42 minutes
Installation: 1 minute, 30 seconds
Total: About 1 hour, 50 minutes, 30 seconds
>>DSL (1Mbps) users
Volume check: 4 minutes, 30 seconds
Download / Unzip: 7 minutes, 30 seconds
Installation: 1 minute, 30 seconds
Total: About 13 minutes, 30 seconds


* Please note that the above times are for reference only. Download times depend on individual users' network environment and may vary from those shown above. Additionally, this update will require more time if previous version updates were not completed.

Official PlayOnline Announcement


The Harvest Festival!
Posted by: Cuer - Mon Oct 16th, 2006 06:52 am EDT
From the Official FFXI Site (October 16):

The Harvest Festival

The Harvest Festival!

The Harvest Festival will begin on October 19, and a new event named The Dark Lilies will be introduced along with the usual costumed fun!
Bring your friends and join the festivities!

Event Details
This event is scheduled to commence on October 19th at 17:00, and will last until November 1st, 0:00 (PST).

Event Locations
The Harvest Festival will take place in the following areas:

Southern San d'Oria/Northern San d'Oria
Bastok Mines/Bastok Markets
Windurst Waters/Windurst Woods

Event Stalls
Special stalls selling Harvest Festival goods will be available in the following locations:

Northern San d'Oria (D-8)
Port Bastok (L-8)
Windurst Waters (G-10)

Special Event: The Dark Lilies
Talk to the exorcist NPCs in the following areas, and help them discover the secrets of the spirits terrorizing the towns.

Northern San d'Oria (D-8) Gertrude
Bastok Markets (G-8) Brian
Windurst Waters (F-5) Roger

*Please note that after completing a request from one of the exorcists, you will be unable to undertake another request until one Vana'diel day has passed.

Costumed NPCs
Trade treats to the NPCs in monster costumes and see what happens!
You might be transformed into a beastman, or even receive a special item!

*In general, "treats" are any sweets that can be made with cooking. Please note that there are some types of sweets that NPCs will not accept.
*While in costume, you will be unable to use items or magic, or open doors.
*To take off a costume, simply cancel the costume status icon or change areas.

Bomb Decorations
During the Harvest Festival, you will see decorations resembling the bomb monster.
See what happens when you approach these decorations in a party of two people wearing a certain combination of costumes...

*Try talking to the Moogles that appear in town during the event. They might have some clues for you!

Official PlayOnline Announcement

Discuss this news item (27 comments)

PlayOnline Development News: Sep-Oct 2006
Posted by: Cuer - Wed Sep 13th, 2006 02:45 pm EDT

From the Official FFXI Site (October 13):

The Dark Lilies

The Dark Lilies (Volume 1.)

A coven of witches that once terrorized the world have returned as spirits to haunt the living! Can the exorcists called in from far western lands succeed in banishing these fearful apparitions...?
The supernatural struggle between exorcists and witches takes place in the shadow of the bustling Harvest Festival festivities!

Click here to read The Dark Lilies (Volume 1).

Official PlayOnline Announcement



From the Official FFXI Site (October 12):

New Synthesis Recipes and Equipment

New Synthesis Recipes and Equipment

Crafters and collectors alike have a lot to look forward to in the upcoming version update. New synthesis recipes, weapons, and armor are on their way!

New Synthesis Recipes

The next version update will feature a number of new enchanted items that can be used at low levels and synthesized at a comparatively low cost using lambent cells.

Also, culinarians will soon be able to make the new item "angler stewpot," which will affect all party members within a certain radius.

New Equipment

Here is a taste of the equipment to come in the next version update:

New Equipment

Official PlayOnline Announcement



From the Official FFXI Site (October 10):

Besieged Adjustments

Besieged Adjustments

The next version update will bring several changes to Besieged, including level 6 forces, temporary items distributed at the outset of battle, and increased experience points and Imperial Standing credits.

Changes to Besieged

Since the July version update that strengthened the beastman forces, Besieged battles have become longer and the benefits of participating decreased. In the next version update, the following measures will be introduced to provide more balance to Besieged:

Level 6 Forces

The enemy forces will soon be able to increase to 160, and level 6 Besieged will be added. Level 6 Besieged will include notorious monsters that lead the enemy forces and other new enemies.

Temporary Items

When Besieged begins, all participating players will be given temporary items, of which there are 15 varieties. The temporary items correspond to the 15 NPCs that can be taken prisoner during Besieged.

For example, when the Skyserpent General Rughadjeen is participating in battle, the temporary item "carnal incense" will be distributed to all players in the area.

Unused temporary items will disappear when Besieged ends.

Experience Point/Imperial Standing Changes

- Rewards for Participation
The amount of experience points and Imperial Standing players receive for taking part in Besieged will increase, and a bonus will be given to all participants at the end of Besieged for defeating the notorious monsters that lead an enemy force.

The higher the level of the enemy forces, the more experience points and Imperial Standing players will receive.

- Retaking the Astral Candescence
The battlefield to retrieve the Astral Candescence became more difficult after the rate at which archaic mirrors appear increased. To encourage more players to tackle the battle, experience will no longer be lost in the event of KO in the battlefield to retake the Empire's greatest treasure.

Official PlayOnline Announcement



From the Official FFXI Site (October 5):

New Mercenary Ranks and Assault Missions

New Mercenary Ranks and Assault Missions

New Assault missions and quests to open up two new mercenary ranks will be added in the next version update!

New Mercenary Ranks

Two new quests have been added to allow players to earn the mercenary ranks "Sergeant" and "Sergeant Major." Players can expect a unique experience differing from the style of previous missions and quests.

New Assault Missions

A total of 10 new Assault missions will be added to complement the new mercenary ranks, with 5 new missions for Sergeants and 5 for Sergeant Majors.

As in the July version update, players can expect a plethora of features in the new missions. Some will require thorough battle planning, others will include no battles at all, and several will give players a unique experience that cannot be had in the course of a typical adventure.

We hope you enjoy the new content!

Official PlayOnline Announcement



From the Official FFXI Site (October 3):

Job Adjustments: Summoner

Job Adjustments: Summoner

The next version update will feature adjustments to several jobs. In this installment, we would like to describe the changes on the way for summoners.

Changes to the Summoner Job

Summoners use the Blood Pact pet command as their main way of doing battle. Both attacks and support/healing magic are included in this command and operate with a single recast time.

The development team has decided to split Blood Pact into two commands to allow players to select a strategy to fit the current situation once every minute.

[The New Blood Pacts]
The summoner pet command Blood Pact will be divided into two categories, each with its own recast time. "Blood Pact: Rage" will focus on direct damage and special attacks, while "Blood Pact: Ward" will center on support, enfeebling, and healing magic.

· Blood Pact: Rage (Recast time: 1 minute)
Orders the avatar to use special attacks.

· Blood Pact: Ward (Recast time: 1 minute)
Orders the avatar to use support abilities.

[Summoning Magic Skill]
- Effects on Blood Pact
Blood Pact will receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.

For example, players can experience increased accuracy when using Blood Pact: Rage or lengthened effect durations when using Blood Pact: Ward. The length of the duration increased varies depending on which Blood Pact is used, but will not exceed 180 seconds.

A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.

- Skill Increases
The instances in which players can increase their skill will also be changed in accordance with the adjustments to summoning magic skill.

Originally, calling forth an avatar would sometimes improve a player's summoning magic skill. Soon players will also be able to experience increases in skill when using the Blood Pact: Rage and Blood Pact: Ward pet commands.

That wraps up the job-related changes coming in the next version update. More are scheduled for future updates, though, so keep checking the main page for the latest news!

Official PlayOnline Announcement



From the Official FFXI Site (October 2):

Job Adjustments

More Job Adjustments

The next version update will feature adjustments to several jobs. Building on the previous notice regarding the samurai job, we would like to take this opportunity to describe the changes in store for dark knights, dragoons, and ranged attacks, which are used mainly by rangers and corsairs.


Adjustments to Ranged Attacks

As a result of adjustments to make ranged attack damage differ according to the distance from the target, jobs that specialize in ranged attacks have suffered a decrease in performance. In the next version update, we plan to reassess the adjustments made to accuracy and attack power according to distance from target.

[The Distance Calculation and Added Effects]
Ranged attack damage and accuracy are currently adjusted by a calculation based on the distance of the player from the enemy target. However, we plan to decrease the values for ranged accuracy and ranged attacks used in this calculation. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes.

For example, if a player eats sushi, he will be able to largely compensate for the accuracy adjustment, and if a player eats meat, he will be able to compensate for the damage adjustment.

[Changes to Distance Adjustments]
We plan to slightly widen the range in which players can deal out maximum damage using bows, crossbows, and other distance weapons, as well as ease the decrease in accuracy and attack power that comes the farther the player is from the target.


Job Adjustment: Dark Knight

Timing will soon be more important when using the Absorb-TP spell, which was added in the July version update.

[TP Absorption Amount Adjustment]
Currently, the amount of TP an enemy possesses has little effect on the amount absorbed by the Absorb-TP spell. We plan to decrease the amount of TP absorbable from enemies with few remaining TP so that players will have to consider the timing of the spell.


Job Adjustments: Dragoon

Dragoons will receive adjustments to jump abilities and will be able to copy the Stoneskin effect to their wyverns.

[Job Ability: Spirit Surge]
The recast time for the Jump, High Jump, and Super Jump job abilities will be reset when using Spirit Surge.

[Job Ability: Super Jump]
The recast time for Super Jump will change from 5 minutes to just 3 minutes. In accordance, the merit point Group 1 category "Super Jump Recast" will allow players to shorten recast time by 6 seconds instead of 10.

[Job Trait: Empathy]
Players who have acquired the Empathy job trait will be able to copy the Stoneskin effect to their wyvern when using the job ability Spirit Link.

In addition to the above adjustments, the next version update will also feature changes to the summoner job. Keep checking the main page for details in the next few days!

Official PlayOnline Announcement



From the Official FFXI Site (September 29):

Job Adjustments: Samurai

The next version update will feature adjustments to several jobs. Below is a description of the changes that will be made to the samurai job. In addition, the FINAL FANTASY XI development team plans to continue making adjustments in accordance with the announcements made at the Tokyo Game Show's Vanafesta 2006.

Adjustments to the Samurai Job

The samurai's job abilities and traits are often needed for specific situations, but tend not to stand out in experience-gaining parties. The next version update will address this issue as well as make the samurai a more viable support job for main jobs that utilize two-handed weapons.

[New Job Abilities]
Both an offensive and defensive job ability will be added. The casting intervals were made shorter than the durations so that players can use the abilities whenever they are needed. In addition, the abilities are learned at a level low enough to allow their use even when samurai is set as a support job.

· Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

· Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to Third Eye when using two-handed weapons.

Seigan and Third Eye
While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half. In accordance, the duration for "Third Eye" will be adjusted.

Also, with the next version update, the player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability. The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used.

Points to Note:
- The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
- Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
- A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect.

[Changes to Existing Abilities]
The job trait Overwhelm will be adjusted to be more effective against high-level enemies, and the job trait Zanshin will be adjusted to increase the effectiveness of the job trait Ikishoten.

- The duration of the job ability Third Eye will be changed to 30 seconds.
- The job trait Zanshin will be acquired at level 20.
- Players will be able to use a merit point to increase weapon skill damage by 5% when the job trait Overwhelm is in effect.

As previously stated, the next version update will include several adjustments to other jobs as well.
Keep checking the main page for more information!

Official PlayOnline Announcement



From the Official FFXI Site (September 27):

Tracking the Elusive Beast

Tracking the Elusive Beast

This just in: Mysterious tracks have been discovered in the lands of the Near East! Professor Clavauert, the man responsible for the find, claims that the tracks are from an unconfirmed ancient race of beastmen. His assistant Atelloune seeks to uncover the truth in her new article! Click here to read it!



From the Official FFXI Site (September 25):

Additions and Adjustments to Chocobo Raising

Additions and Adjustments to Chocobo Raising

Soon players can expect more from care plans and experience a variety of new chocobo colors and appearances. Chocobo raisers have a lot to look forward to in the next version update!

Changes to Care Plans and Direct Care

Chocobo attributes will soon increase at a greater rate when using care plans. In addition, several additions and adjustments will be made to direct care, and a measure to wake the chocobo up while sleeping will also be introduced.

New Chocobo Colors

In addition to the existing yellow, black, and blue, two new chocobo colors will be added. Players will be able to enjoy a maximum of chocobo variety in the next version update!

Changes to Chocobo Appearance

Soon, chocobo appearance will slightly change according to attributes. This will not alter the chocobo's appearance completely, but rather will reflect certain strengths that the animal has acquired during the chocobo raising process. For example, a highly intelligent chocobo's head may appear different than that of a normal chocobo, and a speedy chocobo may be distinguished by its sturdy legs.

*Please note that a chocobo that you are already raising will not suddenly change color or appearance with this version update.

Official PlayOnline Announcement



From the Official FFXI Site (September 20):

Treasures of Aht Urhgan Missions and Quests

Treasures of Aht Urhgan Missions and Quests!

Prepare to experience the continuation of the Treasures of Aht Urhgan storyline, as well as numerous exciting new quests, in the upcoming version update!

Aht Urhgan Missions

In the continuation of the Treasures of Aht Urhgan storyline, new missions will be available that will reveal new monsters, new challenges, and the machinations of a certain famous Windurstian personage.

New Quests

Several new quests will be added that focus on the areas released with the Treasures of Aht Urhgan expansion disc. Some of these quests will utilize the Assault system, and introduce a new series of battles aboard the Ashu Talif. These Assault-style quests will be unlocked for those who have progressed to a certain point in the Treasures of Aht Urhgan storyline (Aht Urhgan missions), regardless of mercenary rank. Gather your adventuring companions, and discover what new challenges lie ahead!

- Level Restrictions and Member Requirements
In the current Assault missions, it is possible to impose a voluntary level restriction on your mercenary party. However, the new quests based on the Assault system will all be unrestricted, with no option for setting level limits. Member requirements will remain the same, with 3 to 6 mercenaries required to undertake these quests.

- Rewards
Much like the current battlefields, a treasure chest will appear upon the completion of the quest, giving you the opportunity to obtain new and wondrous items.

Official PlayOnline Announcement



From the Official FFXI Site (September 13):

October Version Update

Version Update in October!

The next version update is currently under development and scheduled to be released in mid-October. Expect all-new Assault areas, missions, quests, and enemies, not to mention even tougher Besieged battles and a plethora of other new content!

Keep checking this site for more information as it is made available!



Site Updates - August 21, 2006
Posted by: Cuer - Mon Aug 21st, 2006 05:38 pm EDT
The many new and updated mobs in the Treasures of Aht Urhgan areas are found in this site update. For details on them, and all the new items, see the July-August 2006 FFXI Patch Compilation of Info.

Items Updated: Storm Fife, White Slacks +1, White Slacks, Light Crystal, Wind Crystal, Dark Crystal, Water Crystal, White Rock, La Theine Cabbage, Ice Crystal, Fire Crystal, Lightning Crystal, Little Worm, Horrent Mace, Walahra Burner, Reef Aquarium, Bay Aquarium, River Aquarium, Fighting Fish Tank, Imperial Tapestry, Ancient Blood, Penguin Ring, Albatross Ring, Pahluwan Khazagand, Blue VCS Plaque, Sharug Greens, Azouph Greens, Vomp Carrot, Zegham Carrot, Trooper's Ring, Hydra Fang, Mythril Gear Machine, Deadeye Gloves, Chocobo Egg (Bit), Chocobo Egg (Slightly), Chocobo Egg (Faintly), Tornado Salad, Hi-Chocolixir, La Theine Millet, Carrot Paste, Vegetable Paste, Worm Paste, Herb Paste, Celerity Salad, Chocolixir, Gregarious Worm, Parasite Worm, Cupid Worm, Garidav Wildgrass, Tokopekko Wildgrass, C Wildcat Badge, Moogle Pie, San d'Orian Carrot, Gysahl Greens, Polyflan, Ebonite, Scintillant Ingot, Gausebit Grass, Arcane Flowerpot, Storm Sash, Storm Belt, Bard's Cannions, Akinji Bazubands, Light Cluster, Persikos, Rock Salt, Dark Ore, Soulflayer Robe, Soulflayer Tentacle, Corsair's Testimony, Blue Mage's Testimony, Puppetmaster's Testimony, Brand of the Stoneserpent, Brand of the Springserpent, Brand of the Skyserpent, Brand of the Galeserpent, Brand of the Flameserpent

NPCs Added: Shajaf, Lathuya

NPCs Updated: Quesse, Neigepance, Ferdoulemiont, Dabih Jajalioh

Mobs Added: Ravin Raven, Zikko, Peallaidh, Carpophagous Puk, Gulool Ja Ja, Darting Kachaal Ja, Hundredfaced Hapool Ja, Tyrannobugard, Dragonscaled Bugaal Ja, Zizzy Zillah, Devout Radol Ja, Bluestreak Gyugyuroon, Crystal Eater, Hydra, Jaded Jody, Almighty Apkallu, Southern Piranu, Northern Piranu, Ornery Orobon, Lamia No.18, Lamia Exon, Lamia Palace Guard, Bloody Bones, Medusa, Lamie No.9, Lamie No.8, Lamie No.7, Merrow No.5, Soulflayer, Dark Esquire, Dark Bugler, Forbidding Koheel Ja, Shadelurking Zolool Ja, Sagelord Molaal Ja, Mamool Ja, Defoliator, Dark Esquire, Dark Bugler, Hetairoi Zarwarkur, Hetairoi Vuryargur, Chiliarch Gordarvor, Gurfurlur the Menacing, Dorgerwor the Astute, Farlarder the Shrewd, Kirlirger the Abhorrent, Troll Mythril Guard, Mythril Mouth Monamaq, Big Bomb, Wheel Wamoura, Woodtroll Elite Guard, Hilltroll Elite Guard, Woodtroll Mirror Guard, Hilltroll Mirror Guard, Wamoura, Dark Esquire, Dark Bugler, Garhorlur the Brutal, Garfurlar the Rabid, Garharlor the Unruly, Ancient Bombs, Energetic Eruca, Percipient Zoraal Ja, Zoraal Ja's Pkuucha, Emergent Elm, Wamoura, Mercurial Makara, Skoffin, Angler Orobon, Two-faced Flan, Phantom Puk, Imp Bandsman, Watch Wamoura, Mocking Colibri

Mobs Updated: Wamoura, Ravin Raven, Southern Piranu, Medusa, Bloody Bones, Merrow No.5, Lamie No.9, Lamie No.8, Zikko, Dorgerwor the Astute, Kirlirger the Abhorrent, Garharlor the Unruly, Garhorlur the Brutal, Garfurlar the Rabid, Gulool Ja Ja, Dragonscaled Bugaal Ja, Zizzy Zillah, Devout Radol Ja, Hydra, Almighty Apkallu, Proteus, Cyan Deep Crab, Thunder Elemental, Air Elemental, Orobon, Bathybic Kulushedra, Abyssal Pugil, Thalassic Pugil, Submarine Nipper, Imp, Utukku, Kulushedra, Apkallu, Cyan Deep Pugil, Bigclaw, Northern Piranu, Water Elemental, Thunder Elemental, Revenant, Blanched Kraken, Gugru Jagil, Passage Crab, Ocean Kraken, Giant Orobon, Llamhigyn Y Dwr, Lahama, Talacca Clot, Arrapago Leech, Wootzshell, Giant Orobon, Llamhigyn Y Dwr, Lahama, Chimera Clot, Arrapago Leech, Wootzshell, Archaic Mirror, Lamia No.24, Lamia No.11, Lamia No.19, Bukki, Ice Elemental, Dark Elemental, Ephramadian Shade, Bhoot, Draugar Servant, Draugar's Wyvern, Merrow Typhoondancer, Merrow Wavedancer, Merrow Bladedancer, Nix Typhoondancer, Nix Wavedancer, Nix Bladedancer, Nix Songstress, Merrow Songstress, Lamia Necromancer, Lamia Bellydancer, Lamia Idolater, Seneschal Imp, Emperor Apkallu, Qiqirn Trailer, Qiqirn Treasure Hunter, Lahama, Heraldic Imp, Jnun, Fallen Imperial Trooper, Fallen Imperial Wizard, Fallen Volunteer, Lamie Toxophilite, Lamia Toxophilite, Lamie Deathdancer, Lamia Deathdancer, Lamia Fatedealer, Lamia Dancer, Lamia Dartist, Merrow Kabukidancer, Merrow Shadowdancer, Merrow Icedancer, Merrow Chantress, Phasma, Purgatory Bat, Reserve Draugar, Ashakku, Nipper, Arrapago Apkallu, Llamhigyn Y Dwr, Suhur Mas, Caedarva Marshscum, Caedarva Pondscum, Dark Elemental, Water Elemental, Thunder Elemental, Guard Bhoot, Qiqirn Rock Hound, Qiqirn Mireguide, Ephramadian Shade, Lamia Deathdancer, Lamia Chaukidar, Lamia Necromancer, Lamia Toxophilite, Mosshorn, Elder Treant, Heraldic Imp, Draugar Servant, Lamia Fatedealer, Jnun, Reserve Draugar, Mature Treant, Wild Karakul, Oil Slick, Orderly Imp, Puktrap, Marsh Murre, Caedarva Leech, Treant Sapling, Mamook Mush, Suhur Mas, Mamool Ja Bloodsucker, Mamook Crab, Sagelord Molaal Ja, Archaic Mirror, Air Elemental, Watch Wyvern, Mamool Ja Pikeman, Mamool Ja's Wyvern, Mamool Ja Stabler, Mamool Ja's Raptor, Mamool Ja Blusterer, Mamool Ja Philosopher, Mamool Ja Infiltrator, Mamool Ja Mimer, Mamool Ja Lurker, Spinner, Battle Bugard, Qiqirn Poulterer, Qiqirn Goldsmith, Brei, Sea Puk, Nipper, Ziz, Mamool Ja Frogman, Mamool Ja Diver, Mamool Ja Sophist, Mamool Ja Savant, Mamool Ja Spearman, Mamool Ja Strapper, Mamool Ja Bounder, Mamool Ja Zenist, Mamool Ja Mimicker, Hunting Raptor, Puk, Colibri, Aydeewa Crab, Cave Pugil, Anautogenous Slug, Cave Mold, Air Elemental, Cave Tiger, Great Ameretat, Qiqirn Archaeologist, Qiqirn Mosstrooper, Mycohopper, Mold Eater, Qiqirn Liueter, Qiqirn Enterpriser, Puktrap, Phlebotomic Slug, Slime Mold, Fossorial Flea, Dark Bugler, Mercurial Makara, Kissing Leech, Azoth Apsaras, Red Smoocher, Haunt, Fomor Beastmaster, Fomor Thief, Fomor Bard, Fomor Paladin, Giant Marid, Marid, Great Ameretat, Mamool Ja Mimicker, Mamool Ja Bounder, Mamool Ja Sophist, Mamool Ja Savant, Mamool Ja Zenist, Woodtroll Ranger, Woodtroll Dark Knight, Woodtroll Monk, Woodtroll Warrior, Woodland Runner, Carmine Eruca, Puk, Ameretat, Colorful Treant, Chigoe, Wajaom Tiger, Red Kisser, Worker Pephredo, Soldier Pephredo, Aht Urhgan Attercop, Lesser Colibri, Fire Elemental, Earth Elemental, Gurfurlur the Menacing, Farlarder the Shrewd, Mythril Mouth Monamaq, Big Bomb, Dahak, Moblin Millionaire, Troll Cuirasser, Troll Scrimer, Troll Targeteer, Troll Combatant, Troll Artilleryman, Troll Machinist, Troll Grenadier, Ebony Pudding, Antares, Moblin Billionaire, Friar's Lantern, Wamouracampa, Black Pudding, Troll Gemologist, Troll Cameist, Troll Ironworker, Troll Engraver, Troll Smelter, Troll Lapidarist, Troll Stoneworker, Magmatic Eruca, Qiqirn Diamantaire, Qiqirn Mercenary, Purgatory Bat, Volcanic Bats, Cerberus, Energetic Eruca, Zoraal Ja's Pkuucha, Fire Elemental, Wootzshell, Giant Orobon, Vozold Jagil, Vozold Clot, Zazalda Jagil, Sicklemoon Crab, Phasma, Wamoura, Dahak, Ebony Pudding, Hilltroll Ranger, Hilltroll Puppetmaster, Hilltroll Dark Knight, Hilltroll Paladin, Hilltroll Red Mage, Hilltroll Monk, Hilltroll Warrior, Wamoura Prince, King Apkallu, Sicklemoon Jagil, Assassin Fly, Sweeping Cluster, Volcanic Leech, Mountain Clot, Zhayolm Apkallu, Air Elemental, Kissing Leech, Azoth Apsaras, Haunt, Fomor Beastmaster, Fomor Thief, Fomor Bard, Fomor Paladin, Incubus Bats, Mamool Ja Blusterer, Mamool Ja Philosopher, Colorful Treant, Olden Treant, Giant Marid, Marid, Sea Puk, Date Eruca, Magmatic Eruca, Troll Shieldbearer, Troll Surveillant, Troll Sabreur, Chigoe, Treant Sapling, Red Kisser, Ameretat, Wajaom Tiger, Lesser Colibri, Geyser Lizard, Angler Orobon, Two-faced Flan, Phantom Puk, Imp Bandsman, Watch Wamoura, Mocking Colibri

Quests Added: Promotion: Corporal, Promotion: Lance Corporal, Breaking the Bonds of Fate, The Beast Within, Puppetmaster Blues, Operation Teatime, The Wayward Automaton, Against All Odds, Navigating the Unfriendly Seas, Equipped for All Occasions, Transformations, Omens, Beginnings, Achieving True Power, Chocobo on the Loose!

Zones Updated: Ferry Between Al Zahbi & Nashmau, Jade Sepulcher, Navukgo Execution Chamber, Talacca Cove

Recipes Added: Hydra Mail, Imperial Silk Cloth, Wamoura Silk

Desynthesis Recipes Added: Yasha Tekko, Soulflayer Staff

Recipes Updated: Kanesada +1, River Aquarium, Herb Paste, Vegetable Paste, Worm Paste, Fragrant Ram Skin, Carrot Paste, Bloodwood Lumber, Silver Chain, Snakeeye, Sis Kebabi, Wamoura Silk, Laminated Buffalo Leather, Sai, Sipahi Jawshan, Chocolixir

Desynthesis Recipes Updated: Circlet, Curtana, Muscle Belt, Bugbear Mask

BCNMs Added: Shadows of the Mind, Happy Caster, Compliments to the Chef, Making a Mockery, Tough Nut to Crack, Call to Arms

Items Drops/Obtained Added: Armor Plate II, Accelerator II, Scroll of Absorb-VIT, Iron Ore, Templar Hammer, Immortal's Sash, Nightmare Gloves, Trance Belt, Genie Gages, Sirius Axe, Namikirimaru, Fencing Bracers, Peacemaker, Qiqirn Collar, Berserker's Torque, Orobon Lure, Hydra Scale, Hydra Fang, Jet Seraweels, Scogan's Knuckles, Sanguine Sword, Phantom Fleuret, Shark Necklace, Spagyric Nails, Exorcist Hose, Templar Mace, Mohbwa Cloth, Soulflayer Robe, Soulflayer Staff, Soulflayer Tentacle, Imp Horn, Lamia Skin, Lamian Kaman -1, Corsair's Testimony, Lamian Fang Key, Qutrub Gorget, Apkallu Egg, Bugard Skin, Giant Bird Plume, Seashell, Shall Shell, Puk Egg, Silk Thread, Crawler Cocoon, Crawler Egg, Nashmau Stew, Qiqirn Cape, King Truffle, Danceshroom, Sleepshroom, Silica, Pebble, Iron Sand, Fish Scales, Pugil Scales, Marid Hide, Marid Tusk, Marid Hair, Lesser Chigoe, Mamook Tanscale Key, Mamool Ja Collar, Malboro Vine, Fruit Seeds, Royal Jelly, Horrent Mace, Fire Bomblet, Moblin Mask, Moblin Sheepskin, Bomb Arm, Troll Pauldron, Fiend Blood, Hanzo Tekko, Astral Staff, Fowling Earring, Zoraal Ja's Axe, Gloom Claymore, Arborist Nails, Wamoura Hair, Wamoura Scale, Dragon Heart, Dragon Meat, Cluster Arm, High-Quality Crab Shell, Chimera Blood, Revival Tree Root, Wyvern Wing, Wyvern Skin, Mamook Blackscale Key, Halvung Brass Key, Treant Bulb, Tiger Hide, Jody's Acid, Dryad Root, Rosewood Log, Mahogany Log, Chocobo Egg (Somewhat), Petrified Log, Homunculus Nerves, Mythril Gear Machine, Target Marker, Chocobo Egg (Little), Colibri Feather, Mind Potion, Icarus Wing, Merrow Scale, Luminium Ore, Bitter Corset, Kawahori Kabuto, Gold Ingot, Aquamarine, Scroll of Raise II, Flan Meat, Arakan Samue, Mensur Epee, Crude Sword, Wardancer, Polyflan, Agility Potion, Sacrifice Torque, Puk Wing, Ahriman Wing, Khroma Ore, Behemoth Horn, Raxa, Dragon Talon, Scroll of Reraise III, Scroll of Protect IV, Scroll of Protectra IV, Scroll of Blizzard IV, Scroll of Dispel, Scroll of Quake, Scroll of Water IV, Scroll of Erase, Magnet Knife, Tournament Lance, Company Fleuret, Imp Wing, Auto-Repair Kit II, Wamoura Cocoon, Adaman Ore, Scroll of Flood, Strike Subligar, Gobniu's Ring, Glass Sheet, Dexterity Potion, Strength Potion, Orichalcum Ore, Scroll of Flare, Scroll of Tornado, Scroll of Carnage Elegy, Scroll of Maiden's Virelai, Scroll of Aero IV, Dark Spirit Pact, Light Spirit Pact, Deadeye Gloves, Immortal's Cape, Leech Scimitar, Platinum Ore, Darksteel Ore, Puppetmaster's Testimony, Tension Spring II, Corsair Bullet Pouch, Puppetry Taj, Puppetry Churidars, Turbo Animator, Corsair's Tricorne, Corsair's Culotte, Death Chakram, Trump Gun, Magus Keffiyeh, Magus Charuqs, Immortal's Scimitar


Final Fantasy XI Updates (August 1-21)
Posted by: Cuer - Mon Jul 31st, 2006 03:07 pm EDT
[Last Update: August 21, with final patch notes for August 21.]



FINAL FANTASY XI Update (Aug. 21)

At the following time we have performed a version update of FINAL FANTASY XI.

[Affected Period]
Aug 21, 2006 12:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- Chocobo raising is now available.
* Please refer to the related information for more details.

- The reuse timer for puppetmaster's pet command, "Deactivate" has been changed to 1 minute.

- During a defensive Besieged, after retreating, the beastman forces would not remain at half strength. This has been fixed.

- Incorrect appearance for the "Archaic Mirror" monster within Arrapago Reef and Halvung has be fixed.

- An issue where "Sneak" and "Deodorize" effect would not be cancelled upon opening a Treasure Coffer or Treasure Chest has be fixed.

- An issue with the "The Art of War" quest where incorrect message would be displayed has been addressed.

- The "Bad Breath" ability used by some of the Morbol type monsters has not been reflected properly. This has been addressed.

- An issue with the battle motion of the monster "Mammet" within the battlefield for the Chains of Promathia mission "Ancient Vows" is not displayed correctly has been fixed.

- Using the "Spirit Link" ability after obtaining the the job ability "Empathy" would debuff pet wyvern instead. This has be addressed.

- Addressed an issue where the effect for the item "Muteppo" would not be displayed properly under certain circumstances.

- Effects for the following items were not reflected correctly and have been addressed:
Karin Obi / Hyorin Obi / Furin Obi / Dorin Obi
Rairin Obi / Suirin Obi / Korin Obi / Anrin Obi

- An issue with the instrument "Storm Fife" which could not be sold on the auction house but can be selected from the inventory when selling has been addressed.

- The furniture "Fighting Fish Tank" would reproduce an improper layout size during mog house layout. This has been fixed.

Official PlayOnline Announcement



Aug. 4, 2006 05:30 [PDT]
From: FINAL FANTASY XI

FINAL FANTASY XI Update (Aug. 4)

At the following time we have performed a version update of FINAL FANTASY XI.

[Affected Period]
Aug 4, 2006 4:45 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- Fixed an issue with the Besieged where NPC may not spawn in Al Zhabi when multiple forces attack them simultaneously.

- There have been multiple reports regarding the termination of the PlayOnline Viewer after the Besieged ends. However improvements have been made along with the version update of FINAL FANTASY XI, which took place on Jul. 24, 2006.

We have confirmed that the stability of the PlayOnline Viewer has improved after the version update. But we will continue to work on the issue.

Official PlayOnline Announcement



Aug. 2, 2006 06:15 [PDT]
From: FINAL FANTASY XI

FINAL FANTASY XI Update (Aug. 2)

At the following time we have performed a version update of FINAL FANTASY XI.

[Affected Period]
Aug 2, 2006 6:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- Fixed an issue with the "Imperial Scheme" assault where the Mercenary Rank will be lost by talking to the NPC Prillaure in Aht Urhgan Whitegate.

*In case the Mercenary Rank is lost, it can be recovered by talking to Naja Salaheem in I-10 of Aht Urhgan Whitegate.

Official PlayOnline Announcement



FFXI Patch Note Details

«August 2, 2006 (JST) Update Details»
*Japan Standard Time

[Event-Related]

The continuation of the Treasures of Aht Urhgan storyline has been added.


The following Besieged-related issues have been modified:

- Status effects that slowly decrease player HP will now be automatically removed after Besieged.
- After retreating, the beastman forces will now remain at half strength.
- The number of monsters that invade Al Zahbi during Besieged has been changed.
- The conditions for causing a beastman retreat have been changed.


[Battle-Related]

The locations of certain Archaic Mirrors and their guardians in Arrapago Reef have been changed.


[Item-Related]

A synthesis recipe for creating Imperial silk cloth has been added.

The item Imperial ring has been changed to Trooper's Ring.


[Corrected Issues]

The message for the location of the Rune of Release in the Leujaoam Sanctum Assault missions "Shanarha Grass Conservation" and "Counting Sheep" will now be correctly announced.

During the Assault mission “Counting Sheep,” an issue concerning incorrect messages being displayed has been fixed. Also, the target name “Harvesting Point” will now be spelled correctly.

The incorrect message “The availability of your Mog Locker has been expanded to other areas…” will no longer be displayed after restricting Mog Locker access to Al Zahbi only.

An issue during Besieged where the attack power of friendly NPCs would be greatly reduced under certain circumstances has been addressed.

An issue where the monster "Zoraal Ja's Pkuucha" could not be damaged under certain circumstances has been fixed.
*A fix was introduced in the Jul. 26 version update, but the issue still occurred under certain conditions.

An issue with the "Ghrah" type monster's animation has been fixed.

An issue where the Tonberry "Golden-Tongued Culberry" could instantly finish casting its spells has been addressed.

The samurai merit point ability "Overwhelm" will now function correctly.

An issue concerning the message displayed when performing a ranged attack after using the job abilities “Sange” or “Barrage” has been addressed.

An issue where a bard song may not take effect under certain circumstances when a character’s main job is set to bard and support job set to corsair has been addressed.

The effect of the automaton attachments Attuner and Target Marker on ranged attacks will now function correctly.

Incorrect help text displayed in the automaton equipment screen has been fixed.

Players who have entered their Mog House from Al Zahbi will no longer be KO'd by monster attacks during Besieged.

The “???” found where the Morion Worm appears in the Korroloka Tunnel and the “Luminant” markers in the Attohwa Chasm can now be properly targeted again.

Incorrect help text regarding the Bard's "Troubadour" job ability has been fixed.


[PlayStation 2]

An issue where the game would freeze when using the software keyboard has been addressed.


[Xbox 360]

An issue with the "achievements" function, where players could unlock the "Synthesis skill 100" category without actually fulfilling the requirement, has been addressed.

Official PlayOnline Announcement


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