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Yesterday: 25691

Items: 9505
Mobs: 4024
Recipes: 3285
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Quests: 570

Celestial Nights
Posted by: Cuer - Sun Jul 08th, 2007 12:40 pm EDT

Celestial Nights

Is everyone enjoying Celestial Nights, kupo?
The bamboo stalks prepared by the M.H.M.U. are bowing under the weight of everybody's poems! Let's take a look at how each World is doing, kupo!

Click here to see everyone's progress.
Click here to view the event origins.
Click here to view the event details.

Discuss this news item ( comments)

PlayOnline: FFXI Update (June 12)
Posted by: Cuer - Wed Jun 13th, 2007 11:46 am EDT

June FFXI Update

Jun. 12, 2007 10:15 [PDT]

FINAL FANTASY XI Update (Jun. 12)

At the following time, we performed a version update of FINAL FANTASY XI.

* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
Jun. 12, 2007 12:00 (PDT)

[Affected Services]

[Important Update Details]
- The Mercenary Rank "Second Lieutenant" has been introduced. Along with this update, several new items can now be purchased using Imperial Standing.

- 5 new Assault missions for Second Lieutenant have been added.

- Einherjar Wing III and beyond have been introduced.

Following issues have been addressed:

- Immediately following Level 8 Besieged against beastmen force with 200 enemy forces, the status of enemy stronghold was displayed as "Preparing." Now it will be displayed as "Training" with 99 enemy forces.
* This applies to enemy strongholds that complete the Besieged battle after the version update.

- There were instances where the character may become stuck during the Assault mission "Evade and Escape," when the monster uses Draw In on the character.

- There were instances where the Einherjar area could not be exited if disconnection occurred during participation.

- The amount of damage inflicted by the weapon skill "Catastrophe" decreased, and the attack was not draining target's HP.

- When a level restriction was applied after setting Blue Magic, Blue Magic Points and maximum number of set spells remained the same as before level restriction was applied.

- There were instances where Corsair's ability "Loaded Deck" would miss even though there were two abilities waiting on recast.

- MP drain effect of following items were not functioning properly:
Lilith's Rod
Leech Scimitar

- The "Provoke" effect from the automaton attachment Strobe was weakened.

- Target could not be locked on when sub-target was used.

- If your system is set to "12 hour time", the Vana'diel time was displaying 10 minutes fast in event messages.

- Part of the manual sort function for Magic, Abilities, Items, etc. remained as "interchange" instead of "insert."

- An NPC named "e" appeared on the Wide Scan in Wajaom Woodlands.

- Certain area names were abbreviated when using the auto-translate function.

After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters. We apologize for the delay of notification.

Official PlayOnline Announcement

Site Updates - June 8, 2007
Posted by: Cuer - Fri Jun 08th, 2007 03:50 am EDT
The following items and recipes are all added or updated from the June 7 patch. These are all detailed in the June 2007 FFXI Patch Compilation of Info.

Items Added: M&P Dumpling, M&P Cracker, M&P Chicken, Pogaca +1, Pogaca, Shrimp Cracker +1, Shrimp Cracker, Silken Smile, Yogurt Cake, Silken Siesta, Maple Cake, Tonno Rosso +1, Tonno Rosso, Hero's Reflections, Glowing Lamp, Smouldering Lamp, Platinum Silk, Kaolin, Netherpact Chain, Nethercant Chain, Netherspirit Chain, Netherfield Chain, Nethereye Chain, Rubber Soles, Rubber Chausses, Rubber Gloves, Rubber Harness, Rubber Cap, Frayed Arrow, Rusty Medal, Flint Glass Sheet, Minium, Cursed Clogs -1, Cursed Clogs, Cursed Trews -1, Cursed Trews, Cursed Cuffs -1, Cursed Cuffs, Cursed Coat -1, Cursed Coat, Cursed Hat -1, Cursed Hat, Cursed Sabatons -1, Cursed Sabatons, Cursed Cuishes -1, Cursed Cuishes, Cursed Gauntlets -1, Cursed Gauntlets, Cursed Breastplate -1, Cursed Breastplate, Cursed Helm -1, Cursed Helm, Hadean Abjuration: Feet, Hadean Abjuration: Legs, Hadean Abjuration: Hands, Hadean Abjuration: Body, Hadean Abjuration: Head, Phantasmal Abjuration: Feet, Phantasmal Abjuration: Legs, Phantasmal Abjuration: Hands, Phantasmal Abjuration: Body, Phantasmal Abjuration: Head, Hammermill, Replicator, Green Bamboo Grass, Blue Bamboo Grass, Red Bamboo Grass, Shell Lamp, Crystal Rose, Bronze Rose, 3-Drawer Almirah, 6-Drawer Almirah, 9-Drawer Almirah, Rook Banner, Leather Pot, Thurible, Morgana's Choker, Kubira Beads, Ritter Gorget, Gleeman's Cape, Aslan Cape, Valhalla Helm, Valkyrie's Hat, Shadow Hat, Valkyrie's Helm, Shadow Helm, Delta Earring, Gamma Earring, Beta Earring, Epsilon Earring, Eta Earring, Sigma Earring, Buccaneer's Belt, Utopia Obi, Dia Sash, Theta Sash, Ksi Sash, Lambda Sash, Zeta Sash, Nu Sash, Omega Ring, Iota Ring, Valkyrie's Clogs, Shadow Clogs, Valkyrie's Sabatons, Shadow Sabatons, Valkyrie's Trews, Shadow Trews, Valkyrie's Cuishes, Shadow Cuishes, Valkyrie's Cuffs, Shadow Cuffs, Valkyrie's Gauntlets, Shadow Gauntlets, Valhalla Breastplate, Valkyrie's Coat, Shadow Coat, Valkyrie's Breastplate, Shadow Breastplate, Perdu Crossbow, Perdu Staff, Perdu Voulge, Perdu Blade, Valkyrie's Fork, Animator +1, Hofud, Perdu Sword

Updated Items: Caedarva Frog, Old Bolt Box, Old Bullet Box, Rotten Quiver, Old Quiver, Rusty Bolt Case, Shu'Meyo Salt, Blackened Muddy Siredon, Mistmelt, Terroanima, Hysteroanima, Psychoanima, Garlic Cracker, Spicy Cracker, Elshimo Frog, Shadow Roll, Golden Gear, Gurfurlur's Helmet, Ja Ja's Chestplate, Star Sapphire, Mythril Gear Machine, Mamool Ja Collar, Mamool Ja Helmet, Troll Vambrace, Gray Chip, Cyan Chip, Carmine Chip, Hippogryph Tailfeather, Recollection of Guilt, Recollection of Pain, Recollection of Fear, Cluster Core, Ose Whisker, Pigeon's Blood Ruby, Fire Bomblet, Imperial Dart, Mercenary's Dart, Volunteer's Dart, Bibiki Seashell, Orphic Egg, Tiphia Sting, Musk Sachet, Civet Sachet, Sweet Sachet, Attar Sachet, Olibanum Sachet, Millefleurs Sachet, Balm Sachet, Astral Pot, Wyvern Feed, Refresh Musk, Spirit Lantern, Healing Feather, Goblin Grenade, Kakanpu, Nazar Bonjuk, Optical Needle, Mantra Coin, Fortune Egg, Happy Egg, Fenrir's Stone, Phantom Tathlum, Bomb Core, Bailathorn, Holy Ampulla, Morion Tathlum

Recipes Added: 9-Drawer Almirah, 6-Drawer Almirah, 3-Drawer Almirah, Cursed Breastplate, Cursed Sabatons, Cursed Gauntlets, Bronze Rose, Cursed Helm, Cursed Cuishes, Cursed Clogs, Leather Pot, Thurible, Hammermill, Pogaca, Tonno Rosso, Yogurt Cake, Shrimp Cracker, Maple Cake, Cursed Cuffs, Cursed Coat, Cursed Trews, Cursed Hat, Rook Banner, Platinum Silk, Shell Lamp, Crystal Rose, Flint Glass Sheet, Replicator

June 2007 FFXI Patch Compilation of Info
Posted by: Cuer - Tue Jun 05th, 2007 07:21 pm EDT
The June 5, 2007 FFXI update brought additions including: the new massively multiplayer battlefield Einherjar; new sets of weapons and armor, a new Besieged level, and more. This compilation of info reflects the additions and changes from the June 5 patch.

Original Post: Tuesday, June 6, 2007
Last Update: Friday, June 9, 2007 at 3:45AM EDT

Latest Update:
  • All New Items are now in! These include the new Abjuration items, furniture, food, and other inventory items.
  • The many Updated Items are fully detailed.
  • Many of the new recipes are now added; if you have information on more recipes that aren't listed here, please post them in the New Crafting Recipes discussion topic.
  • This compilation of info will be updated further, as more information becomes available.

Compilation of Info Index Related Links

Forum Patch Discussions
Please post in the appropriate posts below, with any new information from the patch, or any corrections to this compilation of info.

Discuss this news item (9 comments)

FFXI Patch Notes - June 5, 2007
Posted by: Cuer - Tue Jun 05th, 2007 02:30 pm EDT

FFXI Patch Note Details

June 6, 2007 (JST) Update Details
*Japan Standard Time


A new Aht Urhgan mission has been added.

A new massively multiplayer battlefield, Einherjar, has been introduced.
Related Information

The following changes have been made to chocobo raising and chocobo racing:

1. Players can now request three different versions of their chocobos' daily updates.

- Hear a detailed report:
All cutscenes play while the VCS trainer gives a full report.
- Hear a brief report:
The VCS trainer gives a full report (cutscenes are not shown).
- Skip the report:
Both VCS trainer report and all accompanying cutscenes are not shown.

*Important scenes, such as when a chocobo hatches, will be shown even if a condensed update is requested.

2. Players can now feed their chocobos up to 4 items (food, medicine, etc.) at once. An update on how full the chocobo is will be given by the VCS trainer once, after the bird has eaten all the items. The following is the order in which chocobos will eat items when traded several different varieties at once:

- First: Items that cure status ailments (gausebit wildgrass, etc.)
- Second: Chocolixirs
- Third: Items that affect attributes (San d'Orian carrot, etc.)
- Fourth: Chocobo food (Gysahl greens, etc.)

*Only one chocotonic can be traded at a time. If a chocotonic is traded at the same time as other items, the chocobo will only drink the tonic and the remaining items will be returned to their owner.

3. An issue where the order in which chocobos crossed the finish line differed from the standings displayed after a race has been addressed.

Mog Locker capacity can now be increased to a maximum of 80 slots.

Several new quests in the Aht Urhgan areas have been added.

Players will no longer lose experience points for being KO'd in battlefields for the following: San d'Oria missions, Bastok missions, Windurst missions, Rise of the Zilart missions, and Treasures of Aht Urhgan missions.

The following changes have been made to the Chains of Promathia missions:

1. Experience points (limit points) will be awarded upon the completion of battlefields. This includes players who have not accepted or have previously completed the mission. However, this bonus can only be received once every 24 hours (Earth time).

2. The difficulty level of the following two missions have been adjusted:
- Flames for the Dead
- The Warrior's Path

3. Monster placement and level have been adjusted in the following areas:
- Promyvion - Holla
- Promyvion - Dem
- Promyvion - Mea
- Promyvion - Vahzl

4. Muddy siredon can now be caught anywhere in Carpenters' Landing.

5. Activation time for Shu'Meyo salt has been reduced from 10 seconds to 1.

6. Changes have been made to the following items:

Chocogals have been stationed in the following locations:
- Wajaom Woodlands
- Eastern Altepa Desert
- Yhoator Jungle

The three Salaheem's Sentinels members stationed in Windurst, San d'Oria, and Bastok now offer teleport services to Whitegate for registered mercenaries who have completed the quests they each offer.

*Players must have the Treasures of Aht Urhgan expansion disc installed and its contents registered to utilize this service.

Level limits and fees for outpost teleportation have been adjusted. In conjunction with this, monster placement in several areas has been changed.
- Valkurm Dunes
- Cape Teriggan
- Eastern Altepa Desert
- The Sanctuary of Zi'Tah
- Yuhtunga Jungle

Region Required
(when region is under home nationís control)
(when region is under another nationís control)
Ronfaure 10 100 300
Zulkheim 10 100 300
Norvallen 15 150 450
Gustaberg 10 100 300
Derfland 15 150 450
Sarutabaruta 10 100 300
Kolshushu 10 100 300
Aragoneu 15 150 450
Fauregandi 35 350 1050
Valdeaunia 40 400 1200
Qufim Island 15 150 450
Li'Telor 25 250 750
Kuzotz 30 300 900
Vollbow 50 500 1500
Elshimo Lowlands 25 250 750
Elshimo Uplands 35 350 1050
Tavnazian Archipelago 30 300 900

The price for the key item needed to enter Limbus (Cosmo-Cleanse) has been changed to 30000 gil.

The following items can now be easily re-obtained in the event they are accidentally discarded:

1. Tavnazian Ring
Speak with Justinius in the Tavnazian Safehold to receive the item again. Players who discard the item after re-receiving it from Justinius must wait until the next Conquest tally before they will be allowed to obtain another.

2. Rajas Ring/Sattva Ring/Tamas Ring
Enter the Marble Bridge Eatery to receive the reward again. Players who discard the reward after receiving it must wait 27 Earth days before they will be allowed to obtain another. Players can learn how many more days they must wait by visiting the Marble Bridge Eatery at least a day after they discard the reward.

3. Suppanomimi/Knight's Earring/Abyssal Earring/Beastly Earring/Bushinomimi
Return to the location where the quest "Divine Might" is activated and accept the quest again. Complete the quest to receive another earring. Players who discard the earring after obtaining a new one must wait until the next Conquest tally before they will be allowed to accept the quest once more.

4. Static Earring/Magnetic Earring/Hollow Earring/Ethereal Earring
Target the ??? in the Empyreal Paradox and erase all memories of the quests "Shadows of the Departed" and "Apocalypse Nigh." Complete these quests again to obtain one of the earrings listed above.

Requests to enhance relic equipment can now be nullified.

A level restriction has been added to the "The Goblin Tailor" quest.


Level 8 Besieged has been released. Accordingly, the maximum value for enemy forces has increased to 200.

The following monsters have been introduced:

*These enemies are scheduled to appear in the 3rd wing of the Hazhalm Testing Grounds (opening soon).

The following changes have been made to Salvage:

1. 1500 Assault Points are now required to obtain a remnants permit.

2. It is now easier to obtain imbued items when defeating monsters within the remnants.

3. Armoury crates containing imbued items can now be found throughout the remnants.

The following changes have been made to the Nyzul Isle Assault area:

1. A "vending box" has been placed on the first floor. Here, tokens can be used to purchase temporary items.

2. Monster placement has been adjusted to lower the difficulty level of clearing a set of five floors.

3. Data obtained when reaching the 99th floor will no longer be erased upon entry to the 100th floor. The data will only be cleared when the monsters on that floor have been eradicated.

4. The reward for re-completing the 100th floor (by returning to the 100th floor via the key item received upon the first completion) has been adjusted.

5. The drop rate for unappraised items carried by notorious monsters has been raised.

The level of the Goblin Bounty Hunter appearing at H-7 on Qufim Island has been adjusted.

The djiggas appearing in the assault mission "Marids in the Mist" have been changed to chigoes.

Graphical adjustments have been made to Aerns in the Garden of Ru'Hmet in order to alleviate PlayStation2 processing issues.

Players will no longer lose experience points if KO'd while charmed.

The drop rate of certain items obtainable upon completion of the ENM quest "Pulling the Strings" has been adjusted.

Behavior of the monsters appearing in the ENM quest "Sheep in Antlion's Clothing" has been adjusted.

The following adjustments have been made to the merit point system:

1. The maximum limit for point allocation in the "Combat Skills" and "Magic Skills" merit point categories will be increased for all jobs.

"Combat Skills" maximum total ability increases:
12 > 20
"Magic Skills" maximum total ability increases:
8 > 16
*The maximum limit for each of the abilities within these categories will remain unchanged.
2. The following blood pacts available from the summoner' Group 2 merit point category will receive larger TP bonuses based on attribute increases, as well as a boost in damage from TP:
Meteor Strike/Heavenly Strike/Wind Blade/Geocrush/Thunderstorm/Grand Fall

3. In the upcoming version update, we will be adding the Group 2 merit point category for blue mages, corsairs, and puppetmasters. Each of these jobs will gain access to four new job abilities and traits.

Blue Mage
Job Ability Convergence Increases the power of your next magical blue magic spell. Limits area of effect to single target. (*)
Job Ability Diffusion Grants the effect of your next support blue magic spell to party members within range.
Job Traits Enchainment Grants a TP bonus to Chain Affinity.
Job Traits Assimilation Increases maximum blue magic points.
* Convergence will also increase the power of blue magic spells that are originally single target effects.
Job Ability Snake Eye Your next roll will automatically be a 1.
Job Ability Fold Erases one roll or bust effect. Targets self-cast effect with the longest remaining duration.
Job Traits Winning Streak Extends the duration of Phantom Roll effects.
Job Traits Loaded Deck Focuses effect of Random Deal on abilities waiting on recast.
Has a chance to fail if only one ability is waiting on recast.
Job Ability Role Reversal Swaps HP of master and automaton.
Job Ability Ventriloquy Swaps the enmity of master and automaton for target.
Job Traits Fine-Tuning Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense.
Job Traits Optimization Grants a bonus to your automaton's attack, defense, and magic attack.

The help text for the following abilities has been adjusted:
Hasso/ Seigan

The healing rate of a pet wyvern while resting has been increased.

New automaton attachments have been added.

An issue where an automaton' provoke command would not function properly during Conflict events (Ballista & Brenner) has been addressed.

The monster that drops the item "iorite" has been changed.

Players will no longer be able to attack monsters on the outside of the heavy iron gates in the Bhaflau Thickets,Mount Zhayolm, Caedarva Mire,and Arrapago Reef staging points while standing on the inside of the gates.


New weapons and armor have been added.

New synthesis recipes have been added.

The seasonal furnishing storage NPCs will now accept the following items:
- Jeweled Egg
- Egg Helm
- Shinai

The following throwing weapons can no longer be used for ranged attacks:
Hedgehog Bomb/Morion Tathlum/Holy Ampulla/Bailathorn/Bomb Core/Phantom Tathlum/Fenrir's Stone/Happy Egg/Fortune Egg/Mantra Coin/Optical Needle/Nazar Bonjuk/Kakanpu/Goblin Grenade/Healing Feather/Spirit Lantern/Refresh Musk/Wyvern Feed/Astral Pot/Balm Sachet/Millefleurs Sachet/Olibanum Sachet/Attar Sachet/Sweet Sachet/Civet Sachet/Musk Sachet/Tiphia Sting/Orphic Egg/Bibiki Seashell/Volunteer's Dart/Mercenary's Dart/Imperial Dart/Fire Bomblet

The following changes have been made to the functionality of the Kingdom Signet staff, the Republic Signet staff, and the Federation Signet staff:

1. The Signet effect gained from the staves will now overwrite Sanction effects.
2. The caster can now only grant Signet in Conquest areas.
3. The caster can only grant Signet to players whose nationality is the same as that indicated on the staff.
4. The caster can only grant Signet to players in his/her party.

Help text for the following enchanted items has been adjusted (the effect of the enchantment has not changed):

1. Wing Gorget/Tactical Ring
Regenerates TP > Regain

2. Hydra Tiara
Increases critical hit rate > Potency

Icons for the following items have been changed:
All dryadic abjurations/All earthen abjurations/All aquarian abjurations/All martial abjurations/All wyrmal abjurations/All neptunal abjurations/Libation abjuration/Oblation abjuration/Argyro Rivet/White Rivet/Black Rivet/Blue Rivet/Troll Vambrace/Mamool Ja Helmet/Mamool Ja Collar/Mythril Gear Machine/GoldenGear/Star Sapphire/Pigeon's Blood/Ja Ja's chestplate/Gurfurlur's Helmet/Fairweather Fetish/Shadow Roll/Chocobo Egg/All transportation glyphs/Rotten Quiver/ Rusty Bolt Case/Old Quiver/Old Bullet Box/Elshimo Frog/Caedarva Frog/Misareaux Parsley/Moldavite Earring/Chariot Band/Empress Band/Bomb Core

Items obtainable through chocobo digging have been adjusted in the following areas:
Wajaom Woodlands/Bhaflau Thickets


The following areas have been added to the title screen demo:
- Qufim Island
- Riverne Site - #B01

Key items will now be sorted into the following categories:

1. Temporary Key Items
i.e. Assault orders

2. Permanent Key Items
i.e. airship pass

3. Claim Slips
i.e. armor set claim slips

4. Magical Maps

Descriptions for the following repeatable quests will now reappear under "Current" in the Quest menu when accepted multiple times:

- San d'Oria
Escort for Hire/Eco-Warrior/A Discerning Eye/Trial by Ice/Spice Gals

- Bastok
Escort for Hire/Eco-Warrior/A Discerning Eye/Brygid the Stylist Returns/All by Myself/Trial by Earth

- Windurst
Escort for Hire/Eco-Warrior/A Discerning Eye/The Moonlit Path/Waking Dreams

- Jeuno
Ducal Hospitality

- Other Areas
Test My Mettle/Trial by Lightning/The Big One/Secrets of Ovens Lost/Uninvited Guests/Waking the Beast

- Outlands
Trial by Wind/A Question of Taste/The Firebloom Tree/A Discerning Eye/Trial by Fire/Greetings to the Guardian/Trial by Water

- Aht Urhgan
Finding Faults/The Art of War/Scouting the Ashu Talif/Royal Painter Escort/Targeting the Captain

*Known Issue
There are times when the following quests appear in the "Current" list even if they have not been accepted. If this occurs, players must speak with the NPC who offers the quest in order to trigger it properly.
Waking Dreams/Finding Faults/The Art of War

An issue in which players with full inventories could continue fishing (and improve their fishing skill) without becoming fatigued has been addressed.

An error message will now appear when players attempt to use magic or abilities via text commands without specifying a target using , etc.

will no longer target NPCs (this does not include fellows or pets).

The following methods of quickly scrolling through the Mog Safe and Mission menus have been implemented:

1. Analog Controller
Press the left/right directional buttons while holding L2 or R2.

2. Keyboard
Press the left/right arrow keys while holding down Ctrl or Alt.

3. Xbox 360 Controller
Press the left/right directional buttons while holding the left or right trigger.

When there aren't enough entries for a scroll bar to appear in a Magic or Ability window, pressing the left or right directional buttons (arrow keys) will toggle between the first and last entry.

The manual sort function for Magic, Abilities, Items, etc. has been changed from "interchange" to "insert."

The following terms have been added to the auto-translate function:

Category Term
Game Terms Einherjar
Job Abilities Role Reversal
Job Abilities Convergence
Job Abilities Snake Eye
Job Abilities Diffusion
Job Abilities Fold
Job Abilities Ventriloquy
Job Traits Assimilation
Job Traits Enchainment
Job Traits Winning Streak
Job Traits Optimization
Job Traits Fine-Tuning
Job Traits Loaded Deck
Place Names 2 Waltraute's Chamber
Place Names 2 Ortlinde's Chamber
Place Names 2 Grimgerde's Chamber
Place Names 2 Gerhilde's Chamber
Place Names 2 Schwertleite's Chamber
Place Names 2 Siegrune's Chamber
Place Names 2 Brunhilde's Chamber
Place Names 2 Helmwige's Chamber
Place Names 2 Rossweisse's Chamber

The release of the next mercenary rank and new Assault missions has been delayed. Please check back with the Topics page for more details.

Official PlayOnline Announcement

Site Updates (Pre-Patch) - June 5, 2007
Posted by: Cuer - Tue Jun 05th, 2007 02:29 pm EDT
A handful of updates, before today's patch. As always, we will be creating a Compilation of Info for details on all the additions and changes, from the patch.

Items Added: Moghancement: Money

Items Updated: Dark Lamp, Light Lamp, Water Lamp, Lightning Lamp, Earth Lamp, Wind Lamp, Ice Lamp, Fire Lamp, Console, Falsiam Vase, Wardrobe, Athenienne, Amir Bed, Bronze Trophy, Moghancement: Money, Dream Platter, Dream Coffer, Dream Stocking, Hoary Spire, Death Sickle

Zones Updated: Temple of Uggalepih

Recipes Added: Fire Bracers

Recipes Updated: Mars's Hexagun

All Worlds Maintenance and Patch (June 5)
Posted by: Cuer - Fri Jun 01st, 2007 02:33 am EDT
Jun. 4, 2007 07:00 [PDT]

File Size for Jun. 5 Update

An update for FINAL FANTASY XI is currently scheduled for Jun. 5, 2007 at 15:30 (PDT). Approximate file sizes and installation times for this update are shown below.

[File size for clients with "Chains of Promathia" and "Treasures of Aht Urhgan" installed.]

"PlayStation 2" Version
Downloadable file size: 33.3MB
>>Analog modem (56Kbps) users
Volume check: 10 minutes, 30 seconds
Download / Unzip: 2 hour, 49 minutes
Installation: 5 minutes
Total: About 3 hour, 4 minutes, 30 seconds

>>DSL (1Mbps) users
Volume check: 7 minutes, 30 seconds
Download / Unzip: 27 minutes
Installation: 5 minutes
Total: About 39 minutes, 30 seconds

Windows Version
Downloadable file size: 52.6MB
>>Analog modem (56Kbps) users
Volume check: 11 minutes
Download / Unzip: 3 hours, 20 minutes
Installation: 3 minutes
Total: About 3 hours, 34 minutes

>>DSL (1Mbps) users
Volume check: 9 minutes
Download / Unzip: 16 minutes
Installation: 3 minutes
Total: About 28 minutes

Xbox 360 Version
Downloadable file size: 61.4MB
>>DSL (1Mbps) users
Volume check: 11 minutes
Download / Unzip: 25 minutes
Installation: 5 minutes
Total: About 41 minutes

[File size for clients without "Chains of Promathia" and "Treasures of Aht Urhgan" installed.]

"PlayStation 2" Version
Downloadable file size: 28.4MB
>>Analog modem (56Kbps) users
Volume check: 10 minutes
Download / Unzip: 2 hour, 28 minutes
Installation: 5 minutes
Total: About 2 hour, 43 minutes

>>DSL (1Mbps) users
Volume check: 7 minute
Download / Unzip: 24 minutes
Installation: 5 minutes
Total: About 36 minutes

Windows Version
Downloadable file size: 45.2MB
>>Analog modem (56Kbps) users
Volume check: 11 minutes
Download / Unzip: 2 hour, 55 minutes
Installation: 2 minute
Total: About 3 hour, 8 minutes

>>DSL (1Mbps) users
Volume check: 8 minutes
Download / Unzip: 14 minutes
Installation: 2 minute
Total: About 24 minutes

*Please note that the above times are for reference only. Download times depend on individual users' network environment and may vary from those shown above. Also, this update will require more time if previous version updates were not completed.

Official PlayOnline Announcement

May 31, 2007 00:00 [PDT]

All Worlds Maintenance Rescheduled (Jun. 5)

The server maintenance originally scheduled on Jun. 4 from 10:00 to 15:30 will be rescheduled to the following time.

Thank you for your patience.

[Date & Time]
Jun. 5, 2007 from 10:00 to 15:30 (PDT)
* Maintenance completion time may be subject to change.

* The update details will also be announced on Jun. 5, 2007.

[Affected Services]

Official PlayOnline Announcement

May 30, 2007 01:00 [PDT]

All Worlds Maintenance (Jun. 4)

At the following time, we will be performing maintenance on all Worlds. During this period, FINAL FANTASY XI will be unavailable.

Thank you for your patience.

* The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.

* You may receive errors such as "POL-1160" or "POL-0010" during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again. Thank you for your cooperation and understanding in making this a smooth version update.

* The update details will be announced on Jun. 4, 2007.

[Date & Time]
Jun. 4, 2007 from 10:00 to 15:30 (PDT)
* Maintenance completion time may be subject to change.

[Affected Services]

Official PlayOnline Announcement

Wings of the Goddess Announced
Posted by: Cuer - Sun May 13th, 2007 05:15 pm EDT

From the Official FFXI Site (May 12):
Wings of the Goddess

Official Site for "Wings of the Goddess"!

The development of "Wings of the Goddess", a new FINAL FANTASY XI expansion disc, was announced today at the SQUARE ENIX PARTY 2007.

In conjunction with this announcement, a new site has been created to provide the latest development details as they become available, as well as give fans the opportunity to view exclusive images from the expansion.

Click here to visit the official "Wings of the Goddess" site.
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Adventurer Appreciation is Here!
Posted by: Cuer - Fri May 11th, 2007 01:35 pm EDT
Adventurer Appreciation

Do you remember...?

Do you remember the first time you stepped into the world of Vana'diel?
The never-ending sky opening up before you?
The sense of pride and accomplishment after completing your very first mission?
The wind whipping through your hair as you rode across vast plains and scorching deserts?
And the companions with whom you shared those memories?

How many tales have been woven?
How many destinies fulfilled?
How many memories etched into the annals of history, like stars, ever lighting the heavens?

On May 16th, 2007, FINAL FANTASY XI enters its fifth year of service.

However, we could not have made it this far without you. It is you who brings life to Vana'diel, and for that we thank you from the bottom of our hearts.

To show our undying gratitude to the adventurers of Vana'diel, we have been working closely with the M.H.M.U. to put together this year's Adventurer Appreciation Campaign. As in previous years, moogles will be stationed in several cities passing out exciting prizes, such as giving adventurers data on their numerous exploits. Hurry over to Bastok, Windurst, or San d'Oria and be one of the first to collect the all-new anniversary ring, or a plethora of never-before seen fireworks designed especially for this year's celebration!

Campaign Period

Start: 0:00 May 11, 2007 (Friday)
Finish: 0:00 May 31, 2007 (Thursday)

Moogle Locations

Northern San d'Oria
Southern San d'Oria
Bastok Markets
Bastok Mines
Windurst Woods
Windurst Waters

Official PlayOnline Announcement

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PlayOnline Development News: April-June 2007
Posted by: Cuer - Sat Apr 28th, 2007 08:38 am EDT

From the Official FFXI Site (June 1):
June FFXI Update

Item Changes and Additions

In the upcoming version update, we plan to introduce a multitude of items and synthesis recipes that will open the door to new weapons and armor with graphics unlike anything you've ever seen before! We will also be giving players another chance to obtain the rewards from selected quests and missions they have already completed.

New Items

Here is a selection of the new weapons and armor to be found in the next version update. How will these powerful items be obtained, and what wondrous properties will they possess...?

June FFXI Update

Existing Rewards

In answer to requests from many players, a number of rewards will once again become available. This change will be put into effect for selected quests and missions with multiple reward choices, such as Divine Might, Apocalypse Nigh, and the Chains of Promathia storyline. We hope that players who have accidentally discarded a valuable item or those who wish to change their choice of reward will take full advantage of this opportunity!

Official PlayOnline Announcement

From the Official FFXI Site (May 30):
June FFXI Update

Merit Point Adjustments

In the soon-to-be released version update, we plan to introduce "Group 2" abilities for the blue mage, corsair, and puppetmaster jobs. We will also be increasing the maximum limit for point allocation in the "Combat Skills" and "Magic Skills" merit point categories for all jobs.

Click here for details.

Official PlayOnline Announcement

From the Official FFXI Site (May 28):
June FFXI Update


A new, massively multiplayer battlefield is in the works for the upcoming version update. The following is a brief outline on the new, multi-faceted feature:


Einherjar is an ever-changing multiplayer battlefield based in the Hazhalm Training Grounds. Because the monsters appearing in the dungeons will differ with each visit, a balanced party consisting of skilled, high-level players is recommended to clear these challenging missions.

6 to 36 players, level 60 and above, can enter each chamber of the Hazhalm Testing Grounds. An item similar to the hourglass used for Dynamis will allow parties to reserve one of the multiple areas, and will be required for entry. No previous Aht Urhgan missions need to be completed before participating.


After a party chooses a room, they will have 30 minutes to wipe out all the enemies before being teleported back out of the area. This time limit cannot be extended. Each area consists of a large room filled with several weak monsters, and one powerful boss monster. Parties must eliminate all the monsters in the area for the mission to be considered complete. Clearing all the chambers will grant players access to the final area where they will finally learn the secrets that lie deep in the bowels of Hazhalm.


An Assault-like system is planned, where points earned in the Training Grounds can be used to purchase various items. The monsters lurking within Hazhalm will also drop rare items that cannot be obtained anywhere else in Vana'diel.

Official PlayOnline Announcement

From the Official FFXI Site (May 23):
June FFXI Update

New Assault Missions and Mercenary Rank!

A new mercenary officer rank will be awarded to players that complete the new promotion quest to be added in the upcoming version update.

What unusual trials await as you strive to enter the upper hierarchy of Salaheem's Sentinels?

New Assault Missions

We plan to introduce five new missions to challenge players who have entered the mercenary officer ranks.

Here's a sneak preview of what lies in store:

- Wake the Puppet
During a previous mission to eliminate the Undead Swarm presence from Periqia, the Imperial forces were forced to abandon a valuable automaton upon their retreat. You are to infiltrate the area, locate the machine, and return it to Al Zahbi.

- Red Versus Blue
Joint battle exercises are to be carried out between the Immortals (blue) and the Inexorables (red). You have been assigned to assist the blue team. The first side to defeat the leader of the other will be declared victor.

These new Assault missions will provide an interesting and difficult challenge for even the most experienced mercenary!

Report to the Commissions Agency for duty!

Official PlayOnline Announcement

From the Official FFXI Site (May 18):
June FFXI Update

Chains of Promathia Battlefield Adjustments

In response to many player requests, we are planning to adjust the difficulty of the Chains of Promathia missions in the upcoming version update, as well as introduce a new experience point reward upon the completion of a mission battlefield.

Adjustments to Difficulty

Particularly challenging Chains of Promathia battlefields, such as those that appear in the Promyvion areas (Holla, Dem, Mea, Vahzl), and the missions "Flames for the Dead" and "The Warrior's Path", will have their difficulty level toned down. These adjustments will include changes to monster level and placement.
We also hope that the following changes to items used specifically against Chains of Promathia enemies will encourage players to brave the dangers found in the mission battlefields.

-Rare/Ex Properties
The special items introduced for use against enemies found within the Chains of Promathia battlefields will have their "Ex" properties removed, allowing these items, such as psychoanima and mistmelt, to be put up for auction. Certain items will also have the "Rare" property removed, allowing players to carry multiples of the same item.

Experience Point Rewards

After changes made in the March 8 version update, players no longer lose experience when being KO'd within a Chains of Promathia mission battlefield. In the upcoming version update, players will also be rewarded with experience points (or limit points) upon the successful completion of a battlefield. The experience point reward will be slightly less than the amount received for ENM quests, but it will be possible for players to obtain this new reward once every Earth day. These changes will provide a tangible benefit for those who have completed a Chains of Promathia battlefield and wish to aid other players with their first attempts.

Official PlayOnline Announcement

From the Official FFXI Site (April 27):
June FFXI Update

June Version Update

The next version update for FINAL FANTASY XI is scheduled to take place in early June. Players can look forward to a new, large-scale battle system, as well as additional Assault Missions, Aht Urhgan missions, quests, monsters, merit point abilities, and more!

Keep on eye on Topics for the latest details!

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