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Total: 382296540
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Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Item List
Name Lvl Def EffectsJobs
Megrim Crown 6918
  • Enchantment: ???
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 45m>
All
Priest's Earring 691
  • Latent Effect: Defense +8
All
Root Sabots 6918
  • HP +35
  • Bind: Adds 'Regen' Effect
  • Enchantment: Bind
    <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m>
BLM/BRD/BLU/MNK/PLD
PUP/RDM/RNG/SMN/WHM
Serene Ring 690
  • Intelligence +2
  • Mind +2
  • Charisma +2
  • Convert HP to MP +15
  • Enmity -2
BLM/BRD/RDM/SMN/WHM
Sniper's Collar 690
  • Ranged Accuracy +6
  • Ranged Attack +5
  • Enmity -1
  • Subtle Blow +1
All
Aries Mantle 706
  • Sleep: Adds 'Regen' and 'Refresh' Effect
  • Enchantment: Sleep
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
All
Aslan Cape 707
  • HP -20
  • MP +20
  • Mind +5
  • Charisma -5
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Behemoth Ring 702
  • HP +10
  • Accuracy -11
  • Ranged Accuracy +11
All
Behemoth Ring +1 703
  • HP +12
  • Accuracy -10
  • Ranged Accuracy +12
All
Black Ribbon 700
  • Resist vs. Fire +12
  • Resist vs. Ice +12
  • Resist vs. Wind +12
  • Resist vs. Earth +12
  • Resist vs. Lightning +12
  • Resist vs. Water +12
  • Resist vs. Light +12
  • Resist vs. Dark +12
All
Boxer's Mantle 708
  • Guard Skill +10
  • Evasion Skill +10
  • Shield Skill +10
  • Parrying Skill +10
All
Cactuar Ribbon 700
  • Agility +4
  • Resist vs. Fire +9
  • Enhances Resist Sleep Effect
  • Enhances Resist Paralyze Effect
All
Conjurer's Earring 700
  • Latent Effect: Damage Taken -20%
SMN
Coral Ring 700
  • Accuracy -9
  • Ranged Accuracy +9
  • Magic Damage Taken -3%
All
Defending Ring 700
  • Damage Taken -10%
All
Desert Rope 706
  • MP +60
  • Vitality -4
  • Intelligence +4
All
Desert Sash 707
  • HP +30
  • Agility +4
  • Intelligence -4
All
Diabolos's Torque 700
  • Ranged Accuracy +8
  • Dark Weather: Ranged Accuracy -8
  • Dark Weather: Ranged Attack +8
All
Dune Boots 7011BRD/BLU/BST/COR/DRG
MNK/PLD/PUP/RDM/SMN
THF/WHM
Evoker's Gages 7020
  • Leviathan: Attack Bonus
SMN
Faerie Hairpin 700
  • HP -20
  • MP +55
All
Fenrir's Cape 700
  • During Day Only: Defense +10
  • During Night Only: Enmity +3
All
Fenrir's Earring 700
  • During Day Only: Attack +10
  • During Night Only: Ranged Attack +10
All
Fenrir's Torque 700
  • During Day Only: MP +30
  • During Night Only: Enmity -3
All
Forest Rope 703
  • MP +60
  • Dexterity -4
  • Intelligence +4
All
Forest Sash 707
  • HP +30
  • Dexterity +4
  • Intelligence -4
All
Gigant Mantle 704
  • HP +80
All
Gleeman's Cape 707
  • HP +20
  • MP -20
  • Vitality -5
  • Intelligence +5
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Gunner's Mantle 707
  • Attack -10
  • Ranged Accuracy -10
  • Ranged Attack +20
All
Herald's Gaiters 7016
  • MP +12
  • Evasion +8
  • Movement Speed +12%
BLM/MNK/SMN/WHM
Hydra Beret 7024
  • Accuracy +3
  • Evasion +3
  • Enmity -8
  • MP Regeneration While Healing +2
BLM/BRD/RDM/SMN/WHM
Hydra Boots 7018
  • Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers 7020
  • Fellow: HP+10 MP+10 DEX+2
All
Hydra Brais 7032
  • Accuracy +10
  • Evasion +10
  • Enmity -6
  • MP Regeneration While Healing +1
BLM/BRD/RDM/SMN/WHM
Hydra Cap 7028
  • Fellow: HP+10 MP+10 INT+2
All
Hydra Doublet 7043
  • MP +40
  • Accuracy +10
  • Evasion +10
  • Enmity -9
  • Enchantment: Adds 'Refresh' Effect
    <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
BLM/BRD/RDM/SMN/WHM
Hydra Gaiters 7014
  • Accuracy +6
  • Evasion +6
  • Enmity -5
  • MP Regeneration While Healing +2
BLM/BRD/RDM/SMN/WHM
Hydra Gloves 7016
  • Accuracy +6
  • Evasion +6
  • Enmity -5
  • MP Regeneration While Healing +1
BLM/BRD/RDM/SMN/WHM
Hydra Hose 7035
  • Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon 7042
  • Fellow: HP+20 MP+20 VIT+2
All
Jeweled Collar 700
  • Resist vs. Fire +10
  • Resist vs. Ice +10
  • Resist vs. Wind +10
  • Resist vs. Earth +10
  • Resist vs. Lightning +10
  • Resist vs. Water +10
All
Jeweled Collar +1 700
  • Resist vs. Fire +10
  • Resist vs. Ice +10
  • Resist vs. Wind +10
  • Resist vs. Earth +10
  • Resist vs. Lightning +10
  • Resist vs. Water +10
  • Strength +1
  • Dexterity +1
  • Vitality +1
  • Agility +1
  • Intelligence +1
  • Mind +1
All
Jungle Rope 704
  • MP +45
  • Dexterity -4
  • Intelligence +4
All
Jungle Sash 706
  • HP +45
  • Strength +4
  • Mind -4
All
Maat's Cap 700
  • Strength +7
  • Dexterity +7
  • Vitality +7
  • Agility +7
  • Intelligence +7
  • Mind +7
  • Charisma +7
  • Enchantment: Teleport
    <Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mercenary's Ring 700
  • Vitality +5
All
Mercenary's Trousers 7028
  • Enhances Effect of 'Spikes' Spells
BLM/BRD/BLU/PUP/RDM
SMN/WHM
Merman's Ring 700
  • Accuracy -8
  • Ranged Accuracy +10
  • Magic Damage Taken -4%
All
Morgana's Choker 700
  • Strength -2
  • Dexterity -2
  • Mind +5
  • Convert HP to MP +40
All
Musical Earring 700
  • Evasion +5
  • String Instrument Skill +5
  • Wind Instrument Skill +5
All
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