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Final Fantasy XI Item List
Name
Lvl
Def
Effects
Jobs
Behemoth Ring
70
2
HP +10
Accuracy -11
Ranged Accuracy +11
All
Behemoth Ring +1
70
3
HP +12
Accuracy -10
Ranged Accuracy +12
All
Black Ribbon
70
0
Resist vs. Fire +12
Resist vs. Ice +12
Resist vs. Wind +12
Resist vs. Earth +12
Resist vs. Lightning +12
Resist vs. Water +12
Resist vs. Light +12
Resist vs. Dark +12
All
Bloody Aketon
70
40
HP +20
Agility +6
Convert MP to HP +50
Resist vs. Fire +1
Resist vs. Ice +1
Resist vs. Wind +1
Resist vs. Earth +1
Resist vs. Lightning +1
Resist vs. Water +1
BST/DRG/MNK/RDM/RNG
THF
Boxer's Mantle
70
8
Guard Skill +10
Evasion Skill +10
Shield Skill +10
Parrying Skill +10
All
Cactuar Ribbon
70
0
Agility +4
Resist vs. Fire +9
Enhances Resist Sleep Effect
Enhances Resist Paralyze Effect
All
Carnage Aketon
70
41
HP +25
Agility +7
Convert MP to HP +60
Resist vs. Fire +3
Resist vs. Ice +3
Resist vs. Wind +3
Resist vs. Earth +3
Resist vs. Lightning +3
Resist vs. Water +3
BST/DRG/MNK/RDM/RNG
THF
Charger Mantle
70
7
Attack +20
Ranged Accuracy -10
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Coeurl Jerkin
70
42
HP -1%
Accuracy +3
Evasion +2
BST/RNG/THF
Coeurl Mantle
70
8
HP -1%
Evasion +3
BST/RNG/THF
Coeurl Trousers
70
30
HP -1%
Resist vs. Lightning +15
Evasion +2
BST/RNG/THF
Coral Ring
70
0
Accuracy -9
Ranged Accuracy +9
Magic Damage Taken -3%
All
Defending Ring
70
0
Damage Taken -10%
All
Desert Rope
70
6
MP +60
Vitality -4
Intelligence +4
All
Desert Sash
70
7
HP +30
Agility +4
Intelligence -4
All
Diabolos's Torque
70
0
Ranged Accuracy +8
Dark Weather: Ranged Accuracy -8
Dark Weather: Ranged Attack +8
All
Faerie Hairpin
70
0
HP -20
MP +55
All
Fenrir's Cape
70
0
During Day Only: Defense +10
During Night Only: Enmity +3
All
Fenrir's Earring
70
0
During Day Only: Attack +10
During Night Only: Ranged Attack +10
All
Fenrir's Torque
70
0
During Day Only: MP +30
During Night Only: Enmity -3
All
Forest Rope
70
3
MP +60
Dexterity -4
Intelligence +4
All
Forest Sash
70
7
HP +30
Dexterity +4
Intelligence -4
All
Gigant Mantle
70
4
HP +80
All
Gunner's Mantle
70
7
Attack -10
Ranged Accuracy -10
Ranged Attack +20
All
Hydra Boots
70
18
Fellow: HP+10 MP+10 AGI+2
All
Hydra Bracers
70
20
Fellow: HP+10 MP+10 DEX+2
All
Hydra Cap
70
28
Fellow: HP+10 MP+10 INT+2
All
Hydra Harness
70
44
Enchantment: Attack+25 Ranged Attack+25
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Hose
70
35
Fellow: HP+10 MP+10 STR+2
All
Hydra Jupon
70
42
Fellow: HP+20 MP+20 VIT+2
All
Hydra Mittens
70
16
Enchantment: Accuracy +15 Ranged Accuracy +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Spats
70
14
Enchantment: Evasion +15
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tiara
70
24
Enchantment: Potency
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Hydra Tights
70
32
Enchantment: Haste
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jaeger Mantle
70
7
Attack -10
Ranged Accuracy +20
Ranged Attack -10
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Jeweled Collar
70
0
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
All
Jeweled Collar +1
70
0
Resist vs. Fire +10
Resist vs. Ice +10
Resist vs. Wind +10
Resist vs. Earth +10
Resist vs. Lightning +10
Resist vs. Water +10
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
All
Jungle Rope
70
4
MP +45
Dexterity -4
Intelligence +4
All
Jungle Sash
70
6
HP +45
Strength +4
Mind -4
All
Kubira Beads
70
5
Strength +4
Dexterity +4
Damage Taken +5%
BRD/BLU/BST/COR/DRK
DRG/NIN/PLD/RDM/RNG
SAM/THF/WAR
Kyudogi
70
42
Ranged Accuracy +7
Ranged Attack +7
Evasion +7
Enhances Resist Blind Effect
Magic Damage Taken -2%
RNG/SAM
Kyudogi +1
70
43
Ranged Accuracy +9
Ranged Attack +9
Evasion +9
Enhances Resist Blind Effect
Magic Damage Taken -2%
RNG/SAM
Maat's Cap
70
0
Strength +7
Dexterity +7
Vitality +7
Agility +7
Intelligence +7
Mind +7
Charisma +7
Enchantment: Teleport
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mercenary's Dastanas
70
24
Ranged Accuracy +8
BLU/BST/DRK/DRG/PLD
RDM/RNG/SAM/WAR
Mercenary's Mantle
70
7
Enhances Resist Stun Effect
BRD/BLU/BST/COR/DRK
DRG/MNK/NIN/PLD/RDM
RNG/SAM/THF/WAR
Mercenary's Ring
70
0
Vitality +5
All
Mercenary's Turban
70
28
Enmity -4
BST/DRK/DRG/RNG/SAM
Merman's Ring
70
0
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Morgana's Choker
70
0
Strength -2
Dexterity -2
Mind +5
Convert HP to MP +40
All
Musical Earring
70
0
Evasion +5
String Instrument Skill +5
Wind Instrument Skill +5
All
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