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Items: 9505
Mobs: 4024
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Quests: 570
Final Fantasy XI Item List
Name
Lvl
Effects
Jobs
Communion Ring +1
72
Mind +5
Resist vs. Water +11
All
Heavens Ring
72
Charisma +5
Resist vs. Light +10
All
Heavens Ring +1
72
Charisma +5
Resist vs. Light +11
All
Hades Ring
72
MP +9
Resist vs. Dark +10
All
Hades Ring +1
72
MP +11
Resist vs. Dark +11
All
Evoker's Ring
71
MP +25
Summoning Magic Skill +10
Avatar Perpetuation Cost -1
SMN
Shining Ring
71
Strength +1
Dexterity +1
Vitality +1
Agility +1
Intelligence +1
Mind +1
Charisma +1
Enhances Resist Virus Effect
All
Scintillant Ring
71
Strength +2
Dexterity +2
Vitality +2
Agility +2
Intelligence +2
Mind +2
Charisma +2
Enhances Resist Virus Effect
All
Coral Ring
70
Accuracy -9
Ranged Accuracy +9
Magic Damage Taken -3%
All
Merman's Ring
70
Accuracy -8
Ranged Accuracy +10
Magic Damage Taken -4%
All
Behemoth Ring
70
HP +10
Accuracy -11
Ranged Accuracy +11
All
Behemoth Ring +1
70
HP +12
Accuracy -10
Ranged Accuracy +12
All
Defending Ring
70
Damage Taken -10%
All
Volunteer's Ring
70
Magic Defense Bonus +3
All
Mercenary's Ring
70
Vitality +5
All
Serene Ring
69
Intelligence +2
Mind +2
Charisma +2
Convert HP to MP +15
Enmity -2
BLM/BRD/RDM/SMN/WHM
Atlaua's Ring
67
Additional Effect vs Amorphs: Charm +4
Additional Effect vs Aquans: Charm +4
BST
Marid Ring
67
Accuracy -9
Ranged Accuracy +9
All
Marid Ring +1
67
Accuracy -10
Ranged Accuracy +10
All
Hercules' Ring
66
Enmity +3
Latent Effect: Adds 'Regen' Effect
Latent Effect: Adds 'Refresh' Effect
PLD/WAR
Orichalcum Ring
65
HP +10
MP -10
All
Fire Ring
65
Firesday: HP -15%
Firesday: Attack +15
Firesday: Ranged Attack +15
All
Ice Ring
65
Iceday: MP -15%
Iceday: Elemental Magic Skill +15
All
Wind Ring
65
Windsday: HP -15%
Windsday: Evasion +15
All
Earth Ring
65
Earthday: HP -15%
Earthday: Defense +15
All
Lightning Ring
65
Lightningday: HP -15%
Lightningday: Accuracy +15
Lightningday: Ranged Accuracy +15
All
Water Ring
65
Watersday: MP -15%
Watersday: Conserve MP +15
All
Triton Ring
65
HP +11
MP -11
All
Poseidon's Ring
65
HP +10
MP +10
Enchantment: Water Spirit
<Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 10m>
All
Holla Ring
65
Enchantment: Teleport-Holla
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Dem Ring
65
Enchantment: Teleport-Dem
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Mea Ring
65
Enchantment: Teleport-Mea
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Vahzl Ring
65
Enchantment: Teleport-Vahzl
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Yhoat Ring
65
Enchantment: Teleport-Yhoat
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Altep Ring
65
Enchantment: Teleport-Altep
<Max Charges: 10 / Equip Delay: 30s / Reuse Timer: 1d>
All
Diabolos's Ring
65
Darksday: MP -15%
Darksday: Dark Magic Skill +15
All
Jelly Ring
63
Physical Damage Taken -5%
Magic Damage Taken +5%
All
Bloodbead Ring
62
HP +50
MP -10
All
Vivian Ring
61
Intelligence +1
Mind +1
Convert HP to MP +50
All
Sanation Ring
61
Enchantment: MP Regeneration While Healing +3
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
RDM
Assassin's Ring
61
Enchantment: Ranged Accuracy +20
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
THF
Tactical Ring
61
Enchantment: Regain
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
DRK
Pacifist Ring
61
Enchantment: Enmity -12
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
BST
Getsul Ring
61
Enchantment: Max HP +20%
<Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>
BRD
Demon's Ring
60
HP +10
MP +10
Resist vs. Light -20
Resist vs. Dark +10
All
Demon's Ring +1
60
HP +13
MP +13
Resist vs. Light -20
Resist vs. Dark +13
All
Platinum Ring
60
HP +8
MP -8
All
Platinum Ring +1
60
HP +9
MP -7
All
Gold Musketeer's Ring
60
Inside of Nation Controlled Area: Defense +4
Vitality +3
Agility +2
All
Grand Knight's Ring
60
Inside of Nation Controlled Area: MP +6
Dexterity +2
Mind +3
All
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