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Total: 405199934
Today: 4593
Yesterday: 21671
Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570
Final Fantasy XI Item List
Name
Lvl
Slot
Type
Effects
Jobs
Ambrosia
--
Inventory
Food
HP +7
MP +7
Strength +7
Dexterity +7
Agility +7
Vitality +7
Intelligence +7
Mind +7
Charisma +7
HP Regeneration While Healing +7
MP Regeneration While Healing +7
Attack +7
Defense +7
Accuracy +7
Evasion +7
All
Arrabbiato
--
Inventory
Food
HP +15% (Cap: 150@1000 Base HP)
Strength +5
Vitality +2
Intelligence -7
Attack +22.5% (Cap: 120@533 Base Attack)
Store TP +5
All
Balik Sis
--
Inventory
Food
Dexterity +4
Mind -2
Attack +13% (Cap: 40@307 Base Attack)
All
Beef Stewpot
--
Inventory
Food
Group Food Effects
HP +10% (Cap: 50@500 Base HP)
MP +10
Attack +18% (Cap: 40@222 Base Attack)
All
Bison Jerky
--
Inventory
Food
Mind -2
Strength +5
Attack +18% (Cap: 70@388 Base Attack)
All
Bison Steak
--
Inventory
Food
Strength +6
Agility +1
Intelligence -3
Lizard Killer
Attack +18% (Cap: 90@500 Base Attack)
Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
All
Blackened Frog
--
Inventory
Food
Dexterity +2
Agility +2
Mind -2
Attack +14% (Cap: 60@428 Base Attack)
Ranged Attack +14% (Cap: 60@428 Base Ranged Attack)
Evasion +5
All
Blackened Newt
--
Inventory
Food
Dexterity +4
Mind -3
Attack +18% (Cap: 60@333 Base Attack)
Resist Virus
Resist Curse
All
Boiled Cockatrice
--
Inventory
Food
Strength +5
Agility +2
Intelligence -2
Mind +1
Attack +22% (Cap: 60@272 Base Attack)
Ranged Attack +22% (Cap: 60@272 Base Ranged Attack)
Resist Petrify
All
Broiled Carp
--
Inventory
Food
Dexterity +2
Mind -1
Ranged Attack +14%
All
Broiled Pipira
--
Inventory
Food
Dexterity +4
Mind -1
Attack +14%
Ranged Attack +14%
All
Broiled Trout
--
Inventory
Food
Dexterity +4
Mind -1
Ranged Attack +14%
All
Buffalo Jerky
--
Inventory
Food
Strength +4
Mind -2
Attack +18% (Cap: 65@361 Base Attack)
All
Bunny Ball
--
Inventory
Food
HP +10
Strength +2
Vitality +2
Intelligence -1
Attack +30% (Cap: 25@83 Base Attack)
Ranged Attack +30% (Cap: 25@83 Base Ranged Attack)
All
Carbonara
--
Inventory
Food
HP +14% (Cap: 175@1249 Base HP)
MP +10
Strength +4
Vitality +2
Intelligence -3
Attack +17% (Cap: 65@382 Base Attack)
Store TP +6
All
Carbonara +1
--
Inventory
Food
HP +14% (Cap: 180@1285 Base HP)
MP +15
Strength +4
Vitality +2
Intelligence -3
Attack +17% (Cap: 70@411 Base Attack)
Store TP +6
All
Coeurl Sautee
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Resist Stun
Attack +20% (Cap: 75@375 Base Attack)
Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub
--
Inventory
Food
MP +10
Strength +5
Agility +1
Intelligence -2
HP Regeneration While Healing +1
Resist Stun
Resist Sleep
Attack +20% (Cap: 75@375 Base Attack)
Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub +1
--
Inventory
Food
MP +15
Strength +5
Agility +1
Intelligence -2
HP Regeneration While Healing +1
Resist Stun
Resist Sleep
Attack +22% (Cap: 80@363 Base Attack)
Ranged Attack +22% (Cap: 80@363 Base Ranged Attack)
All
Colored Egg
--
Inventory
Food
HP +20
MP +20
Attack +3
Ranged Attack +3
All
Dhalmel Pie
--
Inventory
Food
HP +25
Strength +4
Vitality +1
Agility +2
Intelligence -2
Mind +1
Attack +25% (Cap: 45@180 Base Attack)
Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dhalmel Pie +1
--
Inventory
Food
HP +25
Strength +4
Vitality +1
Agility +2
Intelligence -2
Mind +1
Attack +25% (Cap: 50@200 Base Attack)
Ranged Attack +25% (Cap: 50@200 Base Ranged Attack)
All
Dhalmel Steak
--
Inventory
Food
Strength +4
Intelligence -2
Attack +25% (Cap: 45@180 Base Attack)
All
Dhalmel Stew
--
Inventory
Food
Strength +4
Vitality +2
Agility +1
Intelligence -2
Attack +25% (Cap: 45@180 Base Attack)
Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dragon Soup
--
Inventory
Food
HP +20
Strength +7
Agility +2
Vitality +2
Intelligence -3
Attack +22% (Cap: 150@681 Base Attack)
Ranged Attack +22% (Cap: 150@681 Base Ranged Attack)
HP Regeneration While Healing +8
Demon Killer
All
Dragon Steak
--
Inventory
Food
HP +25
Strength +7
Intelligence -3
Attack +20% (Cap: 150@750 Base Attack)
Ranged Attack +20% (Cap: 150@750 Base Ranged Attack)
HP Regeneration While Healing +2
MP Regeneration While Healing +2
Demon Killer
All
Fish & Chips
--
Inventory
Food
Dexterity +3
Vitality +3
Mind -3
Ranged Attack +7% (Cap: 10@142 Base Ranged Attack)
Defense +5
All
Flounder Meuniere
--
Inventory
Food
Dexterity +6
Mind -1
Ranged Attack +14% (Cap: 25@178 Base Ranged Attack)
Ranged Accuracy +15
Enmity -3
All
Flounder Meuniere +1
--
Inventory
Food
Dexterity +6
Vitality +1
Mind -1
Ranged Attack +14% (Cap: 30@214 Base Ranged Attack)
Ranged Accuracy +15
Enmity -3
All
Friture Misareaux
--
Inventory
Food
HP +3
Dexterity +3
Vitality +3
Mind -3
Ranged Attack +7% (Cap: 15@214 Base Ranged Attack)
Defense +5
All
Frog Flambe
--
Inventory
Food
Dexterity +3
Agility +2
Mind -2
Attack +14% (Cap: 65@464 Base Attack)
Ranged Attack +14% (Cap: 65@464 Base Ranged Attack)
Evasion +5
All
Galkan Sausage
--
Inventory
Food
Strength +3
Intelligence -4
Attack +9
Ranged Attack +9
All
Grilled Black Hare
--
Inventory
Food
Strength +2
Intelligence -1
Attack +30% (Cap: 20@66 Base Attack)
All
Grilled Hare
--
Inventory
Food
Strength +2
Intelligence -1
Attack +30% (Cap: 15@50 Base Attack)
All
Hedgehog Pie
--
Inventory
Food
HP +55
Strength +6
Vitality +2
Intelligence -3
Mind +3
MP Regeneration While Healing +2
Attack +18% (Cap: 90@500 Base Attack)
Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
Accuracy +5
All
Ic Pilav
--
Inventory
Food
HP +14% (Cap: 65@464 Base HP)
Strength +4
Vitality -1
Intelligence -1
Attack +22% (Cap: 65@295 Base Attack)
Ranged Attack +22% (Cap: 65@295 Base Ranged Attack)
HP Regeneration While Healing +1
All
Ic Pilav +1
--
Inventory
Food
HP +15% (Cap: 70@466 Base HP)
Strength +5
Vitality -2
Intelligence -2
Attack +23% (Cap: 70@304 Base Attack)
Ranged Attack +23% (Cap: 70@304 Base Ranged Attack)
HP Regeneration While Healing +1
All
Imperial Omelette
--
Inventory
Food
Strength +5
Dexterity +2
Intelligence -3
Mind +4
Attack +22% (Cap: 70@318 Base Attack)
Ranged Attack +22% (Cap: 70@318 Base Ranged Attack)
All
Juicy Mutton
--
Inventory
Food
Strength +3
Intelligence -1
Attack +27% (Cap: 35@129 Base Attack)
All
Karni Yarik
--
Inventory
Food
Vitality -1
Agility +3
Attack +20% (Cap: 65@325 Base Attack)
All
Marbled Steak
--
Inventory
Food
Strength +6
Agility +1
Intelligence -3
Lizard Killer
Attack +18% (Cap: 95@527 Base Attack)
Ranged Attack +18% (Cap: 95@527 Base Ranged Attack)
All
Meat Chiefkabob
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Attack +22% (Cap: 65@295 Base Attack)
All
Meat Jerky
--
Inventory
Food
Strength +3
Intelligence -1
Attack +22% (Cap: 30@136 Base Attack)
All
Meat Mithkabob
--
Inventory
Food
Strength +5
Agility +1
Intelligence -2
Attack +22% (Cap: 60@272 Base Attack)
All
Mutton Enchilada
--
Inventory
Food
MP +10
Strength +3
Vitality +1
Intelligence -1
Attack +27% (Cap: 35@129 Base Attack)
Ranged Attack +27% (Cap: 35@129 Base Ranged Attack)
All
Mutton Tortilla
--
Inventory
Food
MP +10
Strength +3
Vitality +1
Intelligence -1
Attack +27% (Cap: 30@111 Base Attack)
Ranged Attack +27% (Cap: 30@111 Base Ranged Attack)
All
Navarin
--
Inventory
Food
HP +3%
Strength +3
Vitality +1
Agility +1
Intelligence -1
Evasion +5
Attack +27% (Cap: 30@111 Base Attack)
Ranged Attack +27% (Cap: 30@111 Base Ranged Attack)
All
Nero di Seppia
--
Inventory
Food
Charisma -1
Vitality +2
Mind -2
Agility -1
Dexterity +3
HP +17% (Cap: 130@764 Base HP)
Store TP +6
Double Attack +1%
All
Nero di Seppia +1
--
Inventory
Food
HP +17% (Cap: 140@823 Base HP)
Dexterity +3
Vitality +2
Agility -1
Mind -2
Charisma -1
Store TP +6
Double Attack +1%
All
Newt Flambe
--
Inventory
Food
Dexterity +4
Mind -3
Attack +18% (Cap: 65@361 Base Attack)
Resist Virus
Resist Curse
All
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