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Total: 405197285
Today: 1944
Yesterday: 21671

Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Item List
Name Lvl Slot Type EffectsJobs
Ambrosia --InventoryFood
  • HP +7
  • MP +7
  • Strength +7
  • Dexterity +7
  • Agility +7
  • Vitality +7
  • Intelligence +7
  • Mind +7
  • Charisma +7
  • HP Regeneration While Healing +7
  • MP Regeneration While Healing +7
  • Attack +7
  • Defense +7
  • Accuracy +7
  • Evasion +7
All
Arrabbiato --InventoryFood
  • HP +15% (Cap: 150@1000 Base HP)
  • Strength +5
  • Vitality +2
  • Intelligence -7
  • Attack +22.5% (Cap: 120@533 Base Attack)
  • Store TP +5
All
Balik Sis --InventoryFood
  • Dexterity +4
  • Mind -2
  • Attack +13% (Cap: 40@307 Base Attack)
All
Beef Stewpot --InventoryFood
  • Group Food Effects
  • HP +10% (Cap: 50@500 Base HP)
  • MP +10
  • Attack +18% (Cap: 40@222 Base Attack)
All
Bison Jerky --InventoryFood
  • Mind -2
  • Strength +5
  • Attack +18% (Cap: 70@388 Base Attack)
All
Bison Steak --InventoryFood
  • Strength +6
  • Agility +1
  • Intelligence -3
  • Lizard Killer
  • Attack +18% (Cap: 90@500 Base Attack)
  • Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
All
Blackened Frog --InventoryFood
  • Dexterity +2
  • Agility +2
  • Mind -2
  • Attack +14% (Cap: 60@428 Base Attack)
  • Ranged Attack +14% (Cap: 60@428 Base Ranged Attack)
  • Evasion +5
All
Blackened Newt --InventoryFood
  • Dexterity +4
  • Mind -3
  • Attack +18% (Cap: 60@333 Base Attack)
  • Resist Virus
  • Resist Curse
All
Boiled Cockatrice --InventoryFood
  • Strength +5
  • Agility +2
  • Intelligence -2
  • Mind +1
  • Attack +22% (Cap: 60@272 Base Attack)
  • Ranged Attack +22% (Cap: 60@272 Base Ranged Attack)
  • Resist Petrify
All
Broiled Carp --InventoryFood
  • Dexterity +2
  • Mind -1
  • Ranged Attack +14%
All
Broiled Pipira --InventoryFood
  • Dexterity +4
  • Mind -1
  • Attack +14%
  • Ranged Attack +14%
All
Broiled Trout --InventoryFood
  • Dexterity +4
  • Mind -1
  • Ranged Attack +14%
All
Buffalo Jerky --InventoryFood
  • Strength +4
  • Mind -2
  • Attack +18% (Cap: 65@361 Base Attack)
All
Bunny Ball --InventoryFood
  • HP +10
  • Strength +2
  • Vitality +2
  • Intelligence -1
  • Attack +30% (Cap: 25@83 Base Attack)
  • Ranged Attack +30% (Cap: 25@83 Base Ranged Attack)
All
Carbonara --InventoryFood
  • HP +14% (Cap: 175@1249 Base HP)
  • MP +10
  • Strength +4
  • Vitality +2
  • Intelligence -3
  • Attack +17% (Cap: 65@382 Base Attack)
  • Store TP +6
All
Carbonara +1 --InventoryFood
  • HP +14% (Cap: 180@1285 Base HP)
  • MP +15
  • Strength +4
  • Vitality +2
  • Intelligence -3
  • Attack +17% (Cap: 70@411 Base Attack)
  • Store TP +6
All
Coeurl Sautee --InventoryFood
  • Strength +5
  • Agility +1
  • Intelligence -2
  • Resist Stun
  • Attack +20% (Cap: 75@375 Base Attack)
  • Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub --InventoryFood
  • MP +10
  • Strength +5
  • Agility +1
  • Intelligence -2
  • HP Regeneration While Healing +1
  • Resist Stun
  • Resist Sleep
  • Attack +20% (Cap: 75@375 Base Attack)
  • Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
All
Coeurl Sub +1 --InventoryFood
  • MP +15
  • Strength +5
  • Agility +1
  • Intelligence -2
  • HP Regeneration While Healing +1
  • Resist Stun
  • Resist Sleep
  • Attack +22% (Cap: 80@363 Base Attack)
  • Ranged Attack +22% (Cap: 80@363 Base Ranged Attack)
All
Colored Egg --InventoryFood
  • HP +20
  • MP +20
  • Attack +3
  • Ranged Attack +3
All
Dhalmel Pie --InventoryFood
  • HP +25
  • Strength +4
  • Vitality +1
  • Agility +2
  • Intelligence -2
  • Mind +1
  • Attack +25% (Cap: 45@180 Base Attack)
  • Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dhalmel Pie +1 --InventoryFood
  • HP +25
  • Strength +4
  • Vitality +1
  • Agility +2
  • Intelligence -2
  • Mind +1
  • Attack +25% (Cap: 50@200 Base Attack)
  • Ranged Attack +25% (Cap: 50@200 Base Ranged Attack)
All
Dhalmel Steak --InventoryFood
  • Strength +4
  • Intelligence -2
  • Attack +25% (Cap: 45@180 Base Attack)
All
Dhalmel Stew --InventoryFood
  • Strength +4
  • Vitality +2
  • Agility +1
  • Intelligence -2
  • Attack +25% (Cap: 45@180 Base Attack)
  • Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)
All
Dragon Soup --InventoryFood
  • HP +20
  • Strength +7
  • Agility +2
  • Vitality +2
  • Intelligence -3
  • Attack +22% (Cap: 150@681 Base Attack)
  • Ranged Attack +22% (Cap: 150@681 Base Ranged Attack)
  • HP Regeneration While Healing +8
  • Demon Killer
All
Dragon Steak --InventoryFood
  • HP +25
  • Strength +7
  • Intelligence -3
  • Attack +20% (Cap: 150@750 Base Attack)
  • Ranged Attack +20% (Cap: 150@750 Base Ranged Attack)
  • HP Regeneration While Healing +2
  • MP Regeneration While Healing +2
  • Demon Killer
All
Fish & Chips --InventoryFood
  • Dexterity +3
  • Vitality +3
  • Mind -3
  • Ranged Attack +7% (Cap: 10@142 Base Ranged Attack)
  • Defense +5
All
Flounder Meuniere --InventoryFood
  • Dexterity +6
  • Mind -1
  • Ranged Attack +14% (Cap: 25@178 Base Ranged Attack)
  • Ranged Accuracy +15
  • Enmity -3
All
Flounder Meuniere +1 --InventoryFood
  • Dexterity +6
  • Vitality +1
  • Mind -1
  • Ranged Attack +14% (Cap: 30@214 Base Ranged Attack)
  • Ranged Accuracy +15
  • Enmity -3
All
Friture Misareaux --InventoryFood
  • HP +3
  • Dexterity +3
  • Vitality +3
  • Mind -3
  • Ranged Attack +7% (Cap: 15@214 Base Ranged Attack)
  • Defense +5
All
Frog Flambe --InventoryFood
  • Dexterity +3
  • Agility +2
  • Mind -2
  • Attack +14% (Cap: 65@464 Base Attack)
  • Ranged Attack +14% (Cap: 65@464 Base Ranged Attack)
  • Evasion +5
All
Galkan Sausage --InventoryFood
  • Strength +3
  • Intelligence -4
  • Attack +9
  • Ranged Attack +9
All
Grilled Black Hare --InventoryFood
  • Strength +2
  • Intelligence -1
  • Attack +30% (Cap: 20@66 Base Attack)
All
Grilled Hare --InventoryFood
  • Strength +2
  • Intelligence -1
  • Attack +30% (Cap: 15@50 Base Attack)
All
Hedgehog Pie --InventoryFood
  • HP +55
  • Strength +6
  • Vitality +2
  • Intelligence -3
  • Mind +3
  • MP Regeneration While Healing +2
  • Attack +18% (Cap: 90@500 Base Attack)
  • Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
  • Accuracy +5
All
Ic Pilav --InventoryFood
  • HP +14% (Cap: 65@464 Base HP)
  • Strength +4
  • Vitality -1
  • Intelligence -1
  • Attack +22% (Cap: 65@295 Base Attack)
  • Ranged Attack +22% (Cap: 65@295 Base Ranged Attack)
  • HP Regeneration While Healing +1
All
Ic Pilav +1 --InventoryFood
  • HP +15% (Cap: 70@466 Base HP)
  • Strength +5
  • Vitality -2
  • Intelligence -2
  • Attack +23% (Cap: 70@304 Base Attack)
  • Ranged Attack +23% (Cap: 70@304 Base Ranged Attack)
  • HP Regeneration While Healing +1
All
Imperial Omelette --InventoryFood
  • Strength +5
  • Dexterity +2
  • Intelligence -3
  • Mind +4
  • Attack +22% (Cap: 70@318 Base Attack)
  • Ranged Attack +22% (Cap: 70@318 Base Ranged Attack)
All
Juicy Mutton --InventoryFood
  • Strength +3
  • Intelligence -1
  • Attack +27% (Cap: 35@129 Base Attack)
All
Karni Yarik --InventoryFood
  • Vitality -1
  • Agility +3
  • Attack +20% (Cap: 65@325 Base Attack)
All
Marbled Steak --InventoryFood
  • Strength +6
  • Agility +1
  • Intelligence -3
  • Lizard Killer
  • Attack +18% (Cap: 95@527 Base Attack)
  • Ranged Attack +18% (Cap: 95@527 Base Ranged Attack)
All
Meat Chiefkabob --InventoryFood
  • Strength +5
  • Agility +1
  • Intelligence -2
  • Attack +22% (Cap: 65@295 Base Attack)
All
Meat Jerky --InventoryFood
  • Strength +3
  • Intelligence -1
  • Attack +22% (Cap: 30@136 Base Attack)
All
Meat Mithkabob --InventoryFood
  • Strength +5
  • Agility +1
  • Intelligence -2
  • Attack +22% (Cap: 60@272 Base Attack)
All
Mutton Enchilada --InventoryFood
  • MP +10
  • Strength +3
  • Vitality +1
  • Intelligence -1
  • Attack +27% (Cap: 35@129 Base Attack)
  • Ranged Attack +27% (Cap: 35@129 Base Ranged Attack)
All
Mutton Tortilla --InventoryFood
  • MP +10
  • Strength +3
  • Vitality +1
  • Intelligence -1
  • Attack +27% (Cap: 30@111 Base Attack)
  • Ranged Attack +27% (Cap: 30@111 Base Ranged Attack)
All
Navarin --InventoryFood
  • HP +3%
  • Strength +3
  • Vitality +1
  • Agility +1
  • Intelligence -1
  • Evasion +5
  • Attack +27% (Cap: 30@111 Base Attack)
  • Ranged Attack +27% (Cap: 30@111 Base Ranged Attack)
All
Nero di Seppia --InventoryFood
  • Charisma -1
  • Vitality +2
  • Mind -2
  • Agility -1
  • Dexterity +3
  • HP +17% (Cap: 130@764 Base HP)
  • Store TP +6
  • Double Attack +1%
All
Nero di Seppia +1 --InventoryFood
  • HP +17% (Cap: 140@823 Base HP)
  • Dexterity +3
  • Vitality +2
  • Agility -1
  • Mind -2
  • Charisma -1
  • Store TP +6
  • Double Attack +1%
All
Newt Flambe --InventoryFood
  • Dexterity +4
  • Mind -3
  • Attack +18% (Cap: 65@361 Base Attack)
  • Resist Virus
  • Resist Curse
All
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