Home
News Highlights
Older News
FFXI Guides
Items
Armor
Weapons
Food
Conquest Points
Furniture
Abjuration
Advanced Search


Quests
Missions
Mini-Quests


Mobs
NM Guide


NPC/Merchant
Merchants Guide
Regional Merchants


Zones
ENM
BCNM
FFXI Map Locations
Chests & Coffers
Guild Recipes
Recipes by Guild
Gardening
Chocobo Digging
Fishing
Excavating
Harvesting
Logging
Mining


Spells
Display by Job


Weaponskills
Skill Limits
Fame Tips and Titles
FFXI Links
Submit Feedback
About
User Account


Total: 405209375
Today: 14034
Yesterday: 21671

Items: 9505
Mobs: 4024
Recipes: 3285
NPCs: 2066
Quests: 570

Final Fantasy XI Discussion BoardDiscussion Boards -> Quest and Missions

DRG- MAAT after the Patch

From: Chronas
Registered User

Posted: 2005-12-16 02:14:38
Reply
Quote
Has any Drg tried maat post-update. I just hit 70 and I dont know what to expect. Maat only uses 2hrs and not job abilities, But you need your wyvern out to use the 2hr spirit surge. Im just confused on how they will do this.
From: NynJa
Guest

Posted: 2005-12-20 16:42:41
Reply
Quote
It wont be changed I think.

Drg mobs in dynamis act the way they did before, so I presume Maat is the same.
From: Chronas
Registered User

Posted: 2005-12-27 22:55:06
Reply
Quote
You were right,he does still call the wyvern, although I didnt give him a chance to 2 hr. He still kicked my tail.
Sponsors

Order: Final Fantasy XI Online: Wings of the Goddess Expansion Pack (PC)(PS2)(XBOX 360)
somepage.com privacy policy
All original content and graphics © 2004-2010 Somepage.com, Inc.. All FFXI content and images © 2002-2010 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd..